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Glacial Lance (Adept)
The beastlord launches a frigid lance at their target, inflicting cold damage. This requires a ranged weapon.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
6
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
3

Beastlord
Effects:
  Inflicts 12 - 21 cold damage on target
  If weapon equipped in Ranged

Tranquil Sackcloth Robe
MASTERCRAFTED
2 Stamina
2 Primary Attributes
Cloth Armor (Chest)

Mitigation
5

Level
2

Adornment Slots:
White
ATTUNEABLE  

Tranquil Sackcloth Mitts
MASTERCRAFTED
2 Stamina
2 Primary Attributes
Cloth Armor (Hands)

Mitigation
4

Level
2

Adornment Slots:
White
ATTUNEABLE  

Sackcloth Robe
MASTERCRAFTED
2 Stamina
2 Primary Attributes
Cloth Armor (Chest)

Mitigation
5

Level
2

Adornment Slots:
White
ATTUNEABLE  

Sackcloth Slippers
MASTERCRAFTED
2 Stamina
2 Primary Attributes
Cloth Armor (Feet)

Mitigation
4

Level
2

Adornment Slots:
White
ATTUNEABLE  

Fashioned Lapis Lazuli Earring
MASTERCRAFTED
2 Stamina
2 Primary Attributes
Slots
Ear

Level
2

Adornment Slots:
White
ATTUNEABLE  

Sackcloth Pantaloons
MASTERCRAFTED
2 Stamina
2 Primary Attributes
Cloth Armor (Legs)

Mitigation
5

Level
2

Adornment Slots:
White
ATTUNEABLE  

Lockdown (Journeyman)
Roots the illusionist's target in place, preventing them from movement. This also stifles and blurs their vision until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
12
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
18 seconds
Resistability
12.0% Easier
Level
5

Illusionist
Effects:
  Applies Stifle. Lasts for 3.0 seconds.
  Blurs vision of target.
  Stifles target
  Dispelled when target takes damage
  Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
  Resistibility increases against targets higher than level 24.
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 54.0 seconds and duration is reduced to 6.0 seconds.
  Resistibility increases against targets higher than level 24.

Paranoia (Journeyman)
Temporarily stuns the illusionist's target and deals mental damage.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
7
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
5.6% Harder
Level
2

Illusionist
Effects:
  Inflicts 8 - 13 mental damage on target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
  Resistibility increases against targets higher than level 21.

Brainburst (Journeyman)
Deals unresistable mental damage over time to a target. If this effect is not cured when it expires, the target is dealt additional mental damage.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
5
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
3

Illusionist
Effects:
  Applies Migraine on termination.
  Inflicts 10 - 13 mental damage on target.
  Inflicts 4 - 5 mental damage on target instantly and every 6 seconds.

Ultraviolet Beam II (Expert)
Deals instant mental damage. This spell has a fast casting time.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 35.0 meters
Power
9
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
28.6% Easier
Level
6

Illusionist
Effects:
  Inflicts 29 - 40 mental damage on target.

Chromatic Storm (Expert)
Deals mental damage over time and interrupts the target and surrounding encounter members. When the spell duration expires, it interrupts the encounter again.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
23
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
16.0% Easier
Level
8

Illusionist
Effects:
  Applies Stumble on termination.
  Interrupts target
  Interrupts target encounter
  Inflicts 12 - 14 mental damage on target encounter instantly and every 2 seconds.

Entrance (Journeyman)
Mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
4
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
15 seconds
Resistability
12.0% Easier
Level
1

Illusionist
Effects:
  Mesmerizes target
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 45.0 seconds and duration is reduced to 5.0 seconds.
  Resistibility increases against targets higher than level 20.

Personae Reflection (Journeyman)
The illusionist summons a replica illusion that inherits some of the illusionist's spells. Although not as powerful as the illusionist's spell damage, the illusionary replica retains the power of their control spells.
HANDCRAFTED
Target
Caster
Power
12116
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
2100 seconds
Level
2

Illusionist
Effects:
  Summons a pet Illusion Ally

Armored (Adept)
Greatly increases agility, defense, parry, aggression, base avoidance, physical and spell damage mitigation at the cost of offensive melee skills. This is the guardian's primary defensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
6 seconds
Level
4

Guardian
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 1.8% to base avoidance.
  Decreases Slashing, Piercing and Crushing of caster by 1.8.
  Increases Aggression of caster by 1.6.
  Increases Defense and Parry of caster by 2.6.
  Increases Mitigation of caster vs noxious and arcane damage by 20.
  Increases Mitigation of caster vs elemental damage by 203.
  Increases the caster's effectiveness of worn armor vs physical damage by 15%.

Ultraviolet Beam II (Journeyman)
Deals instant mental damage. This spell has a fast casting time.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
9
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
6

Illusionist
Effects:
  Inflicts 21 - 28 mental damage on target.

Wild Accretion II (Journeyman)
Heals all allies near the defiler.
HANDCRAFTED
Target
Group (AE)
Power
173
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
28

Defiler
Effects:
  Heals group members (AE) for 293 - 358.
Mindfreak
33 Illusionist
Item Discoveries
Mindfreak was first to discover 22 items* on their server**.
Item Discovery Date
Glacial Lance (Adept)2023-04-26 12:23:56 AM
Tranquil Sackcloth Robe2023-04-25 09:56:14 PM
Tranquil Sackcloth Mitts2023-04-25 10:44:26 PM
Sackcloth Robe2023-04-25 10:01:43 PM
Advanced Artisan Volume 52023-04-25 08:54:16 PM
Sackcloth Slippers2023-04-25 09:58:24 PM
Fashioned Lapis Lazuli Earring2023-04-25 10:49:48 PM
Sackcloth Pantaloons2023-04-25 09:26:36 PM
Advanced Artisan Volume 62023-04-25 08:54:18 PM
Advanced Artisan Volume 72023-04-25 08:54:20 PM
Lockdown (Journeyman)2023-04-25 10:14:24 PM
Paranoia (Journeyman)2023-04-25 10:53:31 PM
Brainburst (Journeyman)2023-04-25 10:54:47 PM
Ultraviolet Beam II (Expert)2023-04-25 11:59:17 PM
Chromatic Storm (Expert)2023-04-25 11:57:25 PM
Entrance (Journeyman)2023-04-25 10:15:15 PM
Personae Reflection (Journeyman)2023-04-25 09:43:12 PM
Armored (Adept)2023-04-25 07:24:15 PM
Ultraviolet Beam II (Journeyman)2023-04-25 10:16:18 PM
Wild Accretion II (Journeyman)2023-05-15 12:22:47 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).