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APRIL 11, 2024 -- EQ2U now has official Ballads of Zimara and Darkpaw Rising Quest and Collection data!
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Skyfire Tunic of the Knight
TREASURED
46 Primary Attributes
46 Stamina
342 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Leather Armor (Chest)

Mitigation
279

Level
76

All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Skyfire Slippers of Beasts
TREASURED
46 Primary Attributes
46 Stamina
342 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
3.3 Combat Health Regen
83 Ability Mod
Cloth Armor (Feet)

Mitigation
160

Level
76

All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Nathsar Shortsword
FABLED
45 Stamina
45 Primary Attributes
2.2 Crit Chance
3.6 Potency
0.7 Crit Bonus
80 Ability Mod
Sword

One-Handed Slashing

Damage
77 - 439
(86.01 Rating)
Delay
6.0 seconds
Level
79

All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Effects:
Taunting Blow
When Equipped:
  On a combat hit this spell may cast Taunting Blow on target of attack. Triggers about 1.6 times per minute.
  Increases Threat to target by 1,050
  Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  

Skyfire Earring of the Sun
TREASURED
46 Primary Attributes
46 Stamina
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Slots
Ear

Level
76

All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Ancient Robe of Knowledge
TREASURED
46 Primary Attributes
46 Stamina
342 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Cloth Armor (Chest)

Mitigation
170

Level
76

All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Precise Strike V (Adept)
A very accurate melee attack that rarely misses.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
94
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
78

Guardian
Effects:
  Inflicts 377 - 628 melee damage on target

Skyfire Chaps of the Oceans
TREASURED
46 Primary Attributes
46 Stamina
342 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Leather Armor (Legs)

Mitigation
279

Level
76

All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Skyfire Bow of Survival
TREASURED
46 Primary Attributes
46 Stamina
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
3.3 Combat Health Regen
83 Ability Mod
Bow

Ranged

Damage
102 - 307
(91.03 Rating)
Delay
4.5 seconds
Range
2 - 35 meters
Level
76

Assassin, Berserker, Brigand, Dirge, Guardian, Paladin, Ranger, Shadowknight, Swashbuckler, Troubador
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Emperor's Gloves of Light
TREASURED
30 Primary Attributes
426 Resistances
19 Ability Mod
Leather Armor (Hands)

Mitigation
243

Level
71

All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE  

Silent Palm III (Adept)
A powerful attack that stifles the target for a short duration.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
162
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
80

Monk
Effects:
  Inflicts 293 - 488 melee damage on target
  Stifles target
  Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
  Resistibility increases against targets higher than level 99.

Divine Strike VII (Adept)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
128
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
25.2% Easier
Level
78

Templar
Effects:
  Inflicts 566 - 691 divine damage on target.
  Inflicts 566 - 691 divine damage on target.
  If target is undead

Hostage V (Adept)
An impairment that has a chance to cause the target mental damage every time it is hit by a melee attack for up to 3 triggers.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
211
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
77

Coercer
Effects:
  When damaged with a melee weapon this spell will cast Convulsions on target. This effect normalizes based off of a three second triggering event.
  Inflicts 500 - 611 mental damage on target.
  Grants a total of 3 triggers of the spell.

Ancient Symbol of the Soldier
TREASURED
46 Primary Attributes
46 Stamina
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Type
Symbols

Slots
Secondary, Ranged

Level
76

All Mages, All Priests, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Skyfire Ring of Light
TREASURED
46 Primary Attributes
46 Stamina
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Slots
Finger

Level
76

All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE  

Prismatic Chaos V (Adept)
An augmentation placed on the illusionist's ally that deals additional mental damage every time they hit for up to 3 hits.
TREASURED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
219
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
15 seconds
Level
80

Illusionist
Effects:
  On a combat hit this spell will cast Prismatic Shock on target of attack.
  Inflicts 498 - 609 mental damage on target.
  Grants a total of 3 triggers of the spell.

