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Harl's Rousing Tune X (Master)
Increases the strength, agility, and base avoidance of the dirge's group.
FABLED
Target
Group (AE)
Power
2342
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
107

Dirge
Effects:
  Increases STR and AGI of group members (AE) by 2,288.0.
  Adds 3.2% to base avoidance.
  Increases Crit Bonus of group members (AE) by 43.4.
  Increases Crit Bonus Overcap of group members (AE) by 24.0.

Castigate V (Adept)
Cleanses most hostile spell and physical debuffs on the Paladin. Enemies surrounding the Paladin are struck by divine damage, and the amount of damage is increased for each hostile spell removed.
TREASURED
Target
Caster
Power
4228
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Level
108

Paladin
Effects:
  Applies Castigate.
  Inflicts 822 - 1,370 divine damage on targets in Area of Effect.
  Dispels 142 levels of any hostile effects on caster
  Casts Castigate for each successful Dispel.
  Inflicts 822 - 1,370 divine damage on targets in Area of Effect.

Barroom Negotiation IX (Adept)
An attack that strikes all enemies surrounding the brigand. Anyone hit by this attack gets interrupted.
TREASURED
Target
Caster
Power
2928
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
110

Brigand
Effects:
  Interrupts targets in Area of Effect
  Inflicts 864 - 1,440 melee damage on targets in Area of Effect

Tribal Tigeraptor
The others say that this is a mere animal, no smarter than a dog at best. But it watches what we do, and I swear it reached for one of the Steward's keys to the cages. Plus the scratches on the walls look purposeful. Like... art?
FABLED
Charges
Unlimited
Casting
2 seconds
Duration
Until Cancelled
Level
1

Effects:
Summon Familiar: Tribal Tigeraptor
Applies Summon Familiar: Tribal Tigeraptor when Activated.
  Increases AGI, INT, STR and WIS of caster by 98.1.
  Increases Potency of caster by 142.7.
  Increases Crit Bonus Overcap of caster by 80.0.
  Summons a pet Tribal Tigeraptor
  On a hostile ability cast this spell has a 15% chance to cast Pack Hunter on target of spell. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
  Increases physical damage done to target encounter by 5%.
  Inflicts 1,199 - 1,999 slashing damage on target encounter.
  Cannot be modified except by direct means
  This effect can only trigger once every 15.0 - 22.0 seconds.
ORNATE  NO-TRADE  

Expert's Ascended Crypt Hood
FABLED
746 Primary Attributes
2,220 Stamina
7,654 Power
57,411 Health
232.4 Crit Bonus
21 Resolve
266.4 Potency
15.1 Mitigation Increase
15.6 AE Auto
19.5 Max Health
Cloth Armor (Head)

Mitigation
707

Level
100

All Mages
Adornment Slots:
White, Purple
HEIRLOOM  ATTUNEABLE  INFUSABLE  

Scorched Earth (Grandmaster)
When fire meets earth, what is left behind is often molten, smoldering, and weakened. It is beautiful and alive - anything that touches that place ignites the latent elemental power that exists there, and unleashes even more destructive energies. You can use this potential to your advantage.
MASTERCRAFTED FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
8955
Casting
5 seconds
Recovery
1.2 seconds
Recast
390 seconds
Duration
30 seconds
Level 4 Elementalist

Effects:
  Increases elemental damage done to target by 4.2%.
  Inflicts 12,516 - 25,996 heat damage on target.
  Inflicts 9,387 - 19,497 heat damage on target every 6 seconds.

Wildfire (Grandmaster)
Fire is, and always has been, my favorite of the elements. It can be delicate and soft, not unlike the most fragile of field flowers. Or it can roar louder than any dragon, and devour everything in its path with unmatched ferocity. If you can control it, that destructive fury can be yours. Prove that you are more than a mere worm, and make its power yours.
MASTERCRAFTED FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
4258
Casting
4 seconds
Recovery
1.2 seconds
Recast
300 seconds
Level 2 Elementalist

Effects:
  Inflicts 43,021 heat damage on target.

