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June 19, 2024 -- The new Anashti Sul server on the 2006 "Origins" EQ2 ruleset is now live. Sadly, there are no plans for it to support Census.
Adventure Report (on some pages called Kunark Ascending Report) has been updated to cover 16 of the 21 expansions AND now has tooltips you can hover over each expansion's quest count like 11 / 17 and it will show you which quests are done or not!
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Survival Instincts IV (Adept)
Increases defense, parry, agility, and base avoidance while reducing the offensive melee skills of the ranger. This is the ranger's primary defensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
60

Ranger
Effects:
  Increases AGI of caster by 56.4.
  Adds 1.9% to base avoidance.
  Decreases Slashing and Piercing of caster by 22.6.
  Increases Parry of caster by 32.4.
  Increases Defense of caster by 43.2.

Archer's Fury IV (Adept)
Grants the ranger a chance to strike for additional damage with each successful ranged attack and increase offensive skills, at the cost of defense. This is the ranger's primary offensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
59

Ranger
Effects:
  Decreases Defense of caster by 17.7.
  Increases Crushing, Piercing, Ranged and Slashing of caster by 31.9.
  On a ranged hit this spell has a 30% chance to cast Quick Shot on target of attack.
  Inflicts 262 ranged damage on target

Snaring Shot II (Adept)
A ranged attack that slows target's movement on a successful hit. A bow is required.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
58

Ranger
Effects:
  Inflicts 186 - 311 ranged damage on target
  Slows target by 48.4%.
  10% chance to dispel when target receives hostile action
  Requires bow or aim

Triple Shot III (Adept)
Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
115
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
56

Ranger
Effects:
  Inflicts 124 - 138 ranged damage on target
  Inflicts 249 - 276 ranged damage on target
  Inflicts 374 - 414 ranged damage on target
  Requires bow or aim

Searing Shot V (Adept)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
58

Ranger
Effects:
  Inflicts 167 - 278 heat damage on target
  Inflicts 167 - 278 heat damage on target
  Requires bow or aim

Immobilizing Lunge IV (Adept)
Deals damage and roots the target in place for a very short duration.
TREASURED
Target
Enemy
Range
Up to 10.0 meters
Power
75
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
4 seconds
Resistability
12.0% Easier
Level
55

Ranger
Effects:
  Inflicts 220 - 367 melee damage on target
  Roots target
  Epic targets gain an immunity to Root effects of 12.0 seconds and duration is reduced to 1.3 seconds.
  Resistibility increases against targets higher than level 74.

Rear Shot V (Adept)
A ranged attack that deals very high damage from flanking or behind. If it lands, the target's movement speed is slower. It requires a bow.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
117
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
57

Ranger
Effects:
  Applies Snare on termination. Lasts for 24.0 seconds.
  Slows target by 48.3%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Inflicts 587 - 979 ranged damage on target
  Must be flanking or behind
  Requires bow or aim

Arrow Rip III (Adept)
An attack that deals damage as the ranger attempts to rip an arrow from the target.
TREASURED
Target
Enemy
Range
Up to 10.0 meters
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
58

Ranger
Effects:
  Inflicts 283 - 471 melee damage on target
  Returns the last arrow used to the ranger.

Hidden Shot III (Adept)
A deadly ranged stealth attack that deals extreme damage and has a longer preparation time. Rangers must be in stealth and have a bow equipped to perform this combat art.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
148
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
12.0% Easier
Level
54

Ranger
Effects:
  Inflicts 943 - 1,571 ranged damage on target
  You must be sneaking to use this ability.
  Requires bow or aim

Hunter's Instinct IV (Adept)
Increases agility, base avoidance, attack speed, resistances, and in-combat movement speed of the ranger.
TREASURED
Target
Caster
Power
75
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
55

Ranger
Effects:
  Increases AGI of caster by 51.6.
  Increases Haste of caster by 29.6.
  Increases in-combat movement speed of caster by 6.0%.
  Adds 18.7% to base avoidance.
  Increases Mitigation of caster vs physical damage by 198.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,030.

Archer's Fury II (Adept)
Grants the ranger a chance to strike for additional damage with each successful ranged attack and increase offensive skills, at the cost of defense. This is the ranger's primary offensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
31

Ranger
Effects:
  Decreases Defense of caster by 9.3.
  Increases Crushing, Piercing, Ranged and Slashing of caster by 16.7.
  On a ranged hit this spell has a 30% chance to cast Quick Shot on target of attack.
  Inflicts 121 ranged damage on target

Primal Reflexes IV (Adept)
Reduces the amount of hate that the ranger accumulates in combat.
TREASURED
Target
Caster
Power
72
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
53

Ranger
Effects:
  Decreases Hate Gain of caster by 19.9.

