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Decimate IV (Adept)
A powerful melee attack that rarely misses, and cannot be parried, deflected, riposted, or blocked. On a successful hit, it severely reduces target's parry, defense, and deflection skills for a short duration.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
197
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
98

Guardian
Effects:
  Inflicts 880 - 1,466 melee damage on target
  Decreases Defense, Parry and Deflection of target by 77.3.

Fusion IV (Adept)
The wizard gathers a powerful ball of energy, releasing it into a single powerful burst that deals extreme cold damage up to 3 enemies in a short 90 degree cone in front of the wizard. This spell has a very short range, and long reuse time.
TREASURED
Target
Caster
Power
798
Casting
5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
2 seconds
Resistability
25.2% Easier
Level
98

Wizard
Effects:
  Throws target back
  If Target is not Epic
  Inflicts 5,547 - 9,246 cold damage on targets in Area of Effect.
  Stuns targets in Area of Effect
  Epic targets gain an immunity to Stun effects of 6.0 seconds and duration is reduced to 0.7 seconds.
  Resistibility increases against targets higher than level 117.

Head Shot VII (Adept)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
131
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
98

Assassin
Effects:
  Inflicts 1,644 - 2,740 ranged damage on target
  If weapon equipped in Ranged
  Must be flanking or behind

Hunker Down VIII (Adept)
Increases the physical mitigation of the guardian in exchange for decreased attack speed. Also grants a chance to root any opponent the guardian strikes in melee. In PVP combat, this will also increase the heals that you receive.
TREASURED
Target
Caster
Power
66
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
99

Guardian
Effects:
  Decreases Haste of caster by 19.9.
  Increases Mitigation of caster vs physical damage by 1,307.
  On a melee hit this spell may cast Pin on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
  Roots target
  5% chance to dispel when target takes damage
  5% chance to dispel when target receives hostile action
  Epic targets gain an immunity to Root effects of 30.0 seconds and duration is reduced to 3.3 seconds.

Flash of Brilliance VII (Adept)
A group augmentation that significantly increases intelligence, focus, and casting techniques of the illusionist's group for a short duration. Increases to casting technique makes it more difficult for enemies to outright resist your group's spells.
TREASURED
Target
Group (AE)
Power
266
Casting
1 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
98

Illusionist
Effects:
  Increases INT of group members (AE) by 205.9.
  Increases Crit Bonus of group members (AE) by 67.4.
  Increases Focus, Disruption, Subjugation, Ministration and Ordination of group members (AE) by 70.6.

Channeled Protection VII (Adept)
If target ally receives damage that would be fatal, that ally is healed instead and their chance to dodge attacks is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
TREASURED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
100

Channeler
Effects:
  On death this spell will cast Channeler's Protection on caster. Lasts for 36.0 seconds.
  Heals target for 2,250.
  Target will Dodge 9.6% of incoming attacks.
  Grants a total of 1 trigger of the spell.

Gushing Wound IX (Adept)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
131
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
98

Assassin
Effects:
  Applies Untreated Bleeding on termination.
  Inflicts 431 - 719 piercing damage on target.
  Inflicts 80 - 133 melee damage on target
  Inflicts 92 - 154 piercing damage on target instantly and every 4 seconds.

Flameshield VII (Adept)
An augmentation placed on an ally, that deals instant heat damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally.
TREASURED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
174
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
96

Conjuror
Effects:
  When damaged with a melee weapon this spell will cast Flameshield on target's attacker.
  Inflicts 49 heat damage on target.

Forced Obedience VII (Adept)
An impairment that decreases the offensive skills of an opponent and its surrounding allies.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
257
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
96

Inquisitor
Effects:
  Decreases Crushing, Piercing, Slashing and Ranged of target encounter by 33.9.

Hangman's Noose VIII (Adept)
Severely decreases target's resistance to magic, divine and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
64
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
96

Swashbuckler
Effects:
  Applies Snare. Lasts for 24.0 seconds.
  Slows target by 50.2%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Decreases Combat Mitigation of target by 10.0.
  Decreases Mitigation of target vs arcane damage by 2,765.

Heretic's Doom VII (Adept)
A medium damage spell which inflict heat damage to the target encounter.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
132
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
12.0% Easier
Level
99

Inquisitor
Effects:
  Inflicts 744 - 909 heat damage on target encounter.