Ascending Crypt Mantle
FABLED
610 Primary Attributes
1,832 Stamina
3,645 Power
18,228 Health
176.1 Crit Bonus
14 Resolve
194.3 Potency
12.4 Mitigation Increase
40.5 Reuse Speed
16.3 Max Health
Cloth Armor (Shoulders)

Mitigation
700

Level
100

All Mages
Adornment Slots:
White, Purple
HEIRLOOM  ATTUNEABLE  INFUSABLE  

Tranquility IV (Adept)
Removes hostile effects from an ally and provides a heal. That ally is additionally healed for each hostile effect that was removed.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
367
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
60 seconds
Level
98

Warden
Effects:
  Applies Tranquil Healing instantly and every 15 seconds.
  Heals target for 936.
  Dispels 129 levels of any hostile effects on target instantly and every 15 seconds
  Casts Tranquil Healing for each successful Dispel.
  Heals target for 936.

Priest Grandmaster Recipes Volume X
UNCOMMON
Level
90

All Crafters
Recipes:
Abhorrent Seal V (Grandmaster)
Absolute Corruption VI (Grandmaster)
Act of War VI (Grandmaster)
Aegolism VIII (Grandmaster)
Alleviation VII (Grandmaster)
Ancestral Avatar V (Grandmaster)
Ancestral Avenger V (Grandmaster)
Ancestral Mettle VII (Grandmaster)
Ancestral Savior V (Grandmaster)
Ancestral Sentry II (Grandmaster)
Armor of Nature VIII (Grandmaster)
Armor of Seasons VIII (Grandmaster)
Aspect of the Forest VIII (Grandmaster)
Back into the Fray IV (Grandmaster)
Ball Lightning II (Grandmaster)
Barrage IX (Grandmaster)
Blaze of Faith VI (Grandmaster)
Channeled Protection VI (Grandmaster)
Crystallize Soul VI (Grandmaster)
Dawnstrike IX (Grandmaster)
Death Swarm IX (Grandmaster)
Deathward II (Grandmaster)
Dire Balm X (Grandmaster)
Divine Smite IX (Grandmaster)
Essence of the Great Bear VII (Grandmaster)
Fae Fire VI (Grandmaster)
Faerie Ally II (Grandmaster)
Fanatic's Faith VII (Grandmaster)
Fanatical Healing IX (Grandmaster)
Fanaticism IV (Grandmaster)
Favor of the Wild VII (Grandmaster)
Feast VI (Grandmaster)
Feral Tenacity V (Grandmaster)
Fervent Faith IV (Grandmaster)
Focused Intervention IV (Grandmaster)
Forest Spirit VII (Grandmaster)
Glory V (Grandmaster)
Harbinger VIII (Grandmaster)
Healing Arrow X (Grandmaster)
Heresy IV (Grandmaster)
Hierophantic Genesis IV (Grandmaster)
Holy Armor VIII (Grandmaster)
Holy Salvation V (Grandmaster)
Imprecate IX (Grandmaster)
Inquest V (Grandmaster)
Inquisition II (Grandmaster)
Invective V (Grandmaster)
Invocation IX (Grandmaster)
Involuntary Gift VI (Grandmaster)
Litany VI (Grandmaster)
Lucidity VIII (Grandmaster)
Lunar Attendant V (Grandmaster)
Maddening Swarm V (Grandmaster)
Maelstrom IV (Grandmaster)
Marisha Kur's Blessing X (Grandmaster)
Mark of Divinity VII (Grandmaster)
Master of the Hunt VII (Grandmaster)
Meliorate X (Grandmaster)
Ministration X (Grandmaster)
Nature's Elixir IX (Grandmaster)
Nature's Embrace IX (Grandmaster)
Nature's Pack IV (Grandmaster)
Nature's Renewal V (Grandmaster)
Nature's Salve X (Grandmaster)
Noxious Efflux VII (Grandmaster)
Oberon IV (Grandmaster)
Porcupine IV (Grandmaster)
Premonition VIII (Grandmaster)
Prophetic Ward VI (Grandmaster)
Redemption V (Grandmaster)
Regenerating Spores VI (Grandmaster)
Rejuvenation X (Grandmaster)
Repent II (Grandmaster)
Repentance VII (Grandmaster)
Restoration IX (Grandmaster)
Ring of Fire IV (Grandmaster)
Ritual Healing IX (Grandmaster)
Runic Armor VIII (Grandmaster)
Sacred Armor VIII (Grandmaster)
Sacrificial Restoration IX (Grandmaster)
Salubrious Invocation IX (Grandmaster)
Sanctuary II (Grandmaster)
Sandstorm V (Grandmaster)
Shield of Blackwood IX (Grandmaster)
Shield of Faith VI (Grandmaster)
Shroud of Armor VIII (Grandmaster)
Slothful Spirit IV (Grandmaster)
Smite Corruption V (Grandmaster)
Soul Cannibalize IV (Grandmaster)
Spirit of the Bat V (Grandmaster)
Spirit of the Mammoth VII (Grandmaster)
Starnova VI (Grandmaster)
Sylvan Bloom X (Grandmaster)
Symbol of Marzin VII (Grandmaster)
Tenacity VIII (Grandmaster)
Tormenting Conversion V (Grandmaster)
Torpor IV (Grandmaster)
Transcendence VII (Grandmaster)
Undergrowth V (Grandmaster)
Untamed Regeneration VII (Grandmaster)
Vector of Life IV (Grandmaster)
Vehemence VII (Grandmaster)
Velium Winds IX (Grandmaster)
Vengeance VI (Grandmaster)
Vengeful Arrow XI (Grandmaster)
Voice of the Ancestors IV (Grandmaster)
Ward of the Untamed VI (Grandmaster)
Wild Accretion VII (Grandmaster)
Winds of Healing VII (Grandmaster)
Winds of Permafrost VI (Grandmaster)
Word of Redemption VII (Grandmaster)
Wrath of the Ancients VI (Grandmaster)

