Asylum VI (Journeyman)
Deals mental damage over time to the target and decreases their arcane resistance. If the target still has more than 50% of their power after this spell expires, they receive additional mental damage.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
94
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
80
Coercer
Effects:
• Applies Forceful Headache on termination.
• Inflicts 537 - 896 mental damage on target.
• If over 50% power
• Inflicts 215 - 263 mental damage on target instantly and every 6 seconds.
• Decreases Combat Mitigation of target by 2.1.
• Decreases Mitigation of target vs arcane damage by 1,006.
Blazing Avatar III (Journeyman)
Engulfs the conjuror's summoned minion in a blazing aura for a limited duration, dealing heat damage every time the minion attacks or is attacked in melee. Once this spell has triggered five times, it will expire.
HANDCRAFTED
Target
Caster's Pet
Power
365
Casting
3 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
30 seconds
Level
80
Conjuror
Effects:
• On any combat or spell hit this spell will cast Blaze on target of attack.
• Inflicts 322 - 537 heat damage on target.
• Grants a total of 5 triggers of the spell.
• When damaged with a melee weapon this spell will cast Blaze on target's attacker.
• Inflicts 322 - 537 heat damage on target.
• Grants a total of 5 triggers of the spell.
Ice Comet III (Journeyman)
Deal massive cold damage and stuns the target briefly. If a player is the target of this spell, it will also knockback and blur the vision of the player.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
511
Casting
4 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
0.5 seconds
Resistability
25.2% Easier
Level
80
Wizard
Effects:
• Applies Knockdown on termination. Lasts for 1.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
• Inflicts 2,717 - 5,045 cold damage on target.
Chromatic Shower III (Journeyman)
Deals mental damage over time and stifles the illusionist's enemies in an area near the target of the spell.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
511
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
1 seconds
Resistability
12.0% Easier
Level
80
Illusionist
Effects:
• Inflicts 231 - 282 mental damage on target encounter instantly and every 0.2 seconds.
• Stifles target encounter
• Epic targets gain an immunity to Stifle effects of 3.0 seconds and duration is reduced to 0.3 seconds.
• Resistibility increases against targets higher than level 99.
Communion (Journeyman)
Opens a portal from multiple elemental planes to temporarily summon extra powerful minions.
HANDCRAFTED
Target
Enemy
Range
Up to 50.0 meters
Power
584
Casting
4 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
8 seconds
Level
80
Conjuror
Effects:
• Summons three powerful planar beings to attack the conjuror's enemies.
Conjuror's Pact VI (Journeyman)
An augmentation for the conjuror's summoned minion that grants it a chance to decrease an enemy's elemental and magic resist every time it attacks or receives damage.
HANDCRAFTED
Target
Caster
Power
146
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
80
Conjuror
Effects:
• Applies Conjuror's Pact to qualifying pets.
• On any combat or spell hit this spell may cast Exposed Elements on target of attack. Lasts for 20.0 seconds. Triggers about 5.0 times per minute.
• Decreases Combat Mitigation of target by 8.4.
• Decreases Mitigation of target vs elemental and arcane damage by 1,006.
• When damaged this spell has a 25% chance to cast Exposed Elements on target's attacker. Lasts for 20.0 seconds.
• Decreases Combat Mitigation of target by 8.4.
• Decreases Mitigation of target vs elemental and arcane damage by 1,006.
Curse of Void V (Journeyman)
Impairment which reduces an enemy's strength and intelligence.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
87
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
80
Warlock
Effects:
• Increases noxious damage done to target by up to 0.99.
Deathward (Journeyman)
Deathward is more powerful the closer the target is to death.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
333
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
80
Defiler
Effects:
• Wards target against all damage. The amount is increased the closer the ally is to death.
Fanaticism III (Journeyman)
A group augmentation that increases the attack speed, reuse speed, attributes, base avoidance, and spell resistance of the inquisitor's group. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
HANDCRAFTED
Target
Group (AE)
Power
270
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
3 seconds
Duration
36 seconds
Level
80
Inquisitor
Effects:
• Increases INT, AGI, STR and WIS of group members (AE) by 72.6.
• Adds 1.9% to base avoidance.
• Increases Reuse Speed of group members (AE) by 6.6%.
• Increases Haste of group members (AE) by 27.1.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 213.
