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blackoak staff
14 Stamina
14 Primary Attributes
6 Combat Skills
Staff

Two-Handed Crushing

Damage
7 - 22
(12.6 Rating)
Delay
2.3 seconds
Level
20

All Mages, All Priests, Beastlord, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White

Roundhouse Kick IV (Adept)
A melee attack that deals moderate slashing damage.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
47

Monk
Effects:
  Inflicts 113 - 189 slashing damage on target

Ch'Uman's Bracers of Power
TREASURED
9 Stamina
9 Primary Attributes
3 Combat Skills
Cloth Armor (Forearms)

Mitigation
42

Level
20

Adornment Slots:
White
ATTUNEABLE  

Solar Flare V (Adept)
Deals instant heat damage to the targeted enemy.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
29

Wizard
Effects:
  Inflicts 165 - 307 heat damage on target.

Ranger's Blade II (Adept)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
TREASURED
Target
Enemy
Range
Up to 10.0 meters
Power
52
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
24

Ranger
Effects:
  Inflicts 283 - 472 melee damage on target
  Must be flanking or behind
  You must be sneaking to use this ability.

a vial of flaming blood
A vial of blood that scorches the skin when you pick it up. A merchant might pay a few coin for this item.

Disarming Grin II (Adept)
Mesmerizes a single target and removes them from being affected by area of effect spells for a short duration.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
70
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
15 seconds
Resistability
12.0% Easier
Level
40

Swashbuckler
Effects:
  Mesmerizes target
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 45.0 seconds and duration is reduced to 5.0 seconds.
  Resistibility increases against targets higher than level 59.

Mend IV (Adept)
Heals a percentage of target's health and cures noxious impairments.
TREASURED
Target
Friend
Range
Up to 15.0 meters
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Level
34

Monk
Effects:
  Dispels 47 levels of noxious hostile effects on target
  Heals target for 30.8 - 35.4% of caster's max health.
  This effect cannot be critically applied.
  The healing of this spell cannot be modified except by direct means

Demonstration of Faith II (Adept)
Wards the paladin's target, preventing them from taking damage.
TREASURED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
65
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
24 seconds
Level
26

Paladin
Effects:
  Wards target against 292 points of all damage

reptile skin
A merchant might pay a few coin for this item.

Bob and Weave II (Adept)
Increases the bruiser's strength, base avoidance and spell resistance.
TREASURED
Target
Caster
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
26

Bruiser
Effects:
  Increases STR of caster by 24.2.
  Adds 3.4% to base avoidance.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 487.

Body Check III (Adept)
An attack that knocks the opponent down and stuns them for a short duration.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
35
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
2.5 seconds
Resistability
12.0% Easier
Level
27

Berserker
Effects:
  Throws target back
  Inflicts 43 - 129 crushing damage on target
  Stuns target
  Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
  Resistibility increases against targets higher than level 46.

Miracle Shot II (Adept)
A ranged arrow attack that does not require line of sight.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
63
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
46

Ranger
Effects:
  Inflicts 348 - 581 ranged damage on target
  Requires you to currently have line of sight or to have acquired the target with line of sight
  Requires bow or aim

Dead Calm (Adept)
Grants the dirge's group a chance to strike for additional disease damage on a successful attack.
TREASURED
Target
Group (AE)
Power
48
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
22

Dirge
Effects:
  On a combat hit this spell has a 12% chance to cast Crypt's Revenge on target of attack.
  Inflicts 41 - 68 disease damage on target

Hemorrhage V (Adept)
Deals instant mental damage and interrupts an opponent. This spell has a fast casting time.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
39
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
29

Coercer
Effects:
  Interrupts target
  Inflicts 102 - 138 mental damage on target.

Mock IV (Adept)
Interrupts the target and increases their hate towards the berserker.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
27
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
34.0% Easier
Level
31

Berserker
Effects:
  Interrupts target
  Increases Threat to target by 2,124 - 2,454

Weapon Counter II (Adept)
If the berserker is struck in melee combat, the berserker will return with a counterattack for up to 3 attacks.
TREASURED
Target
Caster
Power
61
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Level
44

Berserker
Effects:
  When damaged with a melee weapon this spell will cast Counterattack on target's attacker.
  Inflicts 90 - 151 melee damage on target
  Grants a total of 3 triggers of the spell.

Holy Circle III (Adept)
A melee attack that strikes nearby enemies surrounding the paladin, and replenishes some health of nearby group members.
TREASURED
Target
Caster
Power
66
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
35

Paladin
Effects:
  Inflicts 103 - 173 divine damage on targets in Area of Effect
  Heals group members (AE) for 3.0 - 3.6% of caster's max health.
  This effect cannot be critically applied.

Divine Strike IV (Adept)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
65
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
25.2% Easier
Level
38

Templar
Effects:
  Inflicts 227 - 278 divine damage on target.
  Inflicts 227 - 278 divine damage on target.
  If target is undead
Boogles
63 Illusionist
Item Discoveries
Boogles was first to discover 230 items* on their server**.
Item Discovery Date
blackoak staff2015-07-23 10:46:19 PM
Roundhouse Kick IV (Adept)2015-07-27 05:12:34 AM
Ch'Uman's Bracers of Power2015-07-23 10:20:22 PM
Solar Flare V (Adept)2015-07-23 12:13:34 AM
Advanced Sage Volume 402015-07-25 06:15:43 AM
Ranger's Blade II (Adept)2015-07-23 02:18:19 AM
a vial of flaming blood2015-07-27 06:49:23 AM
Disarming Grin II (Adept)2015-07-26 01:38:52 AM
Mend IV (Adept)2015-07-24 02:56:16 AM
Demonstration of Faith II (Adept)2015-07-24 12:30:26 AM
reptile skin2015-07-27 03:57:30 AM
Bob and Weave II (Adept)2015-07-22 11:52:50 PM
Body Check III (Adept)2015-07-24 12:51:14 AM
Miracle Shot II (Adept)2015-07-26 08:12:35 AM
Dead Calm (Adept)2015-07-22 09:40:52 PM
Hemorrhage V (Adept)2015-07-23 01:23:38 AM
Mock IV (Adept)2015-07-24 02:09:16 AM
Weapon Counter II (Adept)2015-07-26 08:25:44 AM
Holy Circle III (Adept)2015-07-24 07:14:25 AM
Divine Strike IV (Adept)2015-07-25 07:43:59 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).