Assault V (Apprentice)
A melee attack that strikes nearby enemies surrounding the guardian.
HANDCRAFTED
Target
Caster
Power
115
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
63
Guardian
Effects:
• Inflicts 237 - 395 melee damage on targets in Area of Effect
Crescent Strike V (Apprentice)
A melee attack that strikes nearby enemies surrounding the monk, dealing magic damage when they are hit.
HANDCRAFTED
Target
Caster
Power
128
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
63
Monk
Effects:
• Inflicts 217 - 362 magic damage on targets in Area of Effect
Death Cloud V (Apprentice)
A melee attack that strikes nearby enemies surrounding the shadowknight, and slowly deals disease damage to them over time.
HANDCRAFTED
Target
Caster
Power
115
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
25.2% Easier
Level
63
Shadowknight
Effects:
• Inflicts 207 - 345 disease damage on targets in Area of Effect
• Inflicts 89 - 109 disease damage on targets in Area of Effect every 6 seconds.
Holy Circle V (Apprentice)
A melee attack that strikes nearby enemies surrounding the paladin, and replenishes some health of nearby group members.
HANDCRAFTED
Target
Caster
Power
115
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
63
Paladin
Effects:
• Inflicts 177 - 296 divine damage on targets in Area of Effect
• Heals group members (AE) for 3.1 - 3.7% of caster's max health.
• This effect cannot be critically applied.
Moderate IV (Apprentice)
Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also decreases the target's hate generation.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
85
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
63
Guardian
Effects:
• Grants target a 34% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Decreases Hate Gain of target by 22.6.
Mortal Embrace IV (Apprentice)
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Recovery
0.5 seconds
Recast
300 seconds
Duration
43200 seconds
Level
63
Shadowknight
Effects:
• Feigns Death with 88% chance of success
• Causes an ally to temporarily die, often causing enemies to ignore that ally. This effect can be cancelled by standing.
Flow Like Wind V (Apprentice)
Increases the monk's offensive melee skills and attack speed, at the cost of decreased defense skill. This is the monk's primary offensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
63
Monk
Effects:
• Increases Haste of caster by 26.6.
• Increases Fervor of caster by 1.3.
• Decreases Defense of caster by 18.9.
• Increases Slashing, Piercing, Crushing and Ranged of caster by 28.3.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Beatdown V (Apprentice)
A melee attack that strikes nearby enemies surrounding the bruiser.
HANDCRAFTED
Target
Caster
Power
128
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
63
Bruiser
Effects:
• Inflicts 197 - 328 melee damage on targets in Area of Effect
Assault V (Journeyman)
A melee attack that strikes nearby enemies surrounding the guardian.
HANDCRAFTED
Target
Caster
Power
115
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
63
Guardian
Effects:
• Inflicts 260 - 434 melee damage on targets in Area of Effect
Smoldering Fists V (Journeyman)
Increases the bruiser's offensive melee skills and engulfs the bruiser's hands in flames, granting a chance to deal heat damage with every successful melee hit, at the cost of decreased defense skill. This is the bruiser's primary offensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
63
Bruiser
Effects:
• Increases Fervor of caster by 1.3.
• Decreases Defense of caster by 18.9.
• Increases Slashing, Piercing, Crushing and Ranged of caster by 31.2.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
• On a melee hit this spell may cast Engulf on target of attack. Triggers about 2.0 times per minute.
• Inflicts 196 - 326 heat damage on target.
Minor Lunar Transmuter's Slag
This item can be transmuted for adorning components.
TREASURED
Slots
Ear
Level
61
Effects:
Unstable Magics
Applies Unstable Magics when Equipped.
• This item contains powerful, unstable magics. It would be best to break it down via transmutation.
ORNATE NO-TRADE
Bloodbath V (Journeyman)
A melee attack that strikes nearby enemies surrounding the berserker, and knocks them down for a short duration if this attack hits.
HANDCRAFTED
Target
Caster
Power
115
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
63
Berserker
Effects:
• Applies Knockdown on termination. Lasts for 1.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
• Inflicts 225 - 677 melee damage on targets in Area of Effect
Crescent Strike V (Journeyman)
A melee attack that strikes nearby enemies surrounding the monk, dealing magic damage when they are hit.
HANDCRAFTED
Target
Caster
Power
128
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
63
Monk
Effects:
• Inflicts 239 - 398 magic damage on targets in Area of Effect
Death Cloud V (Journeyman)
A melee attack that strikes nearby enemies surrounding the shadowknight, and slowly deals disease damage to them over time.
HANDCRAFTED
Target
Caster
Power
115
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
25.2% Easier
Level
63
Shadowknight
Effects:
• Inflicts 228 - 380 disease damage on targets in Area of Effect
• Inflicts 98 - 120 disease damage on targets in Area of Effect every 6 seconds.
Holy Circle V (Journeyman)
A melee attack that strikes nearby enemies surrounding the paladin, and replenishes some health of nearby group members.
HANDCRAFTED
Target
Caster
Power
115
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
63
Paladin
Effects:
• Inflicts 195 - 325 divine damage on targets in Area of Effect
• Heals group members (AE) for 3.4 - 4.1% of caster's max health.
• This effect cannot be critically applied.
Moderate IV (Journeyman)
Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also decreases the target's hate generation.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
85
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
63
Guardian
Effects:
• Grants target a 37% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Decreases Hate Gain of target by 24.9.
Sentinel IV (Apprentice)
Allows the guardian to protect an ally, granting them a small chance to absorb the next attack upon triggering. This can only trigger on physical attacks.
HANDCRAFTED
Target
Group Friend
Range
Up to 10.0 meters
Power
84
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
62
Guardian
Effects:
• If profession other than Fighter
One Hundred Hand Punch IV (Apprentice)
Launches a flurry of attacks that cause high damage to the enemy. If any one attack misses the series stops at that attack.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
84
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
62
Bruiser
Effects:
• Inflicts 36 - 109 melee damage on target
• Inflicts 36 - 109 melee damage on target
• Inflicts 36 - 109 melee damage on target
• Inflicts 36 - 109 melee damage on target
• Inflicts 36 - 109 melee damage on target
• Inflicts 36 - 109 melee damage on target
• Inflicts 36 - 109 melee damage on target
• Inflicts 36 - 109 melee damage on target
Harm Touch IV (Apprentice)
Deals a great amount of disease damage to the target that is difficult for the target to resist against. This ability does not have a casting time, nor does it cost power, but it has a significant reuse timer.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Recovery
0.5 seconds
Recast
300 seconds
Level
62
Shadowknight
Effects:
• Inflicts 2,035 - 3,391 disease damage on target.
Five Rings IV (Apprentice)
Launches a flurry of attacks.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
84
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
62
Monk
Effects:
• Inflicts 87 - 145 melee damage on target
• Inflicts 87 - 145 melee damage on target
• Inflicts 87 - 145 melee damage on target
• Inflicts 87 - 145 melee damage on target
• Inflicts 87 - 145 melee damage on target
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Item Discoveries |
Fali was first to discover 1,303 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).