Unholy Hunger VI (Adept)
Curses the weapons of the shadowknight's group, granting them a chance to drain health in combat with each hit.
TREASURED
Target
Group (AE)
Power
154
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
76

Shadowknight
Effects:
  On a hit this spell may cast Unholy Strike on target of attack. Triggers about 1.6 times per minute.
  Inflicts 159 - 265 disease damage on target.
  Heals caster for 2.2 - 2.7% of caster's max health.
  This effect cannot be critically applied.

Flash of Brilliance V (Adept)
A group augmentation that significantly increases intelligence, focus, and casting techniques of the illusionist's group for a short duration. Increases to casting technique makes it more difficult for enemies to outright resist your group's spells.
TREASURED
Target
Group (AE)
Power
213
Casting
1 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
78

Illusionist
Effects:
  Increases INT of group members (AE) by 153.1.
  Increases Crit Bonus of group members (AE) by 50.1.
  Increases Focus, Disruption, Subjugation, Ministration and Ordination of group members (AE) by 56.2.

Siphon Strike VI (Adept)
A melee attack that strikes with additional disease damage and drains a portion of that damage as health replenishment for the shadowknight on a successful hit.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
104
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
77

Shadowknight
Effects:
  Applies Life Draw on termination.
  Inflicts 555 - 926 disease damage on target.
  Heals caster for 2.3 - 2.9% of caster's max health.
  This effect cannot be critically applied.
  Inflicts 161 - 269 disease damage on target

Gra'al Shul Blade
TREASURED
47 Primary Attributes
47 Stamina
0.8 Crit Bonus
10.5 DPS
2.5 Crit Chance
3.8 Potency
95 Ability Mod
Sword

One-Handed Slashing

Damage
16 - 89
(65.45 Rating)
Delay
1.6 seconds
Level
71

All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Effects:
Lesser Hamstring Counter
When Equipped:
  When damaged with a melee weapon this spell has a 5% chance to cast Hamstring Counter on target's attacker. Lasts for 6.0 seconds. This effect normalizes based off of a three second triggering event.
  Roots target
  25% chance to dispel when target takes damage
  Only affects targets level 90 and below
  Does not affect Epic targets
  Resistibility increases against targets higher than level 90.
  Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
NO-TRADE  

Consecrate II (Apprentice)
An aura surrounds the paladin, continuously dealing divine damage to all nearby enemies until the spell expires.
Target
Caster
Power
50
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
60 seconds
Level
74

Paladin
Effects:
  Applies Consecration instantly and every 3 seconds.
  Inflicts 125 - 152 divine damage on targets in Area of Effect.
Fidelus
120 Paladin
Item Discoveries
Fidelus was first to discover 573 items* on their server**.
Item Discovery Date
Skyfire Tunic of the Knight2007-11-16 09:44:04 PM
Skyfire Slippers of Beasts2007-11-16 09:26:22 PM
Nathsar Shortsword2007-11-16 09:57:11 PM
Skyfire Earring of the Sun2007-11-20 06:02:46 AM
Ancient Robe of Knowledge2007-11-15 08:56:01 PM
Precise Strike V (Adept)2007-11-16 09:13:41 PM
Skyfire Chaps of the Oceans2007-11-15 07:51:32 AM   
Skyfire Bow of Survival2007-11-15 07:48:17 AM   
Emperor's Gloves of Light2007-11-15 07:07:05 AM   
Silent Palm III (Adept)2007-11-17 05:48:32 AM
Divine Strike VII (Adept)2007-11-16 02:55:20 AM
Hostage V (Adept)2007-11-15 03:38:40 AM   
Ancient Symbol of the Soldier2007-11-19 02:30:18 AM
Skyfire Ring of Light2007-11-16 06:56:48 AM
Prismatic Chaos V (Adept)2007-11-17 02:20:07 AM
Unholy Hunger VI (Adept)2007-11-16 09:36:33 AM
Flash of Brilliance V (Adept)2007-11-16 09:26:22 PM
Siphon Strike VI (Adept)2007-11-15 06:56:10 AM
Gra'al Shul Blade2007-11-14 02:21:41 AM
Consecrate II (Apprentice)2007-11-14 05:15:12 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).