Ensnare IV (Adept)
Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
35
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
51

Ranger
Effects:
  Applies Snare. Lasts for 24.0 seconds.
  Slows target by 48.0%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Decreases Combat Mitigation of target by 0.6.
  Decreases Mitigation of target vs elemental damage by 1,224.

Bloody Reminder IV (Adept)
A penetrating attack that deals significant damage over time.
TREASURED
Target
Enemy
Range
Up to 10.0 meters
Power
74
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
54

Ranger
Effects:
  Inflicts 44 - 73 melee damage on target
  Inflicts 118 piercing damage on target instantly and every 2.6 seconds.

Makeshift Arrows II (Adept)
The ranger finds makeshift arrows to fire with every attack for a limited number of ranged attacks.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
600 seconds
Level
34

Ranger
Effects:
  On a ranged hit this spell will cast Makeshift Arrow on target of attack.
  Inflicts 89 piercing damage on target.
  This effect can only trigger once every 4.0 - 6.0 seconds.

Makeshift Arrows III (Adept)
The ranger finds makeshift arrows to fire with every attack for a limited number of ranged attacks.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
600 seconds
Level
48

Ranger
Effects:
  On a ranged hit this spell will cast Makeshift Arrow on target of attack.
  Inflicts 136 piercing damage on target.
  This effect can only trigger once every 4.0 - 6.0 seconds.

Ranger's Blade IV (Adept)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
TREASURED
Target
Enemy
Range
Up to 10.0 meters
Power
107
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
52

Ranger
Effects:
  Inflicts 703 - 1,171 melee damage on target
  Must be flanking or behind
  You must be sneaking to use this ability.

Killing Instinct II (Adept)
TREASURED
Target
Caster
Power
111
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
36 seconds
Level
54

Ranger
Effects:
  Increases Multi Attack of caster by 67.7.
  Increases Ranged of caster by 29.2.

Trick Shot III (Adept)
Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
71
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
10 seconds
Level
52

Ranger
Effects:
  Inflicts 326 - 543 ranged damage on target
  On a melee hit this spell will cast Blamed on target of attack. Lasts for 10.0 seconds.
  Increases Hate Gain of target by 30.0.
  Grants a total of 1 trigger of the spell.
  Requires bow or aim

Archer's Fury III (Adept)
Grants the ranger a chance to strike for additional damage with each successful ranged attack and increase offensive skills, at the cost of defense. This is the ranger's primary offensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
45

Ranger
Effects:
  Decreases Defense of caster by 13.5.
  Increases Crushing, Piercing, Ranged and Slashing of caster by 24.3.
  On a ranged hit this spell has a 30% chance to cast Quick Shot on target of attack.
  Inflicts 187 ranged damage on target
Kolomir
120 Ranger
Item Discoveries
Kolomir was first to discover 245 items* on their server**.
Item Discovery Date
Survival Instincts IV (Adept)2019-11-06 06:33:19 PM
Archer's Fury IV (Adept)2019-11-06 06:33:19 PM
Snaring Shot II (Adept)2019-11-06 06:33:19 PM
Triple Shot III (Adept)2019-11-06 06:33:19 PM
Searing Shot V (Adept)2019-11-06 06:33:19 PM
Immobilizing Lunge IV (Adept)2019-11-06 06:33:19 PM
Rear Shot V (Adept)2019-11-06 06:33:19 PM
Arrow Rip III (Adept)2019-11-06 06:33:19 PM
Hidden Shot III (Adept)2019-11-06 06:33:19 PM
Hunter's Instinct IV (Adept)2019-11-06 06:33:19 PM
Archer's Fury II (Adept)2019-11-06 06:33:19 PM
Primal Reflexes IV (Adept)2019-11-06 06:33:19 PM
Ensnare IV (Adept)2019-11-06 06:33:19 PM
Bloody Reminder IV (Adept)2019-11-06 06:33:19 PM
Makeshift Arrows II (Adept)2019-11-06 06:33:19 PM
Makeshift Arrows III (Adept)2019-11-06 06:33:19 PM
Ranger's Blade IV (Adept)2019-11-06 06:33:19 PM
Killing Instinct II (Adept)2019-11-06 06:33:19 PM
Trick Shot III (Adept)2019-11-06 06:33:19 PM
Archer's Fury III (Adept)2019-11-06 06:33:19 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).