Firestorm VI (Journeyman)
Deals great amounts of heat damage to all enemies surrounding the wizard.
HANDCRAFTED
Target
Caster
Power
328
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
80
Wizard
Effects:
• Inflicts 602 - 1,118 heat damage on targets in Area of Effect.
Focused Intervention III (Journeyman)
An augmentation that greatly heals an ally when they are attacked, and has a limited number of heals before expiring. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
404
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
80
Templar
Effects:
• When any damage is received this spell will cast Benefaction on target.
• Heals target for 772 - 944.
• Grants a total of 8 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Harvest Mana V (Journeyman)
Allows the wizard to harvest health over time into power, stifling the wizard during the conversion process. It lasts for up to 15 seconds, and the wizard can terminate the harvest conversion early.
HANDCRAFTED
Target
Caster
Health
182
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
15 seconds
Level
80
Wizard
Effects:
• Increases power of caster by 1.0 - 1.1% of caster's max power.
• Increases power of caster by 0.7 - 0.8% of caster's max power every second.
• This effect cannot be critically applied.
• Stifles caster
Hierophantic Genesis III (Journeyman)
Replenishes a large amount of health over time. The warden's power is drained as the spell is maintained, but the spell can be toggled off early if desired.
HANDCRAFTED
Target
Group Friend
Range
Up to 20.0 meters
Power
404
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
80
Warden
Effects:
• Heals target for 535 - 653 instantly and every 2 seconds.
• Increases power of target by 42 - 51 instantly and every 2 seconds.
Holy Salvation IV (Journeyman)
If target ally receives damage that would be fatal, instead that ally is healed and their physical resistance is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
HANDCRAFTED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
80
Templar
Effects:
• On death this spell will cast Salvation on target. Lasts for 36.0 seconds.
• Heals target for 1,650.
• Increases Mitigation of target vs physical damage by 924.
• Grants a total of 1 trigger of the spell.
Nature's Renewal IV (Journeyman)
If target ally receives damage that would be fatal, instead that ally is healed over time and their wisdom is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
HANDCRAFTED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
80
Warden
Effects:
• On death this spell will cast Nature's Touch on target. Lasts for 24.0 seconds.
• Heals target for 825.
• Heals target for 206 every 2 seconds.
• Increases WIS of target by 72.6.
• Grants a total of 1 trigger of the spell.
Necrotic Reconstruction VII (Journeyman)
Transfers health from the necromancer to the pet.
HANDCRAFTED
Target
Caster's Pet
Health
486
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
6 seconds
Level
80
Necromancer
Effects:
• Dispels 97 levels of any hostile effects on target
• Heals target for 594.
• Heals target for 99 every second.
Maelstrom III (Journeyman)
Drains health and power over time from the target and nearby encounter members, and converts it into health and power for the defiler's group. It costs power over time to maintain the spell, but the spell can be toggled off early if desired.
HANDCRAFTED
Target
Enemy
Range
Up to 20.0 meters
Power
401
Casting
3 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
40 seconds
Level
80
Defiler
Effects:
• Inflicts 322 - 394 disease damage on target encounter instantly and every 5 seconds.
• Decreases power of target encounter by 53 - 65 instantly and every 5 seconds.
• Heals group members (AE) for 356 - 436 instantly and every 5 seconds.
• Increases power of group members (AE) by 59 - 73 instantly and every 5 seconds.
Nightmare VI (Journeyman)
Deals mental damage over time to the target and decreases their arcane resistance.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
87
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
80
Illusionist
Effects:
• Inflicts 107 - 131 mental damage on target instantly and every 6 seconds.
• Decreases Mitigation of target vs arcane damage by 1,006.
Prismatic Chaos V (Journeyman)
An augmentation placed on the illusionist's ally that deals additional mental damage every time they hit for up to 3 hits.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
219
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
15 seconds
Level
80
Illusionist
Effects:
• On a combat hit this spell will cast Prismatic Shock on target of attack.
• Inflicts 457 - 558 mental damage on target.
• Grants a total of 3 triggers of the spell.
Puppetmaster (Journeyman)
The coercer summons four small puppet pets that look like the coercer's current target. The coercer mocks their enemy with them by having them attack it.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
146
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
8 seconds
Resistability
12.0% Easier
Level
80
Coercer
Effects:
• Summons 4 limited pets to aid the caster
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Item Discoveries |
Daim was first to discover 73 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).