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Bestest Orc Emperors - Page 7
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.

Striking Cobra IV (Adept)
A melee attack that deals moderate damage and decreases the target's defense if it hits.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
71
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
52

Monk
Effects:
  Inflicts 224 - 374 melee damage on target
  Decreases Defense of target by 9.4.

The Storm Shepherds - Darnalithenis of Felwithe - Page 3
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.

Legends of the Dragons
This item may be placed on the floor of all house types.
A competent bookbinder is a valuable resource who can restore any book that's had pages removed.

Litany III (Adept)
Interrupts and deals instant divine damage to the target and nearby encounter members.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
138
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
60

Inquisitor
Effects:
  Interrupts target encounter
  Inflicts 282 - 344 divine damage on target encounter.

Rules of the Sandscrawler Clan
This item may be placed on the floor of all house types.

Boots of the Philanderer
TREASURED
18 Stamina
18 Primary Attributes
7 Combat Skills
0.7 Multi Attack
0.4 Potency
Chain Armor (Feet)

Mitigation
208

Level
50

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
LORE  NO-TRADE  

Evade III (Apprentice)
Reduces the target's hate towards the scout. The scout will be immune to riposte damage for a short duration.
Target
Enemy
Range
Up to 35.0 meters
Power
14
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
3 seconds
Level
32

All Scouts
Effects:
  Decreases Threat to target by 1,017 - 1,695
  Caster is immune to riposte damage.

Plague Swarm Bracers
TREASURED
24 Primary Attributes
24 Stamina
9 Combat Skills
0.6 Crit Chance
0.9 Potency
1.1 Haste
Chain Armor (Forearms)

Mitigation
216

Level
52

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
LORE  NO-TRADE  

Heavy Concealing Veil
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Plate Armor (Head)

Mitigation
244

Level
40

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
NO-TRADE  

Legplates of the Isangoma
TREASURED
24 Primary Attributes
24 Stamina
9 Combat Skills
0.6 Crit Chance
0.9 Potency
21 Ability Mod
Plate Armor (Legs)

Mitigation
363

Level
56

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Legplates of Dark Worship
24 Primary Attributes
24 Stamina
9 Combat Skills
0.7 Casting Speed
0.6 Crit Chance
0.9 Potency
Plate Armor (Legs)

Mitigation
220

Level
51

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Makeshift Arrows II (Apprentice)
The ranger finds makeshift arrows to fire with every attack for a limited number of ranged attacks.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
600 seconds
Level
34

Ranger
Effects:
  On a ranged hit this spell will cast Makeshift Arrow on target of attack.
  Inflicts 71 piercing damage on target.
  This effect can only trigger once every 4.0 - 6.0 seconds.

Evade II (Apprentice)
Reduces the target's hate towards the scout. The scout will be immune to riposte damage for a short duration.
Target
Enemy
Range
Up to 35.0 meters
Power
8
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
3 seconds
Level
18

All Scouts
Effects:
  Decreases Threat to target by 524 - 874
  Caster is immune to riposte damage.

Unyielding Benediction II (Adept)
An augmentation that grants an ally the chance to absorb a physical damage attack whenever they are struck in combat. This spell does not require any concentration, but can only be maintained on a single ally.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Power
109
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
59

Templar
Effects:
  When damaged with a melee weapon this spell has a 9% chance to cast Divine Shield on caster. Lasts for 10.0 seconds.
  Will absorb physical damage. This spell will absorb a total of 1 attack.
  Will trigger off of crush, pierce or slash abilities.

Survival Instincts IV (Apprentice)
Increases defense, parry, agility, and base avoidance while reducing the offensive melee skills of the ranger. This is the ranger's primary defensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
60

Ranger
Effects:
  Increases AGI of caster by 44.6.
  Adds 1.5% to base avoidance.
  Decreases Slashing and Piercing of caster by 22.6.
  Increases Parry of caster by 25.6.
  Increases Defense of caster by 34.2.

Miracle Shot III (Apprentice)
A ranged arrow attack that does not require line of sight.
Target
Enemy
Range
2.0 - 25.0 meters
Power
82
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
60

Ranger
Effects:
  Inflicts 384 - 641 ranged damage on target
  Requires you to currently have line of sight or to have acquired the target with line of sight
  Requires bow or aim

Hidden Shot III (Apprentice)
A deadly ranged stealth attack that deals extreme damage and has a longer preparation time. Rangers must be in stealth and have a bow equipped to perform this combat art.
Target
Enemy
Range
2.0 - 25.0 meters
Power
148
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
12.0% Easier
Level
54

Ranger
Effects:
  Inflicts 746 - 1,244 ranged damage on target
  If any of the following are true:
  You must be sneaking to use this ability.
  Requires bow or aim

Snaring Shot II (Apprentice)
A ranged attack that slows target's movement on a successful hit. A bow is required.
Target
Enemy
Range
2.0 - 25.0 meters
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
58

Ranger
Effects:
  Inflicts 147 - 246 ranged damage on target
  Slows target by 38.3%.
  10% chance to dispel when target receives hostile action
  Requires bow or aim

Searing Shot V (Apprentice)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
Target
Enemy
Range
2.0 - 25.0 meters
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
58

Ranger
Effects:
  Inflicts 132 - 220 heat damage on target
  Inflicts 132 - 220 heat damage on target
  Requires bow or aim
Brega
70 Ranger
Item Discoveries
Brega was first to discover 263 items* on their server**.
Item Discovery Date
Bestest Orc Emperors - Page 72005-10-29 06:13:05 AM   
Striking Cobra IV (Adept)2005-12-06 05:29:03 AM
The Storm Shepherds - Darnalithenis of Felwithe - Page 32005-10-13 02:01:11 PM   
Legends of the Dragons2005-11-30 03:50:06 AM
Litany III (Adept)2006-03-04 07:31:28 PM
Rules of the Sandscrawler Clan2005-12-02 06:41:44 AM
Boots of the Philanderer2005-11-26 11:13:41 AM
Evade III (Apprentice)2005-10-16 09:30:53 PM
Plague Swarm Bracers2006-03-11 02:37:21 AM
Heavy Concealing Veil2006-01-21 12:50:39 AM
Legplates of the Isangoma2006-02-08 05:15:02 AM
Legplates of Dark Worship2006-01-19 12:43:47 AM
Makeshift Arrows II (Apprentice)2005-10-16 09:30:26 PM
Evade II (Apprentice)2005-09-17 05:34:03 AM
Unyielding Benediction II (Adept)2006-01-23 05:08:18 AM
Survival Instincts IV (Apprentice)2006-02-08 05:48:11 AM
Miracle Shot III (Apprentice)2006-02-08 05:47:41 AM
Hidden Shot III (Apprentice)2005-11-26 01:49:10 PM
Snaring Shot II (Apprentice)2006-01-19 01:51:26 AM
Searing Shot V (Apprentice)2006-01-19 01:50:59 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).