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APRIL 11, 2024 -- EQ2U now has official Ballads of Zimara and Darkpaw Rising Quest and Collection data!
Thanks to Tune, we now have Vendor Item Lists for The Shadow Odyssey in preparation for the next TLE server unlock!
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Shattered Earth V (Master)
Deals magic damage over time and dazes target encounter, preventing them from auto attacking for the duration of the spell.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
320
Casting
3 seconds
Recovery
0.5 seconds
Recast
40 seconds
Duration
5 seconds
Resistability
21.0% Easier
Level
78

Conjuror
Effects:
  Inflicts 287 - 350 magic damage on target encounter instantly and every second.
  Dazes target encounter
  Epic targets gain an immunity to Daze effects of 15.0 seconds and duration is reduced to 1.7 seconds.
  Resistibility increases against targets higher than level 97.

Forest Spirit V (Master)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the fury's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
73

Fury
Effects:
  Increases INT and WIS of group members (AE) by 93.3.
  Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 270.

Flash of Brilliance V (Master)
A group augmentation that significantly increases intelligence, focus, and casting techniques of the illusionist's group for a short duration. Increases to casting technique makes it more difficult for enemies to outright resist your group's spells.
FABLED
Target
Group (AE)
Power
213
Casting
1 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
78

Illusionist
Effects:
  Increases INT of group members (AE) by 204.2.
  Increases Crit Bonus of group members (AE) by 66.8.
  Increases Focus, Disruption, Subjugation, Ministration and Ordination of group members (AE) by 74.9.

Bewilderment V (Master)
Stuns the target and nearby encounter members for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
227
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
1 seconds
Resistability
2.7% Harder
Level
71

Illusionist
Effects:
  Stuns target encounter
  Epic targets gain an immunity to Stun effects of 3.0 seconds and duration is reduced to 0.3 seconds.
  Resistibility increases against targets higher than level 90.

Assault VI (Master)
A melee attack that strikes nearby enemies surrounding the guardian.
FABLED
Target
Caster
Power
137
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
21.0% Easier
Level
75

Guardian
Effects:
  Inflicts 475 - 792 melee damage on targets in Area of Effect

Healing Grove II (Adept)
Summons a protective grove around the warden. Any allies within the grove gain health and power replenishment over time. This spell has a small recurrent power cost.
TREASURED
Target
Caster
Power
558
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
76

Warden
Effects:
  Summons a limited pet to aid the caster

Imprecate VII (Adept)
Deals instant disease damage to the target and decreases their noxious resistance for a short duration.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
99
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Duration
10 seconds
Resistability
25.2% Easier
Level
72

Defiler
Effects:
  Inflicts 353 - 431 disease damage on target.
  Decreases Combat Mitigation of target by 0.5.
  Decreases Mitigation of target vs noxious damage by 889.

solid iron right foot
A merchant might pay a few coin for this item.

Torture VI (Adept)
Decreases target's defense and trauma resistance.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
101
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
75

Assassin
Effects:
  Decreases Combat Mitigation of target by 3.5.
  Decreases Defense of target by 27.6.
  Decreases Mitigation of target vs physical damage by 482.

Winds of Velious II (Adept)
Deals Cold damage over-time, interrupts and slows the target.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
135
Casting
1 seconds
Recovery
0.5 seconds
Recast
12 seconds
Duration
48 seconds
Resistability
12.0% Easier
Level
74

Conjuror
Effects:
  Interrupts target
  Inflicts 121 - 147 cold damage on target instantly and every 4 seconds.
  Slows target by 75.0%.

Snipe VI (Adept)
Decreases target's defense.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
101
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
75

Ranger
Effects:
  Decreases Combat Mitigation of target by 1.1.
  Decreases Defense of target by 41.4.

Fanatic's Faith V (Adept)
A group augmentation that increases the arcane resistance and stamina of the inquisitor's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
72

Inquisitor
Effects:
  Increases STA of group members (AE) by 30.4.
  Increases Mitigation of group members (AE) vs arcane damage by 1,134.

Runic Armor VI (Adept)
A group augmentation that increases physical mitigation to the mystic's non-fighter allies, health to the mystic's fighter allies (when the mystic is level 94 or above), and a replenishing ward against physical damage to the entire group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
74

Mystic
Effects:
  Wards group members (AE) against 114 points of physical damage
  Increases Mitigation of group members (AE) vs physical damage by 536.
  If not fighter

Lay on Hands V (Adept)
Replenishes health instantly and increases the target's maximum health and physical mitigation for a short duration. This spell does not have a casting time.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
473
Recovery
0.5 seconds
Recast
300 seconds
Duration
30 seconds
Level
74

Paladin
Effects:
  Heals target for 47.3 - 57.8% of caster's max health.
  This effect cannot be critically applied.
  Increases Max Health of target by 790.5.
  Increases Mitigation of target vs physical damage by 932.
  The healing of this spell cannot be modified except by direct means

Recondite Belt of Renewal
LEGENDARY
45 Stamina
45 Primary Attributes
17 Combat Skills
2.3 Crit Chance
3.6 Potency
5 Max Health
0.8 Crit Bonus
5.1 Haste
Slots
Waist

Level
69

Effects:
Arcane Recovery I
When Equipped:
  Reduces reuse time of hostile spells by 1 percent.
Adornment Slots:
White, Turquoise, Orange
LORE  ATTUNEABLE  

Speechless V (Adept)
Stifles and damages the illusionist's target.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
198
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
3 seconds
Resistability
12.0% Easier
Level
72

Illusionist
Effects:
  Inflicts 554 - 678 mental damage on target.
  Stifles target
  Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
  Resistibility increases against targets higher than level 91.

Shadow-weave Greaves of Luclin
LEGENDARY
38 Primary Attributes
38 Stamina
14 Combat Skills
0.5 Crit Bonus
1.7 Crit Chance
2.5 Potency
3.7 Haste
Chain Armor (Legs)

Mitigation
314

Level
70

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
HEIRLOOM  ATTUNEABLE  
Steak
80 Paladin
Item Discoveries
Steak was first to discover 37 items* on their server**.
Item Discovery Date
Shattered Earth V (Master)2016-09-04 08:19:10 PM
Forest Spirit V (Master)2016-09-05 04:35:15 PM
Flash of Brilliance V (Master)2016-08-21 07:53:08 PM
Bewilderment V (Master)2016-08-20 04:01:41 PM
Assault VI (Master)2016-08-17 03:56:09 AM
Healing Grove II (Adept)2016-08-18 02:32:10 AM
Imprecate VII (Adept)2016-08-17 01:16:02 AM
solid iron right foot2016-08-18 04:58:37 AM
Torture VI (Adept)2016-08-17 06:40:06 PM
Winds of Velious II (Adept)2016-08-17 05:16:59 AM
Snipe VI (Adept)2016-08-17 04:38:42 AM
Fanatic's Faith V (Adept)2016-08-17 02:34:33 AM
Runic Armor VI (Adept)2016-08-17 06:09:01 PM
Lay on Hands V (Adept)2016-08-17 05:36:14 PM
Recondite Belt of Renewal2016-08-17 03:04:11 AM
Speechless V (Adept)2016-08-17 01:13:47 AM
Shadow-weave Greaves of Luclin2016-05-11 04:07:02 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).