Intimidation III (Journeyman)
Impairs the target's agility and wisdom.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
49
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
25.2% Easier
Level
35
Fury
Effects:
• Decreases Combat Mitigation of target by 1.8.
• Decreases AGI and WIS of target by 17.6.
Fanatical Healing IV (Journeyman)
Replenishes a large amount of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
130
Casting
3 seconds
Recovery
0.5 seconds
Recast
8 seconds
Level
32
Inquisitor
Effects:
• Heals target for 426 - 520.
Theorems (Journeyman)
An impairment on the target that deals mental damage whenever they are struck by a damaging spell.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
124
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
12.0% Easier
Level
32
Illusionist
Effects:
• When damaged with a spell this spell will cast Theorems on target. This effect normalizes based off of a three second triggering event.
• Inflicts 178 - 217 mental damage on target.
• Grants a total of 3 triggers of the spell.
Favor of the Wild II (Journeyman)
A group augmentation that increases the agility, base avoidance, wisdom, and spell resistance of the warden's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
32
Warden
Effects:
• Increases AGI and WIS of group members (AE) by 27.1.
• Adds 1.7% to base avoidance.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 77.
Elemental Aspect III (Journeyman)
An augmentation that increases the power pool and elemental resistance for the conjuror's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
35
Conjuror
Effects:
• Increases Max Power of group members (AE) by 181.5.
• Increases Mitigation of group members (AE) vs elemental damage by 308.
Quicksand III (Journeyman)
Immobilizes the conjuror's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
63
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
33
Conjuror
Effects:
• Applies Quicksand on termination. Lasts for 10.0 seconds.
• Slows target by 40.3%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute and duration is reduced to 6.7 seconds.
• Resistibility increases against targets higher than level 52.
Quicksand III (Journeyman)
Immobilizes the conjuror's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
63
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
33
Conjuror
Effects:
• Applies Quicksand on termination. Lasts for 10.0 seconds.
• Slows target by 40.3%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute and duration is reduced to 6.7 seconds.
• Resistibility increases against targets higher than level 52.
Fae Fire (Journeyman)
A group augmentation that grants the fury's group additional heat damage with every successful attack for up to 3 attacks per ally.
HANDCRAFTED
Target
Group (AE)
Power
134
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
20 seconds
Level
35
Fury
Effects:
• On any combat or spell hit this spell will cast Fae Fires on target of attack.
• Inflicts 238 heat damage on target.
• Grants a total of 3 triggers of the spell.
Malevolent Diatribe II (Expert)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
154
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
28
Inquisitor
Effects:
• When any damage is received this spell will cast Atoning Faith on target.
• Heals target for 144 - 175.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Act of War (Journeyman)
An augmentation that grants the inquisitor's allies the chance to deal instant divine damage on their hostile spells and attacks.
HANDCRAFTED
Target
Group (AE)
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
36 seconds
Level
35
Inquisitor
Effects:
• On any combat or spell hit this spell may cast Strike of Faith on target of attack. Triggers about 1.0 times per minute.
• Inflicts 101 divine damage on target.
Shroud of Armor III (Journeyman)
A group augmentation that increases physical mitigation to the defiler's non-fighter allies, health to the defiler's fighter allies (when the defiler is level 94 or above), and a replenishing ward against non-physical damage to the entire group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
33
Defiler
Effects:
• Wards group members (AE) against 73 points of elemental, noxious and arcane damage
• Increases Mitigation of group members (AE) vs physical damage by 209.
• If not fighter
Velium Winds IV (Journeyman)
Deals instant cold damage and reduces the movement speed of the target.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
45
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
31
Mystic
Effects:
• Applies Touch of the Grey. Lasts for 10.0 seconds.
• Slows target by 36.2%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 117 - 142 cold damage on target.
Deteriorate III (Journeyman)
An impairment that decreases the target's strength and agility.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
49
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
25.2% Easier
Level
35
Mystic
Effects:
• Decreases STR and AGI of target by 22.0.
Lethargy (Journeyman)
An impairment that decreases the attack speed of the enemy and surrounding encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
123
Casting
3 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Resistability
25.2% Easier
Level
35
Mystic
Effects:
• Decreases Haste of target encounter by 14.9.
Acid IV (Journeyman)
Deals unresistable instant poison damage to an enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
45
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
18 seconds
Level
31
Warlock
Effects:
• Inflicts 23 - 43 poison damage on target instantly and every 3 seconds.
Frigid Gift (Journeyman)
A group augmentation that grants the wizard's group a chance at dealing additional cold damage for every non-heat, non-physical hostile spell they cast for a short duration. Any enemies struck by this damage have their movement speed reduced for a short duration.
HANDCRAFTED
Target
Group (AE)
Power
26
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
24 seconds
Level
35
Wizard
Effects:
• On a hostile spell cast this spell will cast Ice Lash on target of spell. Lasts for 6.0 seconds.
• Inflicts 67 - 81 cold damage on target.
• Slows target by 40.7%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
Converge II (Journeyman)
An augmentation cast on the wizard's ally that grants a chance to instantly increase their power and the wizard's power when they are hit in melee combat. This spell does not require any concentration, but can only be maintained on a single ally. If that ally is a fighter, then a small amount of the wizard's hate acquired in combat is transferred to that ally.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
63
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
33
Wizard
Effects:
• Causes 2% Threat to transfer to target when in combat
• If Fighter
• When damaged with a melee weapon this spell has a 10% chance to cast Concurrence on target.
• Increases power of target by 20.
• Increases power of caster by 20.
Shackle III (Journeyman)
Roots the wizard's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
63
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
33
Wizard
Effects:
• Applies Root on termination. Lasts for 10.0 seconds.
• Decreases Combat Mitigation of target by 0.3.
• Slows target by 40.3%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 0.3.
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute and duration is reduced to 6.7 seconds.
• Resistibility increases against targets higher than level 52.
Fortify Elements III (Journeyman)
An augmentation that increases the power pool and elemental resistance for the wizard's group. The elemental resist protects more against heat than cold.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
35
Wizard
Effects:
• Increases Max Power of group members (AE) by 181.5.
• Increases Mitigation of group members (AE) vs elemental damage by 308.
Breeze II (Journeyman)
Increases in-combat power replenishment of the coercer's group. This ability does stack with the bard's concentration group power replenishment song.
"I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
HANDCRAFTED
Target
Group (AE)
Power
95
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
33
Coercer
Effects:
• Increases Combat Power Regen of group members (AE) by 13.8.
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Item Discoveries |
Thist was first to discover 61 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).