Storm Dragonlinked Gloves
FABLED
108 Primary Attributes
108 Stamina
6.6 Crit Bonus
28.8 DPS
7.6 Crit Chance
11 Potency
18.4 Reuse Speed
418 Ability Mod
Chain Armor (Hands)

Mitigation
467

Level
92

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Effects:
Haste
When Equipped:
  Increases Haste of caster by 45.0.
Adornment Slots:
White, Turquoise, White, Yellow, Yellow
HEIRLOOM  ATTUNEABLE  

Illusory Allies III (Expert)
Creates illusionary copies of the illusionist's group for a short duration. They confuse the enemies in target encounter into attacking them.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 30.0 meters
Power
8077
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
15 seconds
Resistability
28.6% Easier
Level
84

Illusionist
Effects:
  Applies Memory Wipe on termination. Lasts for 1.0 second.
  Wipes most of the target's memory of aggression
  Summons 6 limited pets to aid the caster

Doppelganger II (Expert)
You create a pet illusion that takes on your appearance. The pet will then absorb some of the damage taken by your group. Upgrades increase the number of hits and damage absorbed.
MASTERCRAFTED LEGENDARY
Target
Raid or Group Friend
Range
Up to 25.0 meters
Power
127
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
30 seconds
Level
90

Illusionist
Effects:
  Summons a limited pet to aid the caster

Rune of Thought VII (Expert)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the illusionist's group.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
242
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
89

Illusionist
Effects:
  Applies Rune of Thought to qualifying pets.
  Increases the Fervor of all spells by 5.
  Increases INT and WIS of group members (AE) by 116.9.
  Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 345.
  Increases the damage and healing of all spells by 5.

