Grisly Protection (Journeyman)
An augmentation cast on the necromancer's minion that places them into a defensive stance, increasing their spell resistance, aggression, hate generation, and granting them a damage shield that drains health from an attacker, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.
HANDCRAFTED
Target
Caster
Power
30
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
14
Necromancer
Effects:
• Applies Grisly Protection to qualifying pets.
• Decreases Haste of target by 25.0.
• Increases Max Health of target by 11.0%.
• Increases Hate Gain of target by 14.6.
• Increases Aggression of target by 2.3.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 154.
• When damaged this spell will cast Grisly Feedback on target's attacker.
• Inflicts 5 disease damage on target.
• Heals caster for 3.
• On any combat or spell hit this spell will cast Shout on target of attack.
• Increases Threat to target encounter by 118 - 144
Cataclysm II (Journeyman)
Interrupts and deals great amounts of poison damage over time to all enemies surrounding the warlock.
HANDCRAFTED
Target
Caster
Power
68
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
3 seconds
Resistability
12.0% Easier
Level
14
Warlock
Effects:
• Interrupts targets in Area of Effect
• Inflicts 20 - 37 poison damage on targets in Area of Effect instantly and every second.
Entrance II (Journeyman)
Mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
40
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
12
Illusionist
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 1 minute and duration is reduced to 6.7 seconds.
• Resistibility increases against targets higher than level 31.
Plague II (Journeyman)
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
18
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Resistability
25.2% Easier
Level
11
Mystic
Effects:
• Inflicts 15 disease damage on target instantly and every 4 seconds.
• Inflicts 15 disease damage on target instantly and every 4 seconds.
• If target is nightblood
• Inflicts 15 disease damage on target instantly and every 4 seconds.
• If target is shadowed folk
Geotic Rune (Journeyman)
A group augmentation that increases resistance to all types for the conjuror's group and their pets. Pets in the conjuror's group receive an additional bonus to their defense.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
12
Conjuror
Effects:
• Increases Defense of group members' pets (AE) by 2.5.
• Increases Mitigation of group members (AE) vs all damage by 46.
Ice Spears II (Journeyman)
Deals cold damage over time and decreases target's elemental resistance.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
18
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
13
Wizard
Effects:
• Inflicts 7 - 12 cold damage on target instantly and every 4 seconds.
• Decreases Mitigation of target vs elemental damage by 163.
Ro's Blade (Journeyman)
Places an augmentation that engulfs an ally's weapon in flames, that grants the chance to strike for additional heat damage with each successful attack.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Power
25
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
11
Wizard
Effects:
• On a combat hit this spell may cast Flametongue on target of attack. Lasts for 3.0 seconds. Triggers about 5.0 times per minute.
• Inflicts 4 - 5 heat damage on target instantly and every second.
Dark Pyre (Journeyman)
Deals disease damage over time to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
35
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
10 seconds
Resistability
25.2% Easier
Level
10
Warlock
Effects:
• Inflicts 18 - 33 disease damage on target.
• Inflicts 11 - 20 disease damage on target every 2 seconds.
Necromantic Pact (Journeyman)
An augmentation for the necromancer's minion that grants it a chance to decrease an enemy's poison and disease resist every time it attacks or receives damage.
HANDCRAFTED
Target
Caster
Power
30
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
900 seconds
Level
14
Necromancer
Effects:
• Applies Necromantic Pact to qualifying pets.
• When damaged this spell has a 25% chance to cast Exposed Noxious on target's attacker. Lasts for 20.0 seconds.
• Decreases Combat Mitigation of target by 0.8.
• Decreases Mitigation of target vs noxious damage by 172.
• On any combat or spell hit this spell may cast Exposed Noxious on target of attack. Lasts for 20.0 seconds. Triggers about 5.0 times per minute.
• Decreases Combat Mitigation of target by 0.8.
• Decreases Mitigation of target vs noxious damage by 172.
Bloody Ritual (Journeyman)
Slowly drains the life of the necromancer's minion and converts it to power over time for the necromancer.
HANDCRAFTED
Target
Caster's Pet
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Level
13
Necromancer
Effects:
• Inflicts 3.5% of max health in magic damage on target instantly and every 4 seconds.
• This effect cannot be critically applied.
• Increases power of caster by 7 instantly and every 4 seconds.
Heal Servant II (Journeyman)
Heals the conjuror's pet.
HANDCRAFTED
Target
Caster's Pet
Power
43
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
14
Conjuror
Effects:
• Dispels 21 levels of any hostile effects on target
• Heals target for 133.
Conjuror's Pact (Journeyman)
An augmentation for the conjuror's summoned minion that grants it a chance to decrease an enemy's elemental and magic resist every time it attacks or receives damage.
HANDCRAFTED
Target
Caster
Power
30
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
14
Conjuror
Effects:
• Applies Conjuror's Pact to qualifying pets.
• When damaged this spell has a 25% chance to cast Exposed Elements on target's attacker. Lasts for 20.0 seconds.
• Decreases Combat Mitigation of target by 1.7.
• Decreases Mitigation of target vs elemental and arcane damage by 172.
• On any combat or spell hit this spell may cast Exposed Elements on target of attack. Lasts for 20.0 seconds. Triggers about 5.0 times per minute.
• Decreases Combat Mitigation of target by 1.7.
• Decreases Mitigation of target vs elemental and arcane damage by 172.
Essence Shift (Journeyman)
Converts health from a summoned minion into power for the conjuror.
HANDCRAFTED
Target
Caster's Pet
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
13
Conjuror
Effects:
• Inflicts 111 magic damage on target.
• Increases power of caster by 36.
Crystal Blast III (Journeyman)
Deals instant magic damage to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
20
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
12
Conjuror
Effects:
• Inflicts 46 - 63 magic damage on target.
Totem of the Circle
TREASURED
2 Stamina
2 Primary Attributes
Type
Symbols
Slots
Secondary, Ranged
Level
1
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Ruby Pendant
TREASURED
6 Stamina
6 Primary Attributes
2 Combat Skills
Slots
Neck
Level
10
Adornment Slots:
White, Green
ATTUNEABLE
Dark Tome of Tseralith
FABLED
8 Stamina
8 Primary Attributes
3 Combat Skills
Type
Symbols
Slots
Secondary, Ranged
Level
20
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE
amalgam bangle of vitality
FABLED
8 Stamina
8 Primary Attributes
40 Resistances
3 Combat Skills
Slots
Wrist
Level
20
Adornment Slots:
White
ATTUNEABLE
bloodstained bat fang
Looted arcana treasure: A bat fang that retains a few drops of blood from the latest bite victim. A merchant might pay several coin for this item.
Night Strike V (Master)
A stealth attack that deals great damage and decreases target's intelligence.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
45
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
21.0% Easier
Level
49
Troubador
Effects:
• Inflicts 510 - 850 melee damage on target
• Decreases INT of target by 85.0.
• You must be sneaking to use this ability.
|
|
Item Discoveries |
Allowed was first to discover 85 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).