Sever II (Grandmaster)
A melee attack that deals additional slashing damage over time and reduces the target's combat attack damage on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
36
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
28
Guardian
Effects:
• Inflicts 28 - 47 slashing damage on target
• Inflicts 38 slashing damage on target instantly and every 4 seconds.
• Decreases DPS of target by 13.0.
Sentinel (Grandmaster)
Allows the guardian to protect an ally, granting them a small chance to absorb the next attack upon triggering. This can only trigger on physical attacks.
FABLED
Target
Group Friend
Range
Up to 10.0 meters
Power
30
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
20
Guardian
Effects:
• When damaged this spell has a 10% chance to cast Stoneskin on target. Lasts for 10.0 seconds.
• Will absorb physical damage. This spell will absorb a total of 1 attack.
• If profession other than Fighter
• Will trigger off of crush, pierce or slash abilities.
• If profession other than Fighter
Provoke IV (Grandmaster)
Interrupts the target and increases their hate towards the guardian.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
27
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
43.0% Easier
Level
31
Guardian
Effects:
• Interrupts target
• Increases Threat to target by 2,718 - 3,180
Concussion II (Grandmaster)
A melee attack that deals crushing damage and reduces target's casting skills.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
39
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
24.0% Easier
Level
31
Guardian
Effects:
• Inflicts 101 - 169 crushing damage on target
• Decreases Ordination, Ministration, Disruption and Subjugation of target by 15.6.
Forward Charge III (Grandmaster)
Increases the guardian's offensive melee skills and strength, at the cost of decreased defense skill. This is the guardian's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
30
Guardian
Effects:
• Increases STR of caster by 77.3.
• Increases Fervor of caster by 0.8.
• Decreases Defense of caster by 9.0.
• Increases Slashing, Piercing and Crushing of caster by 22.7.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Earthen Avatar III (Grandmaster)
Summons an inhabitant of the Plane of Earth to do the conjuror's bidding.
FABLED
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
24
Conjuror
Effects:
• Summons a pet earthen avatar
Reckless Aide (Grandmaster)
Grants the berserker a chance to shield an ally from melee attacks, by allowing the target a chance to use the berserker's avoidance check after their own avoidance check. This also increases the berserker's base avoidance.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
31
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
21
Berserker
Effects:
• Grants target a 26% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Adds 1.5% to base avoidance.
Body Like Mountain (Grandmaster)
Increases slashing, piercing, and crushing resistance and roots the monk in place.
FABLED
Target
Caster
Power
45
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Level
26
Monk
Effects:
• Increases Mitigation of caster vs physical damage by 218.
• Roots caster
Striking Cobra II (Grandmaster)
A melee attack that deals moderate damage and decreases the target's defense if it hits.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
35
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Resistability
24.0% Easier
Level
24
Monk
Effects:
• Inflicts 127 - 211 melee damage on target
• Decreases Defense of target by 6.0.
Crescent Strike II (Grandmaster)
A melee attack that strikes nearby enemies surrounding the monk, dealing magic damage when they are hit.
FABLED
Target
Caster
Power
46
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
21
Monk
Effects:
• Inflicts 99 - 166 magic damage on targets in Area of Effect
Rising Phoenix II (Grandmaster)
A powerful kick attack that knocks the target down on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
36
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
25
Monk
Effects:
• Applies Knockdown on termination. Lasts for 2.4 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.2 seconds and duration is reduced to 0.8 seconds.
• Inflicts 133 - 221 melee damage on target
Inner Calm II (Grandmaster)
Increases the monk's strength and spell mitigation.
FABLED
Target
Caster
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
26
Monk
Effects:
• Increases STR of caster by 33.9.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 852.
Controlled Rage (Grandmaster)
Decreases the berserker's attack rate and Multi-Attack Chance in exchange for increased defense for a short duration.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Level
26
Berserker
Effects:
• Increases Block Chance of caster by 10.0%.
• Decreases Haste of caster by 12.6.
• Decreases Multi Attack of caster by 12.6.
• Increases Parry of caster by 13.1.
• Increases Defense of caster by 13.1.
Sneak Attack II (Grandmaster)
An attack made from the side that deals moderate damage and stealths the ranger.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
19
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
24.0% Easier
Level
19
Ranger
Effects:
• Applies Shroud on termination. Lasts for 36.0 seconds.
• Grants stealth to caster
• Suspends caster's movement speed enhancements
• Inflicts 107 - 179 melee damage on target
• Must be flanking or behind
Survival Instincts (Grandmaster)
Increases defense, parry, agility, and base avoidance while reducing the offensive melee skills of the ranger. This is the ranger's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
18
Ranger
Effects:
• Increases AGI of caster by 24.5.
• Adds 2.6% to base avoidance.
• Decreases Slashing and Piercing of caster by 13.8.
• Increases Parry of caster by 13.6.
• Increases Defense of caster by 18.1.
Lightning Strike III (Grandmaster)
A quick attack that strikes with lightning, inflicting heat damage.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
15
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
15
Ranger
Effects:
• Inflicts 64 - 106 heat damage on target
Precise Strike (Grandmaster)
A very accurate melee attack that rarely misses.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
34
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
26
Guardian
Effects:
• Inflicts 139 - 232 melee damage on target
Rejuvenating Celebration (Grandmaster)
Increases in-combat health regeneration and stamina of the troubador's group.
FABLED
Target
Group (AE)
Power
43
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
6 seconds
Level
30
Troubador
Effects:
• Increases STA of group members (AE) by 29.1.
• Increases Combat Health Regen of group members (AE) by 55.4.
Singing Shot II (Grandmaster)
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
43
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
30
Troubador
Effects:
• Inflicts 91 - 153 mental damage on target
• Inflicts 91 - 153 mental damage on target
• Stifles target
• If weapon equipped in Ranged
• Requires bow or aim
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 49.
Calm Tranquility II (Grandmaster)
Increases the attack and casting speeds of all the Monk's allies.
FABLED
Range
Up to 50.0 meters
Power
50
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
23
Monk
Effects:
• Increases Casting Speed of raid and group members (AE) by 5.6%.
• Increases Haste of raid and group members (AE) by 14.1.
|
|
Item Discoveries |
Bashwwiz was first to discover 51 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).