Emperor's Breastplate of the Knight
TREASURED
30 Primary Attributes
426 Resistances
Plate Armor (Chest)
Mitigation
463
Level
71
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Skyrider Utility Belt
LEGENDARY
46 Stamina
46 Primary Attributes
18 Combat Skills
2 Casting Speed
2.4 Crit Chance
3.7 Potency
0.8 Crit Bonus
5.4 Haste
Slots
Waist
Level
75
Adornment Slots:
White, Turquoise, Orange
LORE ATTUNEABLE
Mind's Eye III (Apprentice)
Grants some power over time to the coercer's group for a limited duration.
Target
Group (AE)
Power
135
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
74
Coercer
Effects:
• Increases Combat Power Regen of group members (AE) by 11.2.
Spell Curse IV (Apprentice)
An impairment on an encounter that deals mental damage to a target whenever they are struck by a damaging spell for up to 3 spells.
Target
Enemy
Range
Up to 35.0 meters
Power
213
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
78
Coercer
Effects:
• When damaged with a spell this spell will cast Lash on target.
• Inflicts 313 - 383 mental damage on target.
• Grants a total of 3 triggers of the spell.
• Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.
Breeze V (Apprentice)
Increases in-combat power replenishment of the coercer's group. This ability does stack with the bard's concentration group power replenishment song.
"I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
Target
Group (AE)
Power
200
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
73
Coercer
Effects:
• Increases Combat Power Regen of group members (AE) by 31.4.
Signet of Intellect VI (Apprentice)
A group augmentation that increases the intelligence, agility, and base avoidance of the coercer's group.
Target
Group (AE)
Power
216
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
79
Coercer
Effects:
• Increases INT and AGI of group members (AE) by 61.7.
• Adds 1.5% to base avoidance.
Shift Mana VI (Apprentice)
Slowly converts the coercer's health into power over time.
Target
Caster
Health
115
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Level
79
Coercer
Effects:
• Increases power of caster by 56 instantly and every 4 seconds.
Pure Awe V (Apprentice)
Mesmerizes target opponent and nearby encounter members, and removes them from being affected by any area effects.
Target
Enemy
Range
Up to 25.0 meters
Power
285
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
27 seconds
Resistability
14.4% Harder
Level
78
Coercer
Effects:
• Mesmerizes target encounter
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 1 minute 21 seconds and duration is reduced to 9.0 seconds.
• Resistibility increases against targets higher than level 97.
Peaceful Link IV (Apprentice)
An augmentation placed on the coercer's ally that causes them to lose a hate position when taking melee damage from an npc. It also reduces the hate accumulated by an ally if they are not a pet.
Target
Raid or Group Friend
Range
Up to 35.0 meters
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
75
Coercer
Effects:
• When damaged with a melee weapon this spell has a 40% chance to cast Linked Pain on target's attacker.
• Decreases threat priority of target by 1 position
• Decreases Hate Gain of target by 12.9.
• If not fighter
• On a hostile ability cast this spell will cast Linked Agony on target of spell.
• Inflicts 41 - 45 mental damage on target.
• This effect can only trigger once every 4.0 - 6.0 seconds.
Obliterated Psyche V (Apprentice)
Impairment that decreases Arcane, Elemental, and Noxious mitigations on an opponent.
Target
Enemy
Range
Up to 25.0 meters
Power
139
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
76
Coercer
Effects:
• Decreases Combat Mitigation of target by 3.3.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 784.
Medusa Gaze VII (Apprentice)
Stuns the coercer's target and deals mental damage.
Target
Enemy
Range
Up to 25.0 meters
Power
216
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
8.5 seconds
Resistability
5.6% Harder
Level
79
Coercer
Effects:
• Inflicts 410 - 502 mental damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 25.5 seconds and duration is reduced to 2.8 seconds.
• Resistibility increases against targets higher than level 98.
Hostage V (Apprentice)
An impairment that has a chance to cause the target mental damage every time it is hit by a melee attack for up to 3 triggers.
