You are viewing EQ2U as a guest.

Log in or Register
How to become a EQ2U Scholar (Patreon)
APRIL 11, 2024 -- EQ2U now has official Ballads of Zimara and Darkpaw Rising Quest and Collection data!
Thanks to Tune, we now have Vendor Item Lists for The Shadow Odyssey in preparation for the next TLE server unlock!
You can help support continued development by becoming an EQ2U Scholar (Patreon). Mercenaries are NOW AVAILABLE for EQ2U Scholars (Patreon supporters). Already a subscriber? Add your Patreon e-mail address.

Invective II (Master)
An augmentation placed on an ally that has a chance to deal disease damage over time and place an impairment that does additional disease damage each time the attacked opponent consumes power. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
80
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
59

Defiler
Effects:
  On a hit this spell may cast Deadly Invective on target of attack. Lasts for 24.0 seconds. Triggers about 2.0 times per minute.
  Inflicts 131 disease damage on target instantly and every 4 seconds.

Demolish II (Master)
A high damage attack that stifles the target for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
148
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Resistability
21.0% Easier
Level
54

Berserker
Effects:
  Inflicts 235 - 707 melee damage on target
  Stifles target
  Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
  Resistibility increases against targets higher than level 73.

Tailored Cambric Sash
MASTERCRAFTED
13 Stamina
13 Primary Attributes
6 Combat Skills
1.1 DPS
0.2 Potency
Slots
Waist

Level
42

Adornment Slots:
White
ATTUNEABLE  

Forest Spirit IV (Adept)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the fury's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
60

Fury
Effects:
  Increases INT and WIS of group members (AE) by 56.4.
  Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 158.

Polished Elven Bracers
24 Primary Attributes
24 Stamina
9 Combat Skills
0.7 Casting Speed
0.6 Crit Chance
0.9 Potency
Chain Armor (Forearms)

Mitigation
141

Level
51

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Improvised Weapon II (Journeyman)
A ranged piercing attack that does not require using an equipped ranged weapon.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
41
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
44

Assassin
Effects:
  Inflicts 187 - 312 piercing damage on target

Devout Sacrament III (Adept)
Heals the paladin and increases their maximum health for a short duration. This spell cannot be interrupted.
TREASURED
Target
Caster
Power
209
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
15 seconds
Level
54

Paladin
Effects:
  Heals caster for 1,190 - 1,454.
  Increases Max Health of caster by 448.1.

Band of Aeonesse
TREASURED
18 Primary Attributes
18 Stamina
125 Resistances
7 Combat Skills
0.4 Potency
0.7 Multi Attack
Slots
Finger

Level
50

Adornment Slots:
White, Turquoise, Green
LORE-EQUIP  ATTUNEABLE  

Blood Drenched Boots
TREASURED
24 Primary Attributes
24 Stamina
9 Combat Skills
0.6 Crit Chance
0.9 Potency
21 Ability Mod
Chain Armor (Feet)

Mitigation
212

Level
51

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
LORE  ATTUNEABLE  

mangled gnoll tail
This is a mangled gnoll tail.
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.

Cedarwood Short Bow
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Bow

Ranged

Damage
30 - 149
(39.6 Rating)
Delay
4.5 seconds
Range
2 - 25 meters
Level
40

All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE  

Zalak's Kite Shield of Dominion
FABLED
21 Primary Attributes
21 Stamina
9 Combat Skills
2.9 DPS
0.4 Crit Chance
0.7 Potency
1 Max Health
Kite Shield

Slots
Secondary

Protection
1,102

Level
50

Berserker, Guardian, Paladin, Shadowknight
Effects:
Impact
When Equipped:
  When any damage is received this spell has a 5% chance to cast Impact on target's attacker. Lasts for 2.5 seconds.
  Throws target back
  Stuns target
  Does not affect Epic targets
  Resistibility increases against targets higher than level 69.
  Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE  

Cryptic Reinforced Tunic
FABLED
22 Primary Attributes
22 Stamina
9 Combat Skills
3.2 DPS
0.5 Crit Chance
0.8 Potency
0.8 Haste
Leather Armor (Chest)

Mitigation
205

Level
50

All Fighters, All Priests, All Scouts
Effects:
Ice Blast
When Equipped:
  On a hostile spell hit this spell may cast Ice Blast on target of spell. Triggers about 1.8 times per minute.
  Inflicts 156 - 260 cold damage on target.
  Cannot be modified except by direct means
  When a combat art is used this spell has a 5% chance to cast Ice Blast on target of combat art.
  Inflicts 156 - 260 cold damage on target.
  Cannot be modified except by direct means
  On a hostile spell hit this spell may cast Lethargy on target of spell. Lasts for 1 minute 12 seconds. Triggers about 1.8 times per minute.
  Decreases Haste of target by 11.3 - 18.8.
  Only affects targets level 60 and below
  Cannot be modified except by direct means
  When a combat art is used this spell has a 5% chance to cast Lethargy on target of combat art. Lasts for 1 minute 12 seconds.
  Decreases Haste of target by 11.3 - 18.8.
  Only affects targets level 60 and below
  Cannot be modified except by direct means
Choke
When Equipped:
  When any damage is received this spell has a 5% chance to cast Choke on target's attacker. Lasts for 6.0 seconds.
  Stifles target
  Does not affect Epic targets
  Resistibility increases against targets higher than level 69.
  Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE  

