In Search of the Wooly Mammoth - Page 11
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
In Search of the Wooly Mammoth - Page 6
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
In Search of the Wooly Mammoth - Page 5
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
The Growing - Page 10
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
Hold the Line IV (Adept)
Grants a chance to increase hate with any opponent that damages the guardian.
TREASURED
Target
Caster
Power
59
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
180 seconds
Level
43
Guardian
Effects:
• When damaged this spell has a 50% chance to cast Holding the Line on target's attacker.
• Increases Threat to target by 429
• On a block this spell will cast Holding the Line on target's victim.
• Increases Threat to target by 429
Powerful Bear Claw
Duration
2 minutes 40 seconds
Recast
30 seconds
Level
40
Effects:
Bear Claw Maul
Applies Bear Claw Maul when Activated. Lasts for 16.0 seconds.
• Inflicts 72 - 88 melee damage on target
• Inflicts 17 - 28 slashing damage on target every 4 seconds.
Prayer of Healing IV (Master)
Heals the paladin's group and increases their maximum health for a short duration.
FABLED
Target
Group (AE)
Power
115
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
15 seconds
Level
44
Paladin
Effects:
• Heals group members (AE) for 617 - 754.
• Increases Max Health of group members (AE) by 470.4.
Shrug Off III (Master)
Grants the bruiser a chance to shield an ally from melee attacks, by allowing the target a chance to use the bruiser's avoidance check after their own avoidance check. This also increases the bruiser's base avoidance.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
63
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
46
Bruiser
Effects:
• Grants target a 44% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Adds 1.5% to base avoidance.
Essence of the Great Bear III (Master)
A group augmentation that increases the resistances and stamina of the warden's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
44
Warden
Effects:
• Increases STA of group members (AE) by 23.5.
• Increases Mitigation of group members (AE) vs elemental damage by 880.
Revivication (Master)
Resurrects the corpse of target ally. This spell may be cast during combat and has a longer than normal range.
FABLED
Target
Raid or Group Friend's Corpse
Range
Up to 25.0 meters
Power
250
Casting
4 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
48
Necromancer
Effects:
• Applies Revived Sickness on termination. Lasts for 2 minutes.
• Decreases All Attributes of target by 20.0%.
• If not between levels 1 - 6
• Decreases Haste of target by 20.0.
• If not between levels 1 - 6
• Decreases Haste of target by 5.0.
• If between levels 1 - 6
• Decreases All Attributes of target by 5.0%.
• If between levels 1 - 6
• Resurrects target with 24% health and power
• If outside an arena
Mind's Eye (Master)
Grants some power over time to the coercer's group for a limited duration.
FABLED
Target
Group (AE)
Power
90
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
48
Coercer
Effects:
• Increases Combat Power Regen of group members (AE) by 11.2.
Riana's Relentless Tune III (Master)
Increases the Multi-Attack Chance of the dirge's group.
FABLED
Target
Group (AE)
Power
87
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
42
Dirge
Effects:
• Increases Multi Attack of group members (AE) by 23.7.
• Increases damage and healing of Combat Arts by 1.92.
Concussion III (Master)
A melee attack that deals crushing damage and reduces target's casting skills.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
56
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
21.0% Easier
Level
45
Guardian
Effects:
• Inflicts 149 - 249 crushing damage on target
• Decreases Ordination, Ministration, Disruption and Subjugation of target by 21.6.
Sylvan Bloom VI (Master)
Instantly heals some of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
113
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
6 seconds
Level
43
Warden
Effects:
• Heals target for 314 - 384.
• Heals target for 52 - 64 every second.
Prophetic Ward II (Adept)
A group augmentation that places a protective barrier over the mystic's group, that increases noxious resistance and wards noxious sources of damage for a limited duration.
TREASURED
Target
Group (AE)
Power
59
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
43
Mystic
Effects:
• Wards group members (AE) against 776 points of noxious damage
• Increases Mitigation of group members (AE) vs noxious damage by 516.
Root III (Adept)
Roots the warden's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
67
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
32 seconds
Resistability
12.0% Easier
Level
35
Warden
Effects:
• Applies Ensnare on termination. Lasts for 12.0 seconds.
• Slows target by 44.4%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 36 seconds and duration is reduced to 10.7 seconds.
• Resistibility increases against targets higher than level 54.
Epiphany II (Adept)
Increases in-combat power replenishment of the illusionist's group. This ability does stack with the bard's concentration group power replenishment song.
"I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
TREASURED
Target
Group (AE)
Power
95
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
33
Illusionist
Effects:
• Increases Combat Power Regen of group members (AE) by 15.0.
Heal Servant IV (Adept)
Heals the conjuror's pet.
TREASURED
Target
Caster's Pet
Power
110
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
42
Conjuror
Effects:
• Dispels 62 levels of any hostile effects on target
• Heals target for 488.
Daro's Sorrowful Dirge II (Adept)
Decreases target encounter's movement speed and attack rate. This song requires a recurrent power cost to maintain.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
24
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
25.2% Easier
Level
44
Dirge
Effects:
• Decreases Haste of target encounter by 17.3.
• Slows target encounter by 23.3%.
a discarded hammerhead
This item appears to have lost its power. Examining it may give clues to make it more powerful. You may wish to hold onto this item until it is complete.
NO-VALUE NO-TRADE LORE
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Item Discoveries |
Cusu was first to discover 53 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).