You are viewing EQ2U as a guest.

Log in or Register
How to become a EQ2U Scholar (Patreon)
June 19, 2024 -- The new Anashti Sul server on the 2006 "Origins" EQ2 ruleset is now live. Sadly, there are no plans for it to support Census.
Adventure Report (on some pages called Kunark Ascending Report) has been updated to cover 16 of the 21 expansions AND now has tooltips you can hover over each expansion's quest count like 11 / 17 and it will show you which quests are done or not!
You can help support continued development by becoming an EQ2U Scholar (Patreon). Mercenaries are NOW AVAILABLE for EQ2U Scholars (Patreon supporters). Already a subscriber? Add your Patreon e-mail address.

Nightshade III (Apprentice)
Summons a shadowy bard to serve the necromancer.
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
60

Necromancer
Effects:
  Summons a pet nightshade
NO-VALUE  NO-TRADE  

Mark of Divinity IV (Apprentice)
Impairment that is cast on an opponent that decreases their Arcane resistance and has a chance to heal over time an ally that successfully attacks this opponent in melee.
Target
Enemy
Range
Up to 25.0 meters
Power
82
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
60

Templar
Effects:
  Decreases Combat Mitigation of target by 0.5.
  Decreases Mitigation of target vs arcane damage by 570.
  When damaged with a melee weapon this spell has a 20% chance to cast Mark of Nobility on target's attacker. Lasts for 8.0 seconds.
  Heals target for 28 instantly and every 2 seconds.
NO-VALUE  

Litany III (Apprentice)
Interrupts and deals instant divine damage to the target and nearby encounter members.
Target
Enemy
Range
Up to 25.0 meters
Power
138
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
60

Inquisitor
Effects:
  Interrupts target encounter
  Inflicts 223 - 273 divine damage on target encounter.
NO-VALUE  

Sucker Punch III (Apprentice)
A powerful melee attack that dazes the target. It must be made from behind or to the side of the target.
Target
Enemy
Range
Up to 5.0 meters
Power
123
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
4 seconds
Resistability
12.0% Easier
Level
60

Bruiser
Effects:
  Inflicts 283 - 849 melee damage on target
  Dazes target
  Must be flanking or behind
  Epic targets gain an immunity to Daze effects of 12.0 seconds and duration is reduced to 1.3 seconds.
  Resistibility increases against targets higher than level 79.

Chaos Anthem III (Apprentice)
Impairs the wisdom of target encounter and inflicts mental damage over time. This song requires a recurrent power cost to maintain.
Target
Enemy
Range
Up to 25.0 meters
Power
32
Casting
1 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
60 seconds
Resistability
12.0% Easier
Level
60

Troubador
Effects:
  Inflicts 71 mental damage on target encounter instantly and every 6 seconds.
  Decreases WIS of target encounter by 44.6.
NO-VALUE  

Surge of Ro III (Apprentice)
For a short time, the wizard deals additional heat damage with every heat spell that strikes an enemy.
Target
Caster
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
60

Wizard
Effects:
  On a hostile ability cast this spell will cast Flame Surge on target of spell. Lasts for 3.0 seconds.
  Inflicts 22 - 27 heat damage on target instantly and every second.
  Will trigger off of heat abilities.
NO-VALUE  

Hyran's Seething Sonata III (Apprentice)
A song played for an ally that increases their aggression skill and the amount of hate they generate in combat.
Target
Group Friend
Range
Up to 35.0 meters
Power
123
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
60

Dirge
Effects:
  Increases Hate Gain of target by 21.4.
  Increases Aggression of target by 17.1.

Reckless Aide IV (Apprentice)
Grants the berserker a chance to shield an ally from melee attacks, by allowing the target a chance to use the berserker's avoidance check after their own avoidance check. This also increases the berserker's base avoidance.
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
82
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
60

Berserker
Effects:
  Grants target a 32% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
  Adds 0.9% to base avoidance.

Cannibalize Thoughts III (Apprentice)
Decreases target's intelligence for a short duration, granting power over time to the coercer's group.
Target
Enemy
Range
Up to 25.0 meters
Power
111
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
60

Coercer
Effects:
  Increases power of group members (AE) by 25 instantly and every 6 seconds.
  Decreases INT of target by 89.3.
NO-VALUE  

Paralyzing Strike III (Apprentice)
An attack that roots the target on successful hit. Subsequent attacks have a small chance at breaking the root effect.
Target
Enemy
Range
Up to 5.0 meters
Power
123
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
60

Assassin
Effects:
  Inflicts 424 - 707 melee damage on target
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 36.0 seconds and duration is reduced to 4.0 seconds.
  Resistibility increases against targets higher than level 79.

Everburning Flame III (Apprentice)
Increases the monk's attack rate at the cost of slowly draining health.
Target
Caster
Health
182
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
180 seconds
Level
60

Monk
Effects:
  Increases Haste of caster by 24.6.

Devious Evasion IV (Apprentice)
Grants the shadowknight a chance to shield an ally from melee attacks, by allowing the target a chance to use the shadowknight's avoidance check after their own avoidance check. This also increases the shadowknight's parry skill.
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
82
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
60

Shadowknight
Effects:
  Grants target a 32% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
  Increases Parry of caster by 8.6.

