Crystal Blast XII (Adept)
Deals instant magic damage to the target.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
619
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
111
Conjuror
Effects:
• Inflicts 953 - 1,289 magic damage on target.
Ritual Healing XI (Adept)
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
2531
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
113
Mystic
Effects:
• Heals target for 2,603 - 3,181.
• Increases Max Health of target by 39.0%.
Ancestral Ward XI (Adept)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
TREASURED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
2400
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
118
Mystic
Effects:
• Wards target against 2,443 points of all damage
Marisha Kur's Blessing XII (Adept)
Increases the health of grouped fighters, the physical mitigation of grouped non-fighters and noxious and elemental mitigation for everyone.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
115
Channeler
Effects:
• Increases Mitigation of group members (AE) vs physical damage by 9,574.
• If not fighter
• Increases Mitigation of group members (AE) vs elemental and noxious damage by 35,104.
• Increases Max Health of group members (AE) by 29.8%.
• If fighter
• Increases Flurry of Group members (AE) by 18.5.
• Increases Flurry Multiplier of group members (AE) by 0.4.
Rift VI (Adept)
Knocks all enemies in a large area around the warlock into the air. Anyone affected is stunned, and receives a large amount of damage.
TREASURED
Target
Caster
Power
7898
Casting
5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
1.5 seconds
Resistability
82.4% Easier
Level
118
Warlock
Effects:
• Throws target back
• If Target is not Epic
• Inflicts 22,559 - 37,598 magic damage on targets in Area of Effect.
• Stuns targets in Area of Effect
• Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
• Resistibility increases against targets higher than level 137.
Nature's Embrace XI (Adept)
Replenishes a large amount of target ally's health.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
2373
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
113
Warden
Effects:
• Heals target for 1,227 - 1,499.
• Heals target for 158 - 193 every second.
Back into the Fray VI (Adept)
Replenishes target ally's health. If target ally is under 50% health, the amount replenished is doubled.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
1418
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
112
Fury
Effects:
• Heals target for 1,399 - 1,710.
• If over 50% Health
• Heals target for 2,798 - 3,420.
• If at 50% Health or less
Unswerving Hammer VI (Adept)
Summons a large animated hammer that the templar has full control of for a short duration. The hammer will sometimes knockdown an enemy on a successful hit.
TREASURED
Target
Caster
Power
21960
Casting
3 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
45 seconds
Level
118
Templar
Effects:
Maddening Swarm VII (Adept)
Interrupts target encounter and reduces their casting and aggression skills.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
1507
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
115
Fury
Effects:
• Interrupts target encounter
• Decreases Combat Mitigation of target by 28.3.
• Decreases Disruption, Ordination, Ministration, Subjugation, Focus and Aggression of target encounter by 52.2.
Aneurysm X (Adept)
Dazes the target and deals instant mental damage. Daze prevents the target from making normal auto attacks.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
2369
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
13.5 seconds
Resistability
12.0% Easier
Level
118
Illusionist
Effects:
• Inflicts 2,701 - 3,301 mental damage on target.
• Dazes target
• Epic targets gain an immunity to Daze effects of 40.5 seconds and duration is reduced to 4.5 seconds.
• Resistibility increases against targets higher than level 137.
Favor of the Wild IX (Adept)
A group augmentation that increases the agility, base avoidance, wisdom, and spell resistance of the warden's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
113
Warden
Effects:
• Increases AGI and WIS of group members (AE) by 1,770.1.
• Adds 1.8% to base avoidance.
• Increases Mitigation of group members (AE) vs noxious and arcane damage by 393.
• Increases Mitigation of group members (AE) vs elemental damage by 5,892.
Premonition X (Adept)
An augmentation that increases the health and power of the mystic's ally.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
112
Mystic
Effects:
• Increases Max Health of target by 30.6%.
• Increases Max Power of target by 30.6%.
Acid Storm III (Journeyman)
Accumulates a storm of acid rain that follows your enemy. All enemies under the storm receive poison damage. The closer the enemies are to the center of the storm, the greater the damage inflicted.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
724
Casting
4 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
8 seconds
Level
100
Warlock
Effects:
• Summons a limited pet to aid the caster
Alleviation VIII (Journeyman)
Heals all allies near the inquisitor.
HANDCRAFTED
Target
Group (AE)
Power
432
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
100
Inquisitor
Effects:
• Heals group members (AE) for 1,273 - 1,555.
Ancestral Avenger VI (Journeyman)
If target ally receives damage that would be fatal, that ally is healed instead and a ward is placed on them. A powerful minion is summoned that grabs the attention of the enemy that attempted to slay the ally. This spell cannot be interrupted, does not require any power and has a very fast casting time.
HANDCRAFTED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
100
Defiler
Effects:
• On death this spell will cast Eerie Avenger on target's attacker. Lasts for 15.0 seconds.
• Applies Eerie Avenger. Lasts for 15.0 seconds.
• Wards caster against 1,179 points of all damage
• Heals caster for 1,031.
• Summons a limited pet to aid the caster
• Grants a total of 1 trigger of the spell.
Ancestral Savior VI (Journeyman)
If target ally receives damage that would be fatal, that ally is healed health and power instead and a ward is placed on them. This spell cannot be interrupted, does not require any power and has a very fast casting time.
HANDCRAFTED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
100
Mystic
Effects:
• On death this spell will cast Eidolic Savior on caster. Lasts for 36.0 seconds.
• Wards target against 1,179 points of all damage
• Heals target for 1,073.
• Increases power of target by 1.8% of caster's max power every 6 seconds.
• This effect cannot be critically applied.
• Grants a total of 1 trigger of the spell.
Ancestral Sentry III (Journeyman)
Summons an ancient ancestor of an ally that protects their nearby allies. The ancestor will absorb damage from nearby allies before it returns to the spiritual world.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
250
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
60 seconds
Level
100
Mystic
Effects:
• Summons a limited pet to aid the caster
Apocalypse V (Journeyman)
Deals massive poison damage over time to as many as 5 enemies.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
633
Casting
4 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
100
Warlock
Effects:
• Inflicts 544 - 1,011 poison damage on target encounter instantly and every 1.5 seconds.
Asylum VIII (Journeyman)
Deals mental damage over time to the target and decreases their arcane resistance. If the target still has more than 50% of their power after this spell expires, they receive additional mental damage.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
117
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
100
Coercer
Effects:
• Applies Forceful Headache on termination.
• Inflicts 686 - 1,143 mental damage on target.
• If over 50% power
• Inflicts 274 - 335 mental damage on target instantly and every 6 seconds.
• Decreases Combat Mitigation of target by 2.6.
• Decreases Mitigation of target vs arcane damage by 1,320.
Ball Lightning III (Journeyman)
Launches a ball of lightning from your hands that moves around you, pulsing lightning in an area around itself as it travels. Ball Lightning inflicts damage to all nearby enemies in its destructive path. It can be canceled early if needed.
HANDCRAFTED
Target
Caster
Power
362
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
30 seconds
Level
100
Fury
Effects:
• Summons a limited pet to aid the caster
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Item Discoveries |
Abracadavra was first to discover 722 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).