Dark Nebula IV (Journeyman)
Short Stun effect to an enemy as well as dealing instant Poison damage to it and surrounding encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
187
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
1.5 seconds
Resistability
12.0% Easier
Level
50
Warlock
Effects:
• Inflicts 272 - 505 poison damage on target encounter.
• Stuns target encounter
• Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
• Resistibility increases against targets higher than level 69.
Simple Minds IV (Journeyman)
Deals mental damage over time and drains power of target enemy and surrounding encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
116
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
50
Coercer
Effects:
• Inflicts 59 - 72 mental damage on target encounter instantly and every 4 seconds.
• Decreases power of target encounter by 19 instantly and every 4 seconds.
Simple Minds IV (Apprentice)
Deals mental damage over time and drains power of target enemy and surrounding encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
116
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
50
Coercer
Effects:
• Inflicts 54 - 65 mental damage on target encounter instantly and every 4 seconds.
• Decreases power of target encounter by 18 instantly and every 4 seconds.
Apocalypse (Journeyman)
Deals massive poison damage over time to as many as 5 enemies.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
327
Casting
4 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
50
Warlock
Effects:
• Inflicts 234 - 434 poison damage on target encounter instantly and every 1.5 seconds.
Apocalypse (Apprentice)
Deals massive poison damage over time to as many as 5 enemies.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
327
Casting
4 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
50
Warlock
Effects:
• Inflicts 212 - 394 poison damage on target encounter instantly and every 1.5 seconds.
Ice Storm V (Journeyman)
Deals instant cold damage and decreases the movement speed of target enemy and surrounding encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
140
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
50
Conjuror
Effects:
• Inflicts 221 - 270 cold damage on target encounter.
• Slows target encounter by 40.0%.
• 5% chance to dispel when target takes damage
• 5% chance to dispel when target receives hostile action
Ice Storm V (Apprentice)
Deals instant cold damage and decreases the movement speed of target enemy and surrounding encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
140
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
50
Conjuror
Effects:
• Inflicts 201 - 245 cold damage on target encounter.
• Slows target encounter by 40.0%.
• 5% chance to dispel when target takes damage
• 5% chance to dispel when target receives hostile action
Focused Intervention (Journeyman)
An augmentation that greatly heals an ally when they are attacked, and has a limited number of heals before expiring. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
260
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
50
Templar
Effects:
• When any damage is received this spell will cast Benefaction on target.
• Heals target for 380 - 464.
• Grants a total of 8 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Focused Intervention (Apprentice)
An augmentation that greatly heals an ally when they are attacked, and has a limited number of heals before expiring. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
260
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
50
Templar
Effects:
• When any damage is received this spell will cast Benefaction on target.
• Heals target for 345 - 422.
• Grants a total of 8 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Hierophantic Genesis (Journeyman)
Replenishes a large amount of health over time. The warden's power is drained as the spell is maintained, but the spell can be toggled off early if desired.
HANDCRAFTED
Target
Group Friend
Range
Up to 20.0 meters
Power
260
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
50
Warden
Effects:
• Heals target for 263 - 321 instantly and every 2 seconds.
• Increases power of target by 20 - 25 instantly and every 2 seconds.
Hierophantic Genesis (Apprentice)
Replenishes a large amount of health over time. The warden's power is drained as the spell is maintained, but the spell can be toggled off early if desired.
HANDCRAFTED
Target
Group Friend
Range
Up to 20.0 meters
Power
260
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
50
Warden
Effects:
• Heals target for 239 - 292 instantly and every 2 seconds.
• Increases power of target by 19 - 23 instantly and every 2 seconds.
Lich (Journeyman)
Changes the necromancer into a lich, allowing the slow conversion of health into power over time. All of the lich's disease based hostile spells siphon additional health from the target and adds the health to the lich.
HANDCRAFTED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
50
Necromancer
Effects:
• Shapechanges caster into a lich
• Increases power of caster by 4.4% instantly and every 6 seconds.
• This effect cannot be critically applied.
• On a hostile spell cast this spell will cast Lich's Siphoning on target of spell.
• Inflicts 88 disease damage on target.
• Heals caster for 58.
• Will trigger off of disease abilities.
Lich (Apprentice)
Changes the necromancer into a lich, allowing the slow conversion of health into power over time. All of the lich's disease based hostile spells siphon additional health from the target and adds the health to the lich.
HANDCRAFTED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
50
Necromancer
Effects:
• Shapechanges caster into a lich
• Increases power of caster by 4.0% instantly and every 6 seconds.
• This effect cannot be critically applied.
