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June 19, 2024 -- The new Anashti Sul server on the 2006 "Origins" EQ2 ruleset is now live. Sadly, there are no plans for it to support Census.
Adventure Report (on some pages called Kunark Ascending Report) has been updated to cover 16 of the 21 expansions AND now has tooltips you can hover over each expansion's quest count like 11 / 17 and it will show you which quests are done or not!
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Brutality II (Journeyman)
Increases the base avoidance, auto attack damage, taunts and detaunts of all the Bruiser's allies.
HANDCRAFTED
Range
Up to 50.0 meters
Power
50
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
23

Bruiser
Effects:
  Increases STR and AGI of raid and group members (AE) by 13.9.
  Adds 1.1% to base avoidance.
  Improves the base amount of taunts by 11%.
  Improves the base amount of spells by 1.04%.
  Improves the base amount of combat arts by 3.44%.

Calm Tranquility II (Journeyman)
Increases the attack and casting speeds of all the Monk's allies.
HANDCRAFTED
Range
Up to 50.0 meters
Power
50
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
23

Monk
Effects:
  Increases Ability Casting Speed of raid and group members (AE) by 3.7%.
  Increases Haste of raid and group members (AE) by 9.2.

Wards of Spirit (Journeyman)
Applies a powerful ward for a short duration on the shaman's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
HANDCRAFTED
Target
Group (AE)
Power
87
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
14

Defiler, Mystic

Armored III (Expert)
Greatly increases agility, defense, parry, aggression, base avoidance, physical and spell damage mitigation at the cost of offensive melee skills. This is the guardian's primary defensive stance.
MASTERCRAFTED LEGENDARY
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
6 seconds
Level
30

Guardian
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 2.3% to base avoidance.
  Decreases Slashing, Piercing and Crushing of caster by 9.0.
  Increases Aggression of caster by 10.4.
  Increases Defense and Parry of caster by 16.6.
  Increases Mitigation of caster vs noxious and arcane damage by 102.
  Increases Mitigation of caster vs elemental damage by 1,016.
  Increases the caster's effectiveness of worn armor vs physical damage by 15%.

Flow Like Wind II (Journeyman)
Increases the monk's offensive melee skills and attack speed, at the cost of decreased defense skill. This is the monk's primary offensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16

Monk
Effects:
  Increases Haste of caster by 16.5.
  Increases Fervor of caster by 0.7.
  Decreases Defense of caster by 4.8.
  Increases Slashing, Piercing, Crushing and Ranged of caster by 7.9.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.

Shout II (Journeyman)
Increases the hate of all enemies in an encounter towards the guardian. This ability can be used while stifled or stunned.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
30
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
34.0% Easier
Level
22

Guardian
Effects:
  Increases Threat to target encounter by 1,182 - 1,445

Challenge II (Journeyman)
Interrupts and increases the hate of all enemies in an encounter towards the monk.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
30
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
34.0% Easier
Level
22

Monk
Effects:
  Interrupts target encounter
  Increases Threat to target encounter by 1,182 - 1,445

Rising Dragon (Journeyman)
A flying kick attack that deals additional heat damage over time on the target.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
29
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
22

Monk
Effects:
  Inflicts 18 - 31 melee damage on target
  Inflicts 19 - 31 heat damage on target every 4 seconds.

Crescent Strike II (Journeyman)
A melee attack that strikes nearby enemies surrounding the monk, dealing magic damage when they are hit.
HANDCRAFTED
Target
Caster
Power
46
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
21

Monk
Effects:
  Inflicts 65 - 109 magic damage on targets in Area of Effect

Harm Touch (Journeyman)
Deals a great amount of disease damage to the target that is difficult for the target to resist against. This ability does not have a casting time, nor does it cost power, but it has a significant reuse timer.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Recovery
0.5 seconds
Recast
300 seconds
Level
20

Shadowknight
Effects:
  Inflicts 589 - 982 disease damage on target.

Mortal Embrace (Journeyman)
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Recovery
0.5 seconds
Recast
300 seconds
Duration
43200 seconds
Level
21

Shadowknight
Effects:
  Feigns Death with 61% chance of success
  Causes an ally to temporarily die, often causing enemies to ignore that ally. This effect can be cancelled by standing.

