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Imbued Steel Spatha
MASTERCRAFTED
7 Stamina
7 Primary Attributes
3 Combat Skills
Sword

One-Handed Slashing

Damage
15 - 83
(16.25 Rating)
Delay
6.0 seconds
Level
22

All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Effects:
Gleaming Strike
When Equipped:
  On any combat or spell hit this spell may cast Gleaming Strike on target of attack. Triggers about 1.6 times per minute.
  Decreases Threat to target by 810
  Must be flanking or behind
  Increases Threat to target by 1,418
  Must be in front of
  Inflicts 60 - 112 magic damage on target.
  Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE  

Steel Spatha
MASTERCRAFTED
7 Stamina
7 Primary Attributes
3 Combat Skills
Sword

One-Handed Slashing

Damage
15 - 83
(16.25 Rating)
Delay
6.0 seconds
Level
22

All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Adornment Slots:
White
ATTUNEABLE  

Adamantine War Maul
HANDCRAFTED
54 Primary Attributes
52 Stamina
20 Combat Skills
0.4 Crit Bonus
1.4 Crit Chance
2.4 Potency
Great Hammer

Two-Handed Crushing

Damage
73 - 413
(69.41 Rating)
Delay
7.0 seconds
Level
60

All Fighters, All Mages, All Priests
Adornment Slots:
White, Turquoise, White
ATTUNEABLE  

Blessed Xegonite Ritual Dagger
MASTERCRAFTED
30 Primary Attributes
30 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
Dagger

One-Handed Piercing

Damage
34 - 190
(55.85 Rating)
Delay
4.0 seconds
Level
62

All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Effects:
Scintillating Blessing
When Equipped:
  On a spell cast this spell may cast Scintillating Blessing on target of spell cast. Lasts for 12.0 seconds. Triggers about 1.8 times per minute.
  Increases the damage and healing amount of the caster's spells by 90
  Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Xegonite Ritual Dagger
MASTERCRAFTED
30 Primary Attributes
30 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
Dagger

One-Handed Piercing

Damage
34 - 190
(55.85 Rating)
Delay
4.0 seconds
Level
62

All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Adamantine Voulge
HANDCRAFTED
54 Primary Attributes
52 Stamina
20 Combat Skills
0.4 Crit Bonus
1.4 Crit Chance
2.4 Potency
Great Spear

Two-Handed Piercing

Damage
73 - 413
(69.41 Rating)
Delay
7.0 seconds
Level
60

Beastlord, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White, Turquoise, White
ATTUNEABLE  

The Legendary Bone-Clasped Girdle
This item may be placed on the floor of all house types.
House Item This legendary girdle was once intended as a prize for a re-created dracoliche. Unfortunately, the Thulian priests were unable to correctly complete the ritual, and a dragon spirit turned on them.
LEGENDARY
NO-VALUE  NO-TRADE  

Impale V (Master)
Deals medium damage and causes the target to bleed, dealing additional piercing damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
93
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
21.0% Easier
Level
69

Assassin
Effects:
  Inflicts 232 - 387 piercing damage on target
  Inflicts 63 - 106 piercing damage on target instantly and every 4 seconds.

Tease IV (Master)
Infuriates the target towards the swashbuckler, increasing hate towards the swashbuckler, interrupting them, and dispelling magic and mental-based benefits on the target.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
55
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
40.7% Easier
Level
66

Swashbuckler
Effects:
  Dispels 106 levels of arcane beneficial effects on target
  Interrupts target
  Increases Threat to target by 6,487

Dark Pact V (Adept)
A group augmentation that increases the effectiveness of all casting and taunting techniques of the warlock's group. Increases to casting technique makes it more difficult for enemies to outright resist your group's spells and reduces the power cost of beneficial spells.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
68

Warlock
Effects:
  Increases Disruption, Subjugation, Ordination, Ministration and Aggression of group members (AE) by 24.5.

Forced Hesitation V (Adept)
Roots the coercer's target in place, preventing them from movement. This also blurs their vision and prevents them from normal combat attacks until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
112
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
46 seconds
Resistability
12.0% Easier
Level
61

Coercer
Effects:
  Applies Blind. Lasts for 8.0 seconds.
  Blurs vision of target.
  Dazes target
  Dispelled when target takes damage
  Epic targets gain an immunity to Daze effects of 24.0 seconds and duration is reduced to 2.7 seconds.
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 2 minutes 18 seconds and duration is reduced to 15.3 seconds.
  Resistibility increases against targets higher than level 80.

Ancient Shroud VI (Adept)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
TREASURED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
190
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
68

Defiler
Effects:
  Wards target against 1,341 points of all damage

Leather Boots of the Despised
TREASURED
8 Stamina
8 Primary Attributes
3 Combat Skills
Leather Armor (Feet)

Mitigation
68

Level
20

All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE  

Ancient Dragoon Chainmail Skullcap
TREASURED
8 Stamina
8 Primary Attributes
3 Combat Skills
Chain Armor (Head)

Mitigation
83

Level
20

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

Hostage II (Master)
An impairment that has a chance to cause the target mental damage every time it is hit by a melee attack for up to 3 triggers.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
106
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
30 seconds
Resistability
21.0% Easier
Level
37

Coercer
Effects:
  When damaged with a melee weapon this spell will cast Convulsions on target. This effect normalizes based off of a three second triggering event.
  Inflicts 265 - 324 mental damage on target.
  Grants a total of 3 triggers of the spell.

Ch'Uman's Bracers of Power
TREASURED
9 Stamina
9 Primary Attributes
3 Combat Skills
Cloth Armor (Forearms)

Mitigation
42

Level
20

Adornment Slots:
White
ATTUNEABLE  

Zumzum's Tunic of Darkened Nature
TREASURED
8 Stamina
8 Primary Attributes
3 Combat Skills
Chain Armor (Chest)

Mitigation
89

Level
20

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  
Candy
70 Swashbuckler
Item Discoveries
Candy was first to discover 37 items* on their server**.
Item Discovery Date
Imbued Steel Spatha2019-08-01 04:52:28 PM
Steel Spatha2019-08-01 04:51:30 PM
Adamantine War Maul2019-08-14 07:30:19 PM
Blessed Xegonite Ritual Dagger2019-08-18 07:17:16 AM
Xegonite Ritual Dagger2019-08-18 06:51:36 AM
Adamantine Voulge2019-08-14 07:28:04 PM
The Legendary Bone-Clasped Girdle2019-08-17 10:42:11 PM
Impale V (Master)2019-08-16 05:36:25 PM
Tease IV (Master)2019-09-02 10:55:31 PM
Dark Pact V (Adept)2019-08-16 11:00:05 AM
Forced Hesitation V (Adept)2019-08-10 07:08:31 PM
Ancient Shroud VI (Adept)2019-08-17 07:22:24 AM
Leather Boots of the Despised2019-08-02 06:30:55 PM
Ancient Dragoon Chainmail Skullcap2019-08-02 06:32:27 PM
Hostage II (Master)2019-08-19 10:33:59 PM
Ch'Uman's Bracers of Power2019-08-04 08:36:45 PM
Zumzum's Tunic of Darkened Nature2019-08-04 08:48:37 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).