• On a hostile spell cast this spell will cast Lich's Siphoning on target of spell.
• Inflicts 80 disease damage on target.
• Heals caster for 53.
• Will trigger off of disease abilities.
Maelstrom (Journeyman)
Drains health and power over time from the target and nearby encounter members, and converts it into health and power for the defiler's group. It costs power over time to maintain the spell, but the spell can be toggled off early if desired.
HANDCRAFTED
Target
Enemy
Range
Up to 20.0 meters
Power
257
Casting
3 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
40 seconds
Level
50
Defiler
Effects:
• Inflicts 177 - 216 disease damage on target encounter instantly and every 5 seconds.
• Decreases power of target encounter by 29 - 36 instantly and every 5 seconds.
• Heals group members (AE) for 175 - 214 instantly and every 5 seconds.
• Increases power of group members (AE) by 29 - 36 instantly and every 5 seconds.
Maelstrom (Apprentice)
Drains health and power over time from the target and nearby encounter members, and converts it into health and power for the defiler's group. It costs power over time to maintain the spell, but the spell can be toggled off early if desired.
HANDCRAFTED
Target
Enemy
Range
Up to 20.0 meters
Power
257
Casting
3 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
40 seconds
Level
50
Defiler
Effects:
• Inflicts 161 - 196 disease damage on target encounter instantly and every 5 seconds.
• Decreases power of target encounter by 27 - 32 instantly and every 5 seconds.
• Heals group members (AE) for 159 - 195 instantly and every 5 seconds.
• Increases power of group members (AE) by 27 - 32 instantly and every 5 seconds.
Oberon (Apprentice)
Grants a powerful ward to a chosen ally. This ward will slowly regenerate absorption for the duration of the spell. The mystic's power is drained, but the spell can be toggled off early if desired.
HANDCRAFTED
Target
Group Friend
Range
Up to 20.0 meters
Power
390
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
16 seconds
Level
50
Mystic
Effects:
• Wards target against 1,000 points of all damage
Porcupine (Journeyman)
An augmentation cast on the fury's ally that greatly increases the ally's resistances and causes all attackers of that ally instant divine damage. It costs power over time to maintain the spell but the spell can be toggled off early if desired. This spell can expire early if the porcupine effect triggers 50 times.
HANDCRAFTED
Range
Up to 35.0 meters
Power
172
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
50
Fury
Effects:
• Increases Max Health of raid and group members (AE) by 71.5.
• Increases Mitigation of raid and group members (AE) vs all damage by 1,100.
• When any damage is received this spell will cast Porcupine Quills on target's attacker, which can be triggered up to 50 times across all targets.
• Inflicts 98 divine damage on target.
Porcupine (Apprentice)
An augmentation cast on the fury's ally that greatly increases the ally's resistances and causes all attackers of that ally instant divine damage. It costs power over time to maintain the spell but the spell can be toggled off early if desired. This spell can expire early if the porcupine effect triggers 50 times.
HANDCRAFTED
Range
Up to 35.0 meters
Power
172
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
50
Fury
Effects:
• Increases Max Health of raid and group members (AE) by 65.0.
• Increases Mitigation of raid and group members (AE) vs all damage by 1,000.
• When any damage is received this spell will cast Porcupine Quills on target's attacker, which can be triggered up to 50 times across all targets.
• Inflicts 89 divine damage on target.
Shock Wave (Journeyman)
A powerful psychic attack that stuns all enemies surrounding the coercer in a large area, also dealing mental damage to all that are affected.
HANDCRAFTED
Target
Caster
Power
327
Casting
3 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
5 seconds
Resistability
12.0% Easier
Level
50
Coercer
Effects:
• Inflicts 491 - 818 mental damage on targets in Area of Effect.
• Stuns targets in Area of Effect
• Epic targets gain an immunity to Stun effects of 15.0 seconds and duration is reduced to 1.7 seconds.
• Resistibility increases against targets higher than level 69.
Shock Wave (Apprentice)
A powerful psychic attack that stuns all enemies surrounding the coercer in a large area, also dealing mental damage to all that are affected.
HANDCRAFTED
Target
Caster
Power
327
Casting
3 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
5 seconds
Resistability
12.0% Easier
Level
50
Coercer
Effects:
• Inflicts 446 - 744 mental damage on targets in Area of Effect.
• Stuns targets in Area of Effect
• Epic targets gain an immunity to Stun effects of 15.0 seconds and duration is reduced to 1.7 seconds.
• Resistibility increases against targets higher than level 69.
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Item Discoveries |
Crimsontidex was first to discover 759 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).