Blood Rage (Journeyman)
When the berserker receives melee damage in combat they have a chance to be healed for a small amount.
HANDCRAFTED
Target
Caster
Power
31
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
21

Berserker
Effects:
  When damaged with a melee weapon this spell has a 33% chance to cast Adrenal Flow on caster. Lasts for 3.0 seconds.
  Heals caster for 28 - 42.
  This effect can only trigger once every 0.2 seconds.

Moderate (Journeyman)
Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also decreases the target's hate generation.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
31
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
21

Guardian
Effects:
  Grants target a 17% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
  Decreases Hate Gain of target by 13.5.

Mend III (Journeyman)
Heals a percentage of target's health and cures noxious impairments.
HANDCRAFTED
Target
Friend
Range
Up to 15.0 meters
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Level
20

Monk
Effects:
  Dispels 26 levels of noxious hostile effects on target
  Heals target for 24.9 - 28.7% of caster's max health.
  This effect cannot be critically applied.
  The healing of this spell cannot be modified except by direct means

constructor's sleeves
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Cloth Armor (Forearms)

Mitigation
83

Level
40

Adornment Slots:
White
ATTUNEABLE  

Harm Touch II (Expert)
Deals a great amount of disease damage to the target that is difficult for the target to resist against. This ability does not have a casting time, nor does it cost power, but it has a significant reuse timer.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 30.0 meters
Recovery
0.5 seconds
Recast
300 seconds
Level
34

Shadowknight
Effects:
  Inflicts 1,506 - 2,509 disease damage on target.

Honeycomb Hoop
TREASURED
11 Stamina
11 Primary Attributes
45 Resistances
4 Combat Skills
Slots
Ear

Level
30

Adornment Slots:
White
LORE  ATTUNEABLE  

augmented leather pelt
TREASURED
This raw harvest looks as if it could be used for crafting level 40-49 items.
NO-VALUE  

Soothing Sermon (Journeyman)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
HANDCRAFTED
Target
Group (AE)
Power
87
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
14

Inquisitor, Templar
Effects:
  When any damage is received this spell will cast Vitae on target.
  Heals target for 49 - 59.
  Grants a total of 3 triggers of the spell.
  This reactive heal will only trigger if the target is below 99% health before the heal applies.

Maul II (Expert)
A melee attack that decreases target's offensive melee skills on a successful hit.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
32
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
16.0% Easier
Level
25

Berserker
Effects:
  Inflicts 128 - 213 melee damage on target
  Decreases Slashing, Crushing and Piercing of target by 5.8.
Злая
90 Defiler
Item Discoveries
Злая was first to discover 679 items* on their server**.
Item Discovery Date
Brutality II (Journeyman)2006-09-09 05:17:02 AM
Calm Tranquility II (Journeyman)2006-09-09 05:20:25 AM
Wards of Spirit (Journeyman)2006-09-07 02:39:40 PM
Armored III (Expert)2006-09-11 06:52:23 PM
Flow Like Wind II (Journeyman)2006-09-08 07:01:19 AM
Shout II (Journeyman)2006-09-09 05:09:46 AM
Challenge II (Journeyman)2006-09-08 07:46:22 AM
Rising Dragon (Journeyman)2006-09-09 04:56:58 AM
Crescent Strike II (Journeyman)2006-09-08 07:05:00 AM
Harm Touch (Journeyman)2006-09-08 06:52:49 AM
Mortal Embrace (Journeyman)2006-09-08 07:32:31 AM
Blood Rage (Journeyman)2006-09-08 07:33:34 AM
Moderate (Journeyman)2006-09-08 07:02:45 AM
Mend III (Journeyman)2006-09-08 06:54:01 AM
constructor's sleeves2006-10-01 10:45:09 AM
Harm Touch II (Expert)2006-09-26 03:27:50 PM
Honeycomb Hoop2006-10-01 02:11:53 PM
augmented leather pelt2006-09-13 08:25:48 PM
Soothing Sermon (Journeyman)2006-09-07 02:32:27 PM
Maul II (Expert)2006-09-14 05:02:36 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).