Target
Enemy
Range
Up to 35.0 meters
Power
211
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
77
Coercer
Effects:
• When damaged with a melee weapon this spell will cast Convulsions on target. This effect normalizes based off of a three second triggering event.
• Inflicts 396 - 484 mental damage on target.
• Grants a total of 3 triggers of the spell.
Mesmerize VII (Apprentice)
Mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell can be cast while stunned or stifled.
Target
Enemy
Range
Up to 25.0 meters
Power
211
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
45 seconds
Resistability
12.0% Easier
Level
77
Coercer
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 2 minutes 15 seconds and duration is reduced to 15.0 seconds.
• Resistibility increases against targets higher than level 96.
Hemorrhage VIII (Apprentice)
Deals instant mental damage and interrupts an opponent. This spell has a fast casting time.
Target
Enemy
Range
Up to 35.0 meters
Power
91
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
71
Coercer
Effects:
• Interrupts target
• Inflicts 236 - 320 mental damage on target.
Ego Shock VI (Apprentice)
Dazes target and nearby encounter members and deals instant mental damage to them. Daze prevents targets from making normal auto attacks.
Target
Enemy
Range
Up to 25.0 meters
Power
320
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
9 seconds
Resistability
12.0% Easier
Level
78
Coercer
Effects:
• Inflicts 358 - 438 mental damage on target encounter.
• Dazes target encounter
• Epic targets gain an immunity to Daze effects of 27.0 seconds and duration is reduced to 3.0 seconds.
• Resistibility increases against targets higher than level 97.
Stupefy V (Apprentice)
Stuns the target and nearby encounter members.
Target
Enemy
Range
Up to 25.0 meters
Power
9087
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
6.4 seconds
Resistability
14.4% Harder
Level
71
Coercer
Effects:
• Stuns target encounter
• Epic targets gain an immunity to Stun effects of 19.1 seconds and duration is reduced to 2.1 seconds.
• Resistibility increases against targets higher than level 149.
Simple Minds VI (Apprentice)
Deals mental damage over time and drains power of target enemy and surrounding encounter members.
Target
Enemy
Range
Up to 25.0 meters
Power
173
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
76
Coercer
Effects:
• Inflicts 86 - 105 mental damage on target encounter instantly and every 4 seconds.
• Decreases power of target encounter by 29 instantly and every 4 seconds.
Charm VII (Apprentice)
Grants the coercer control over target opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance of a periodic resist.
Target
Enemy
Range
Up to 25.0 meters
Power
406
Casting
6 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
2100 seconds
Resistability
12.0% Easier
Level
74
Coercer
Effects:
• Applies Disorientation on termination. Lasts for 3.0 seconds.
• Mesmerizes target
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 9.0 seconds and duration is reduced to 1.0 second.
• Applies Warning on termination. Lasts for 0.5 seconds.
• Grants Sonic Vision to caster
• Charms target
• Increases Power Regen of target by 32.1.
• Increases Health Regen of target by 64.2.
• Certain enemies cannot be charmed
• Only affects targets level 87 and below
• Does not affect Epic targets
Power of Mind VI (Apprentice)
An augmentation that increases the power pool and arcane resistance for the coercer's group. The arcane resist protects more against mental than magic and divine.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
75
Coercer
Effects:
• Increases Max Power of group members (AE) by 369.1.
• Increases Mitigation of group members (AE) vs arcane damage by 599.
Forced Hesitation VI (Apprentice)
Roots the coercer's target in place, preventing them from movement. This also blurs their vision and prevents them from normal combat attacks until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
Target
Enemy
Range
Up to 25.0 meters
Power
133
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
53 seconds
Resistability
12.0% Easier
Level
73
Coercer
Effects:
• Applies Blind. Lasts for 9.0 seconds.
• Blurs vision of target.
• Dazes target
• Dispelled when target takes damage
• Epic targets gain an immunity to Daze effects of 27.0 seconds and duration is reduced to 3.0 seconds.
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 2 minutes 39 seconds and duration is reduced to 17.7 seconds.
• Resistibility increases against targets higher than level 92.
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Item Discoveries |
Esper was first to discover 69 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).