Dogma IV (Adept)
Whenever the inquisitor casts a beneficial spell on an ally, that ally receives additional health replenishment. A small amount of power is drained from the inquisitor each time this effect triggers.
TREASURED
Target
Caster
Power
90
Casting
2 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
180 seconds
Level
96

Inquisitor
Effects:
  On a beneficial spell cast this spell will cast Convert Ally on target of spell cast.
  Heals target for 353.

Band of Thugs IV (Adept)
Calls upon a small group of thugs that bully the enemies of an encounter for a limited duration.
TREASURED
Target
Enemy
Range
Up to 10.0 meters
Power
32940
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
240 seconds
Duration
10 seconds
Level
98

Brigand
Effects:
  Summons 3 limited pets to aid the caster

Bria's Entrancing Sonnet VII (Master)
Allows the troubador to charm a target for a short duration. Higher ranks of this spell will decrease the chance that the target can resist this spell every update.
FABLED
Target
Enemy
Range
Up to 20.0 meters
Power
94
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
54 seconds
Resistability
5.2% Easier
Level
94

Troubador
Effects:
  Charms target
  If outside an arena
  Certain enemies cannot be charmed
  Only affects targets level 108 and below
  Does not affect Epic targets

Glory V (Master)
Augmentation that grants the templar's ally a chance of healing the entire group on each successful attack.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
127
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
95

Templar
Effects:
  On a hit this spell may cast Combat Glory on target. Lasts for 2.0 seconds. Triggers about 1.0 times per minute.
  Heals group members (AE) for 1,172.

Holy Circle VIII (Master)
A melee attack that strikes nearby enemies surrounding the paladin, and replenishes some health of nearby group members.
FABLED
Target
Caster
Power
172
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
21.0% Easier
Level
95

Paladin
Effects:
  Inflicts 569 - 948 divine damage on targets in Area of Effect
  Heals group members (AE) for 6.0 - 7.3% of caster's max health.
  This effect cannot be critically applied.

Act of War VI (Master)
An augmentation that grants the inquisitor's allies the chance to deal instant divine damage on their hostile spells and attacks.
FABLED
Target
Group (AE)
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
36 seconds
Level
95

Inquisitor
Effects:
  On any combat or spell hit this spell may cast Strike of Faith on target of attack. Triggers about 1.0 times per minute.
  Inflicts 517 divine damage on target.

Abhorrent Seal V (Master)
A powerful impairment that decreases the target's strength, agility, and wisdom. This impairment can only be maintained on a single target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
159
Casting
2 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
72 seconds
Resistability
32.8% Easier
Level
95

Defiler
Effects:
  Decreases STR, AGI and WIS of target by 132.0.

Fervent Faith IV (Master)
Purges all control effects from the inquisitor. Control spells include stun, mesmerize, root, stifle, daze and fear. Casting this spell is not impaired by any control effects.
FABLED
Target
Caster
Recast
90 seconds
Duration
5.8 seconds
Level
94

Inquisitor
Effects:
  Dispels 248 levels of hostile Fear, hostile Root, hostile Stifle, hostile Stun, hostile Daze and hostile Mesmerize effects on caster
Epilah
2 Ranger
Item Discoveries
Epilah was first to discover 115 items* on their server**.
Item Discovery Date
Decimate IV (Adept)2016-03-26 01:14:45 AM
Fusion IV (Adept)2016-03-26 01:14:45 AM
Head Shot VII (Adept)2016-03-26 01:14:45 AM
Hunker Down VIII (Adept)2016-03-26 01:14:45 AM
Flash of Brilliance VII (Adept)2016-03-26 01:14:45 AM
Channeled Protection VII (Adept)2016-03-26 01:14:45 AM
Gushing Wound IX (Adept)2016-03-26 01:14:45 AM
Flameshield VII (Adept)2016-03-26 01:14:45 AM
Forced Obedience VII (Adept)2016-03-26 01:14:45 AM
Hangman's Noose VIII (Adept)2016-03-26 01:14:45 AM
Heretic's Doom VII (Adept)2016-03-26 01:14:45 AM
Dogma IV (Adept)2016-03-26 01:14:45 AM
Band of Thugs IV (Adept)2016-03-26 01:14:45 AM
Advanced Jeweler Volume 902016-03-26 01:14:45 AM
Bria's Entrancing Sonnet VII (Master)2016-03-26 01:14:45 AM
Glory V (Master)2016-03-26 01:14:45 AM
Holy Circle VIII (Master)2016-03-26 01:14:45 AM
Act of War VI (Master)2016-03-26 01:14:45 AM
Abhorrent Seal V (Master)2016-03-26 01:14:45 AM
Fervent Faith IV (Master)2016-03-26 01:14:45 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).