Sign of Pacification III (Adept)
Places an impairment on the target that dazes them, preventing them from making auto attacks.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
67
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
7.5 seconds
Resistability
12.0% Easier
Level
35
Templar
Effects:
• Decreases Combat Mitigation of target by 0.8.
• Dazes target
• Epic targets gain an immunity to Daze effects of 22.5 seconds and duration is reduced to 2.5 seconds.
• Resistibility increases against targets higher than level 54.
Paralyzing Strike II (Adept)
An attack that roots the target on successful hit. Subsequent attacks have a small chance at breaking the root effect.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
95
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
46
Assassin
Effects:
• Inflicts 385 - 641 melee damage on target
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 36.0 seconds and duration is reduced to 4.0 seconds.
• Resistibility increases against targets higher than level 65.
Holy Circle III (Adept)
A melee attack that strikes nearby enemies surrounding the paladin, and replenishes some health of nearby group members.
TREASURED
Target
Caster
Power
66
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
35
Paladin
Effects:
• Inflicts 103 - 173 divine damage on targets in Area of Effect
• Heals group members (AE) for 3.0 - 3.6% of caster's max health.
• This effect cannot be critically applied.
Meteor Fist IV (Adept)
A high damage melee attack that costs the bruiser's health instead of power.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Health
112
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
40 seconds
Resistability
12.0% Easier
Level
45
Bruiser
Effects:
• Inflicts 257 - 428 heat damage on target
Meteor Fist III (Master)
A high damage melee attack that costs the bruiser's health instead of power.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Health
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
40 seconds
Resistability
21.0% Easier
Level
31
Bruiser
Effects:
• Inflicts 222 - 370 heat damage on target
woven augmented shoulder pads
13 Stamina
13 Primary Attributes
5 Combat Skills
Leather Armor (Shoulders)
Mitigation
91
Level
40
All Fighters, All Priests, All Scouts
Adornment Slots:
White
Pine Maul
TREASURED
28 Stamina
28 Primary Attributes
12 Combat Skills
Great Hammer
Two-Handed Crushing
Damage
42 - 126
(41.89 Rating)
Delay
4.0 seconds
Level
40
All Fighters, All Priests, Beastlord
Adornment Slots:
White
NO-TRADE
Bone Adjoined Girdle
TREASURED
10 Stamina
10 Primary Attributes
4 Combat Skills
Slots
Waist
Level
30
Adornment Slots:
White
ATTUNEABLE
Knee Break III (Adept)
A kick attack that deals crushing damage to the target.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
28
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
33
Berserker
Effects:
• Inflicts 43 - 129 crushing damage on target
augmented leather bandolier
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Thrown Weapon
Ranged
Damage
53 - 303
(39.6 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
40
All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White
ATTUNEABLE
ruthenium torque
TREASURED
15 Stamina
15 Primary Attributes
6 Combat Skills
Slots
Neck
Level
40
Adornment Slots:
White, Green
ATTUNEABLE
Symbol of Marzin II (Adept)
A group augmentation that increases the arcane resistance and stamina of the templar's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
30
Templar
Effects:
• Increases STA of group members (AE) by 10.4.
• Increases Mitigation of group members (AE) vs arcane damage by 450.
"More Adventures of Jorbo and Mappy"
This book appears incomplete. Reading it may give clues to finding the missing text.
NO-VALUE NO-TRADE LORE
etched leather belt
15 Stamina
15 Primary Attributes
6 Combat Skills
Slots
Waist
Level
40
Adornment Slots:
White
Torment IV (Adept)
An impairment that decreases the mental resistance of the target while dealing mental damage over time.
"Your defiance over the powers of fear is extraordinary." - Hoggle Bogstrutter
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
55
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
18 seconds
Resistability
25.2% Easier
Level
39
Inquisitor
Effects:
• Inflicts 47 - 57 mental damage on target instantly and every 3 seconds.
• Decreases Combat Mitigation of target by 0.7.
• Decreases Mitigation of target vs arcane damage by 468.
architect's shoes
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Cloth Armor (Feet)
Mitigation
83
Level
40
Adornment Slots:
White
ATTUNEABLE
Oakwood Quarterstaff
TREASURED
15 Stamina
15 Primary Attributes
6 Combat Skills
Staff
One-Handed Crushing
Damage
19 - 108
(31.68 Rating)
Delay
4.0 seconds
Level
40
All Fighters, All Mages, All Priests, Beastlord
Adornment Slots:
White
ATTUNEABLE
Natural Selection II (Adept)
A powerful ranged stealthed attack that strikes enemies in an area near the target.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
105
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
33
Ranger
Effects:
• Inflicts 259 - 432 ranged damage on targets in Area of Effect
• You must be sneaking to use this ability.
• Requires bow or aim
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Item Discoveries |
Zabarak was first to discover 78 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).