Imbued Jasper Ring of Intelligence
MASTERCRAFTED
7 Stamina
7 Primary Attributes
3 Combat Skills
Slots
Finger

Level
22

Effects:
Aura of Intelligence
When Equipped:
  On a hostile spell hit this spell may cast Flash of Intelligence on caster. Lasts for 45.0 seconds. Triggers about 1.8 times per minute.
  Increases INT of caster by 6.6.
  Increases Disruption, Subjugation and Focus of caster by 4.3.
  Cannot be modified except by direct means
Adornment Slots:
White, Green
ATTUNEABLE  

Imbued Jasper Ring of Agility
MASTERCRAFTED
7 Stamina
7 Primary Attributes
3 Combat Skills
Slots
Finger

Level
22

Effects:
Aura of Agility
When Equipped:
  When a combat art is used this spell has a 3% chance to cast Flare of Agility on caster. Lasts for 45.0 seconds.
  Increases AGI of caster by 6.6.
  Increases Haste of caster by 14.3.
  Cannot be modified except by direct means
Adornment Slots:
White, Green
ATTUNEABLE  

Spine Shot II (Expert)
A ranged attack that deals very high damage from flanking or behind. It requires a ranged weapon.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
2.0 - 25.0 meters
Power
62
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
16.0% Easier
Level
29

Assassin
Effects:
  Inflicts 370 - 617 ranged damage on target
  If weapon equipped in Ranged
  Must be flanking or behind

Imbued Coral Ring of Intelligence
MASTERCRAFTED
4 Stamina
4 Primary Attributes
2 Combat Skills
Slots
Finger

Level
12

Effects:
Aura of Intelligence
When Equipped:
  On a hostile spell hit this spell may cast Flash of Intelligence on caster. Lasts for 45.0 seconds. Triggers about 1.8 times per minute.
  Increases INT of caster by 4.0.
  Increases Disruption, Subjugation and Focus of caster by 2.3.
  Cannot be modified except by direct means
Adornment Slots:
White, Green
ATTUNEABLE  

Flesh Ravager's Rotten Belt
Damage
1 - 1
(0.67 Rating)
Delay
3.0 seconds
Adornment Slots:
White

The Legendary Dwarven Work Boots
This item may be placed on the floor of all house types.
House Item Dwarven Work Boots. Given to me by Hwal Ruksif after performing many work tasks for him... including having a new pair of boots made for him!
TREASURED
NO-VALUE  NO-TRADE  

Virtue II (Master)
An augmentation that increases the strength, spell resistance, and wisdom of the templar's ally. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
900 seconds
Level
40

Templar
Effects:
  Increases STR and WIS of target by 74.4.
  Increases Mitigation of target vs elemental, noxious and arcane damage by 224.
Margrete
98 Templar
Item Discoveries
Margrete was first to discover 66 items* on their server**.
Item Discovery Date
Invective II (Master)2005-10-19 08:27:39 PM
Demolish II (Master)2005-09-18 01:26:17 PM   
Tailored Cambric Sash2005-09-23 01:23:46 AM
Forest Spirit IV (Adept)2005-11-16 08:37:36 PM
Polished Elven Bracers2005-09-26 04:44:57 PM
Improvised Weapon II (Journeyman)2005-09-14 11:59:35 PM
Devout Sacrament III (Adept)2005-09-14 07:04:34 PM
Band of Aeonesse2005-09-14 07:14:40 PM
Blood Drenched Boots2005-09-19 06:31:27 PM
mangled gnoll tail2005-06-28 08:41:22 PM
Cedarwood Short Bow2005-05-25 08:04:16 PM
Zalak's Kite Shield of Dominion2005-05-11 07:48:35 PM
Cryptic Reinforced Tunic2005-05-18 08:16:30 PM
Imbued Jasper Ring of Intelligence2005-04-15 01:02:23 PM
Imbued Jasper Ring of Agility2005-04-15 03:16:15 PM
Spine Shot II (Expert)2006-01-31 06:22:03 PM
Imbued Coral Ring of Intelligence2005-04-08 12:01:05 AM
Flesh Ravager's Rotten Belt2005-05-29 07:24:19 PM
The Legendary Dwarven Work Boots2005-03-21 07:10:37 PM
Virtue II (Master)2005-06-19 08:47:54 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).