Gore Tanned Moccasins
LEGENDARY
64 Primary Attributes
64 Stamina
23 Combat Skills
1.4 Crit Bonus
3.8 Crit Chance
6.2 Potency
3.8 Block
3.8 Reuse Speed
Leather Armor (Feet)

Mitigation
349

Level
90

All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM  ATTUNEABLE  

Symbol of the Odyssey
LEGENDARY
64 Stamina
64 Primary Attributes
23 Combat Skills
15.2 DPS
3.8 Crit Chance
6.2 Potency
1.4 Crit Bonus
8.8 Haste
Type
Symbols

Slots
Secondary, Ranged

Level
90

Adornment Slots:
White, Turquoise
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  

Gore Smudged Buckler
LEGENDARY
64 Stamina
64 Primary Attributes
23 Combat Skills
3.8 Crit Chance
6.2 Potency
1.4 Crit Bonus
3.8 Block
3.8 Reuse Speed
Buckler (Shield)

Slots
Secondary

Protection
506

Level
90

All Priests, Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
HEIRLOOM  ATTUNEABLE  

Feral Tenacity V (Expert)
If target ally receives damage that would be fatal, that ally is healed over time and their agility is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
MASTERCRAFTED LEGENDARY
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
90

Fury
Effects:
  On death this spell will cast Feral Tenacity on target. Lasts for 24.0 seconds.
  Heals target for 1,376.
  Heals target for 344 every 2 seconds.
  Increases AGI of target by 118.6.
  Grants a total of 1 trigger of the spell.

Chains of Torment VII (Master)
Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
151
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
35 seconds
Resistability
21.0% Easier
Level
83

Necromancer
Effects:
  Applies Chains of Torment on termination. Lasts for 5.0 seconds.
  Slows target by 33.1%.
  Makes target afraid
  30% chance to dispel when target takes damage
  Resistibility increases against targets higher than level 102.
  Roots target
  15% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 1 minute 45 seconds and duration is reduced to 11.7 seconds.
  Resistibility increases against targets higher than level 102.

Boiled Helm
LEGENDARY
64 Primary Attributes
64 Stamina
23 Combat Skills
1.4 Crit Bonus
3.8 Crit Chance
6.2 Potency
6 Mitigation Increase
3.8 Block
Leather Armor (Head)

Mitigation
349

Level
90

All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM  ATTUNEABLE  
Stratavari
130 Illusionist
Item Discoveries
Stratavari was first to discover 47 items* on their server**.
Item Discovery Date
Harl's Rousing Tune X (Master)2018-01-07 04:14:07 AM
Castigate V (Adept)2017-12-04 03:28:25 AM
Barroom Negotiation IX (Adept)2017-12-04 03:40:56 AM
Tribal Tigeraptor2017-08-29 03:59:16 AM
Expert's Ascended Crypt Hood2017-06-12 01:49:54 AM
Scorched Earth (Grandmaster)2016-12-15 04:25:00 AM
Wildfire (Grandmaster)2016-12-15 04:09:30 AM
Ascending Crypt Mantle2016-12-15 03:02:32 AM
Tranquility IV (Adept)2014-11-12 05:20:56 AM
Priest Grandmaster Recipes Volume X2014-11-12 12:29:36 AM
Storm Dragonlinked Gloves2014-02-22 02:54:22 AM
Illusory Allies III (Expert)2010-02-27 10:12:57 PM
Doppelganger II (Expert)2010-02-28 06:07:17 AM
Rune of Thought VII (Expert)2010-02-28 06:05:08 AM
Gore Tanned Moccasins2010-03-07 10:01:38 PM
Symbol of the Odyssey2010-03-06 07:13:34 AM
Gore Smudged Buckler2010-03-06 06:31:32 AM
Feral Tenacity V (Expert)2010-03-12 02:02:32 AM
Chains of Torment VII (Master)2010-02-23 02:02:42 AM
Boiled Helm2010-02-20 06:30:44 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).