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The Tale of Tirazzah - Page 4
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.

bluecapped mushroom
Looted antique treasure: This item appears valuable. A merchant might pay several coin for this item.

The Tale of the Rujarkian Warrior - Page 8
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.

Silence II (Master)
Stifles and damages the coercer's target for a medium amount initially and a smaller amount over time.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
87
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
10 seconds
Resistability
32.8% Easier
Level
30

Coercer
Effects:
  Inflicts 140 - 171 mental damage on target.
  Inflicts 47 - 57 mental damage on target every 1.6 seconds.
  Stifles target
  Epic targets gain an immunity to Stifle effects of 30.0 seconds and duration is reduced to 3.3 seconds.
  Resistibility increases against targets higher than level 49.

Perfect Shrill III (Master)
Does a moderate amount of mental damage to the target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
43
Casting
1 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
32.8% Easier
Level
26

Troubador
Effects:
  Inflicts 332 - 553 mental damage on target.

Immobilizing Lunge III (Master)
Deals damage and roots the target in place for a very short duration.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
57
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
4 seconds
Resistability
21.0% Easier
Level
41

Ranger
Effects:
  Inflicts 201 - 336 melee damage on target
  Roots target
  Epic targets gain an immunity to Root effects of 12.0 seconds and duration is reduced to 1.3 seconds.
  Resistibility increases against targets higher than level 60.

Heretic's Doom II (Adept)
A medium damage spell which inflict heat damage to the target encounter.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
12.0% Easier
Level
40

Inquisitor
Effects:
  Inflicts 240 - 293 heat damage on target encounter.

Elegantly Carved Fighting Batons
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Staff

One-Handed Crushing

Damage
19 - 108
(31.68 Rating)
Delay
4.0 seconds
Level
40

All Fighters, All Mages, All Priests, Beastlord
Adornment Slots:
White
ATTUNEABLE  

Noxious Efflux III (Adept)
A group augmentation that increases the noxious resistance and stamina of the defiler's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
44

Defiler
Effects:
  Increases STA of group members (AE) by 17.6.
  Increases Mitigation of group members (AE) vs noxious damage by 660.

Converge III (Adept)
An augmentation cast on the wizard's ally that grants a chance to instantly increase their power and the wizard's power when they are hit in melee combat. This spell does not require any concentration, but can only be maintained on a single ally. If that ally is a fighter, then a small amount of the wizard's hate acquired in combat is transferred to that ally.
TREASURED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
47

Wizard
Effects:
  Causes 3% Threat to transfer to target when in combat
  If Fighter
  When damaged with a melee weapon this spell has a 10% chance to cast Concurrence on target.
  Increases power of target by 33.
  Increases power of caster by 33.

Shanghai V (Adept)
A stealth attack that deals great damage and knocks the target down.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
45
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
49

Swashbuckler
Effects:
  Applies Knockdown on termination. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 278 - 463 melee damage on target
  You must be sneaking to use this ability.

Calm Tranquility III (Adept)
Increases the attack and casting speeds of all the Monk's allies.
TREASURED
Range
Up to 50.0 meters
Power
78
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
37

Monk
Effects:
  Increases Casting Speed of raid and group members (AE) by 4.9%.
  Increases Haste of raid and group members (AE) by 12.1.

Searing Shot III (Adept)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
30

Ranger
Effects:
  Inflicts 75 - 126 heat damage on target
  Inflicts 75 - 126 heat damage on target
  Requires bow or aim

Unflinching Will III (Master)
Greatly increases defense, parry, aggression, physical and cold damage mitigation at the cost of offensive melee skills. This is the berserker's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
30

Berserker
Effects:
  Reduces physical damage done to caster by 5%.
  Decreases Slashing, Piercing and Crushing of caster by 9.0.
  Increases Aggression of caster by 7.2.
  Increases Defense and Parry of caster by 14.4.
  Increases Mitigation of caster vs elemental damage by 960.
  Increases the caster's effectiveness of worn armor vs physical damage by 15%.

Bria's Inspiring Ballad III (Adept)
Increases in-combat power replenishment of the bard's group. This ability does stack with the enchanter's concentration group power replenishment spell.
TREASURED
Target
Group (AE)
Power
85
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
41

Dirge, Troubador
Effects:
  Increases Combat Power Regen of group members (AE) by 19.8.

Archaic Tunic
TREASURED
12 Stamina
12 Primary Attributes
4 Combat Skills
Leather Armor (Chest)

Mitigation
109

Level
30

All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE  

Earthquake II (Adept)
Violently shakes the earth around the conjuror, dealing magic damage and knocking down all nearby enemies.
TREASURED
Target
Caster
Power
131
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
30

Conjuror
Effects:
  Applies Knockdown on termination. Lasts for 1.7 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 5.0 seconds and duration is reduced to 0.6 seconds.
  Interrupts targets in Area of Effect
  Inflicts 136 - 409 magic damage on targets in Area of Effect.

agate bracelet
TREASURED
6 Stamina
6 Primary Attributes
10 Resistances
2 Combat Skills
Slots
Wrist

Level
10

Adornment Slots:
White
ATTUNEABLE  

Advanced Carpenter Volume 32
UNCOMMON
Level
32

Carpenter
Recipes:
Oak Armor and Shield Rack
a pristine archaic oak bench
a pristine ornate oak bookshelf
Janu
70 Monk
Item Discoveries
Janu was first to discover 41 items* on their server**.
Item Discovery Date
The Tale of Tirazzah - Page 42023-04-26 03:12:30 PM
bluecapped mushroom2023-04-26 03:31:35 PM
The Tale of the Rujarkian Warrior - Page 82023-04-26 01:21:12 PM
Silence II (Master)2023-04-26 06:32:37 AM
Perfect Shrill III (Master)2023-04-26 05:38:34 AM
Immobilizing Lunge III (Master)2023-04-26 12:05:40 PM
Heretic's Doom II (Adept)2023-04-26 10:45:47 AM
Elegantly Carved Fighting Batons2023-04-26 12:22:39 PM
Noxious Efflux III (Adept)2023-04-26 10:46:46 AM
Converge III (Adept)2023-04-26 12:57:15 PM
Shanghai V (Adept)2023-04-26 12:31:21 PM
Calm Tranquility III (Adept)2023-04-26 07:12:33 AM
Searing Shot III (Adept)2023-04-26 07:45:33 AM
Unflinching Will III (Master)2023-04-26 06:36:01 AM
Bria's Inspiring Ballad III (Adept)2023-04-26 11:10:16 AM
Archaic Tunic2023-04-26 10:35:19 AM
Advanced Alchemist Volume 412023-04-26 12:07:13 PM
Earthquake II (Adept)2023-04-26 05:13:03 AM
agate bracelet2023-04-26 03:15:44 AM
Advanced Carpenter Volume 322023-04-26 07:36:34 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).