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Minor Pearl Transmuter's Slag
This item can be transmuted for adorning components.
TREASURED
Slots
Ear

Level
51

Effects:
Unstable Magics
Applies Unstable Magics when Equipped.
  This item contains powerful, unstable magics. It would be best to break it down via transmutation.
ORNATE  NO-TRADE  

Feast III (Apprentice)
An impairment placed on the target that heals the fury's group over a period of time, increases the group's attributes, increases the group's base avoidance, and increases the group's spell resistance when that target takes a certain amount of damage. "One's anger must be fed, just as one feeds their stomach. If one starves either of the two, one will die." - General Urduuk
Target
Enemy
Range
Up to 25.0 meters
Power
78
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
216 seconds
Resistability
12.0% Easier
Level
57

Fury
Effects:
  When target receives a reduction in health of 20% this spell will cast Savage Feast on caster. Lasts for 18.0 seconds.
  Heals group members (AE) for 59 - 73 instantly and every 3 seconds.
  Increases STR, AGI, WIS and INT of group members (AE) by 21.2.
  Increases STA of group members (AE) by 42.4.
  Adds 0.6% to base avoidance.
  Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 54.
  Reduces the power cost of spells cast by group members by 2.97%.
NO-VALUE  

Beg for Mercy III (Apprentice)
The brigand or the target ally begs for forgiveness from enemy attacks, allowing the brigand to intervene and prevent some of the damage and decrease the encounter's hate towards themselves or their ally.
Target
Raid or Group Friend
Range
Up to 15.0 meters
Power
111
Recovery
0.5 seconds
Recast
150 seconds
Duration
15 seconds
Level
54

Brigand
Effects:
  Reduces all damage done to target by 34.44%. This spell will absorb a total of 3 attacks.
  When damaged this spell will cast Beg on target's attacker.
  Decreases threat priority of target encounter by 1 position
  Decreases Threat to target encounter by 2,661
  Grants a total of 3 triggers of the spell.
  If profession other than Fighter
NO-VALUE  

Berserker Onslaught III (Apprentice)
A powerful melee attack that strikes all enemies in an arc in front of the berserker.
Target
Caster
Power
134
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Resistability
12.0% Easier
Level
56

Berserker
Effects:
  Inflicts 325 - 604 melee damage on targets in Area of Effect
NO-VALUE  

Malevolent Diatribe IV (Apprentice)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
Target
Group (AE)
Power
288
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
56

Inquisitor
Effects:
  When any damage is received this spell will cast Atoning Faith on target.
  Heals target for 203 - 249.
  Grants a total of 3 triggers of the spell.
  This reactive heal will only trigger if the target is below 99% health before the heal applies.
NO-VALUE  

Befuddle IV (Apprentice)
Allows the brigand to concentrate on drawing attention to other allies when the brigand is in combat. Each time a brigand damages an enemy, there's a chance that their hate towards the brigand is reduced.
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
59

Brigand
Effects:
  On a melee hit this spell may cast Baffle on target of attack. Triggers about 4.0 times per minute.
  Decreases Threat to target by 748

Bob and Weave IV (Apprentice)
Increases the bruiser's strength, base avoidance and spell resistance.
Target
Caster
Power
111
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
54

Bruiser
Effects:
  Increases STR of caster by 40.1.
  Adds 2.7% to base avoidance.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 800.
NO-VALUE  

Bane of Warding III (Apprentice)
A curse placed on an enemy that causes them to sometimes ward the target against the enemy's hostile spells and attacks.
Target
Enemy
Range
Up to 25.0 meters
Power
74
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
54

Defiler
Effects:
  On any combat or spell hit this spell has a 10% chance to cast Curse of Shielding on target of attack. Lasts for 24.0 seconds.
  Wards target against 283 points of all damage
NO-VALUE  

Wild Accretion IV (Apprentice)
Target
Group (AE)
Power
324
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
56

Defiler
Effects:
  Heals group members (AE) for 581 - 711.
NO-VALUE  

Dreadful Wrath II (Apprentice)
Inflicts massive disease damage to the target and slows their movement.
Target
Enemy
Range
Up to 30.0 meters
Power
129
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
54

Shadowknight
Effects:
  Applies Snare on termination. Lasts for 24.0 seconds.
  Slows target by 38.2%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Inflicts 338 - 564 disease damage on target.

Breathtaking Bellow II (Apprentice)
Interrupts target encounter in the area surrounding the target of the spell and blurs their vision for a short duration, with a small chance at knocking down an enemy. This ability does not require any power or casting time. Upgrades of this spell increase the chance to knockdown the targets.
Target
Enemy
Range
Up to 30.0 meters
Recovery
0.5 seconds
Recast
20 seconds
Duration
2 seconds
Level
54

Troubador
Effects:
  Interrupts target encounter
  Throws target back
  Inflicts 63 - 105 mental damage on target encounter.
  Blurs vision of target encounter.
  Stuns target encounter
  Epic targets gain an immunity to Stun effects of 6.0 seconds and duration is reduced to 0.7 seconds.
NO-VALUE  

Avoid Blame IV (Apprentice)
Allows the swashbuckler to concentrate on not drawing attention from enemies, granting a chance to lower an enemy's hate towards the swashbuckler with each hit.
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
59

Swashbuckler
Effects:
  On a melee hit this spell may cast Evade Blame on target of attack. Lasts for 1.8 seconds. Triggers about 4.0 times per minute.
  Decreases Threat to target by 748
  Decreases Combat Mitigation of target by 0.5.
  On a hostile ability cast this spell will cast Evade Blame on target of spell. Lasts for 1.8 seconds. This effect normalizes based off of a three second triggering event.
  Decreases Threat to target by 748
  Decreases Combat Mitigation of target by 0.5.
  This effect can only trigger once every 1.0 - 6.0 seconds.