Survival Instincts IV (Apprentice)
Increases defense, parry, agility, and base avoidance while reducing the offensive melee skills of the ranger. This is the ranger's primary defensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
60

Ranger
Effects:
  Increases AGI of caster by 44.6.
  Adds 1.5% to base avoidance.
  Decreases Slashing and Piercing of caster by 22.6.
  Increases Parry of caster by 25.6.
  Increases Defense of caster by 34.2.

Gift of Bertoxxulous III (Apprentice)
For a short time, the warlock is granted a chance at additional poison damage in an area where an enemy was struck by a poison spell cast by the warlock.
Target
Caster
Power
109
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
60

Warlock
Effects:
  On a hostile spell cast this spell will cast Abhorrence on target of spell.
  Inflicts 27 - 50 poison damage on target encounter.
  Will trigger off of poison abilities.
NO-VALUE  

Theorems III (Apprentice)
An impairment on the target that deals mental damage whenever they are struck by a damaging spell.
Target
Enemy
Range
Up to 35.0 meters
Power
222
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
12.0% Easier
Level
60

Illusionist
Effects:
  When damaged with a spell this spell will cast Theorems on target. This effect normalizes based off of a three second triggering event.
  Inflicts 328 - 401 mental damage on target.
  Grants a total of 3 triggers of the spell.
NO-VALUE  

Repentance IV (Apprentice)
An impairment on an opponent that inflicts divine damage and stuns when the opponent successfully attacks an ally. This debuff will expire after 3 triggers.
Target
Enemy
Range
Up to 25.0 meters
Power
123
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
60

Inquisitor
Effects:
  On any combat or spell hit this spell will cast Repenting Strike on caster. Lasts for 2.5 seconds.
  Inflicts 212 - 354 divine damage on target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
  Grants a total of 3 triggers of the spell.
NO-VALUE  

Absolute Corruption III (Apprentice)
Interrupts the target encounter while dealing disease damage over time and decreasing Noxious mitigations on an opponent and its allies.
Target
Enemy
Range
Up to 25.0 meters
Power
166
Casting
2 seconds
Recovery
0.5 seconds
Recast
18 seconds
Duration
18 seconds
Resistability
12.0% Easier
Level
60

Defiler
Effects:
  Interrupts target encounter
  Inflicts 55 - 67 disease damage on target encounter instantly and every 3 seconds.
  Decreases Mitigation of target encounter vs noxious damage by 570.
NO-VALUE  

Blaze of Faith III (Apprentice)
Deals instant divine damage to the target and nearby encounter members.
Target
Enemy
Range
Up to 25.0 meters
Power
138
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
60

Templar
Effects:
  Inflicts 283 divine damage on target encounter.
NO-VALUE  

Favor of the Wild IV (Apprentice)
A group augmentation that increases the agility, base avoidance, wisdom, and spell resistance of the warden's group.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
60

Warden
Effects:
  Increases AGI and WIS of group members (AE) by 44.6.
  Adds 1.4% to base avoidance.
  Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 125.
NO-VALUE  

Graceful Avoidance IV (Apprentice)
Increases the defense skill of the troubador's group.
Target
Group (AE)
Power
82
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
60

Troubador
Effects:
  Increases Defense of group members (AE) by 17.1.
NO-VALUE  
Starlaz
120 Ranger
Item Discoveries
Starlaz was first to discover 896 items* on their server**.
Item Discovery Date
Nightshade III (Apprentice)2005-09-14 09:34:05 AM
Mark of Divinity IV (Apprentice)2005-09-14 09:34:02 AM
Litany III (Apprentice)2005-09-14 09:34:00 AM
Sucker Punch III (Apprentice)2005-09-14 09:33:41 AM
Chaos Anthem III (Apprentice)2005-09-14 09:33:38 AM
Surge of Ro III (Apprentice)2005-09-14 09:33:37 AM
Hyran's Seething Sonata III (Apprentice)2005-09-14 09:33:36 AM
Reckless Aide IV (Apprentice)2005-09-14 09:33:34 AM
Cannibalize Thoughts III (Apprentice)2005-09-14 09:33:31 AM
Paralyzing Strike III (Apprentice)2005-09-14 09:33:30 AM
Everburning Flame III (Apprentice)2005-09-14 09:33:27 AM
Devious Evasion IV (Apprentice)2005-09-14 09:33:26 AM
Survival Instincts IV (Apprentice)2005-09-14 09:33:08 AM
Gift of Bertoxxulous III (Apprentice)2005-09-14 09:33:07 AM
Theorems III (Apprentice)2005-09-14 09:33:06 AM
Repentance IV (Apprentice)2005-09-14 09:33:04 AM
Absolute Corruption III (Apprentice)2005-09-14 09:33:03 AM
Blaze of Faith III (Apprentice)2005-09-14 09:33:02 AM
Favor of the Wild IV (Apprentice)2005-09-14 09:33:00 AM
Graceful Avoidance IV (Apprentice)2005-09-14 09:32:59 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).