Deadly Shot V (Apprentice)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
Target
Enemy
Range
2.0 - 25.0 meters
Power
79
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
58

Assassin
Effects:
  Inflicts 112 - 186 ranged damage on target
  Inflicts 112 - 186 ranged damage on target
  If weapon equipped in Ranged

Aspect of the Forest V (Apprentice)
An augmentation that increases the wisdom, stamina, and spell resistance of an ally.
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
58

Warden
Effects:
  Increases STA of target by 57.3.
  Increases WIS of target by 64.7.
  Increases Mitigation of target vs elemental, noxious and arcane damage by 176.
NO-VALUE  

Arrow Rip III (Apprentice)
An attack that deals damage as the ranger attempts to rip an arrow from the target.
Target
Enemy
Range
Up to 10.0 meters
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
58

Ranger
Effects:
  Inflicts 224 - 373 melee damage on target
  Returns the last arrow used to the ranger.

Devout Sacrament III (Apprentice)
Heals the paladin and increases their maximum health for a short duration. This spell cannot be interrupted.
Target
Caster
Power
209
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
15 seconds
Level
54

Paladin
Effects:
  Heals caster for 942 - 1,151.
  Increases Max Health of caster by 354.7.

Devoted Resolve II (Apprentice)
Cures impairments on the templar's group.
Target
Group (AE)
Power
307
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
56

Templar
Effects:
  Dispels 74 levels of any hostile effects on group members (AE)
  You cannot cast this spell while under the effects of something that suppresses the use of group cures!
NO-VALUE  

Arctic Talon III (Apprentice)
A melee punch attack that dazes the opponent on a successful hit, preventing them from auto attacks for a short duration.
Target
Enemy
Range
Up to 5.0 meters
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
12.0% Easier
Level
58

Monk
Effects:
  Inflicts 203 - 339 cold damage on target
  Dazes target
  Epic targets gain an immunity to Daze effects of 9.0 seconds and duration is reduced to 1.0 second.
  Resistibility increases against targets higher than level 77.

Ice Spears V (Apprentice)
Deals cold damage over time and decreases target's elemental resistance.
Target
Enemy
Range
Up to 35.0 meters
Power
66
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
55

Wizard
Effects:
  Inflicts 29 - 54 cold damage on target instantly and every 4 seconds.
  Decreases Mitigation of target vs elemental damage by 523.
NO-VALUE  

Arctic Blast IV (Apprentice)
Two precise ranged attacks that deal cold damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes snared. This requires a ranged weapon.
Target
Enemy
Range
2.0 - 25.0 meters
Power
79
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
58

Swashbuckler
Effects:
  Applies Snare on termination. Lasts for 24.0 seconds.
  Slows target by 38.3%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Inflicts 147 - 246 cold damage on target
  Inflicts 147 - 246 cold damage on target
  If weapon equipped in Ranged
Starlaz
120 Ranger
Item Discoveries
Starlaz was first to discover 896 items* on their server**.
Item Discovery Date
Minor Pearl Transmuter's Slag2005-09-14 09:17:14 AM
Feast III (Apprentice)2005-09-14 09:16:09 AM
Beg for Mercy III (Apprentice)2005-09-14 08:03:57 AM
Berserker Onslaught III (Apprentice)2005-09-14 08:03:53 AM
Malevolent Diatribe IV (Apprentice)2005-09-14 08:03:46 AM
Befuddle IV (Apprentice)2005-09-14 09:16:01 AM
Bob and Weave IV (Apprentice)2005-09-14 08:03:38 AM
Bane of Warding III (Apprentice)2005-09-14 08:03:32 AM
Wild Accretion IV (Apprentice)2005-09-14 08:03:28 AM
Dreadful Wrath II (Apprentice)2005-09-14 08:03:22 AM
Breathtaking Bellow II (Apprentice)2005-09-14 08:03:18 AM
Avoid Blame IV (Apprentice)2005-09-14 09:15:30 AM
Deadly Shot V (Apprentice)2005-09-14 09:15:23 AM
Aspect of the Forest V (Apprentice)2005-09-14 09:15:19 AM
Arrow Rip III (Apprentice)2005-09-14 09:15:16 AM
Devout Sacrament III (Apprentice)2005-09-14 08:03:15 AM
Devoted Resolve II (Apprentice)2005-09-14 08:03:05 AM
Arctic Talon III (Apprentice)2005-09-14 09:15:05 AM
Ice Spears V (Apprentice)2005-09-14 08:03:01 AM
Arctic Blast IV (Apprentice)2005-09-14 09:14:55 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).