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Involuntary Gift (Grandmaster)
An impairment that causes the enemy to sometimes replenish the health of the target and nearby allies that they are attacking. When this effect triggers, it also cures trauma impairments of the target they are attacking.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
49
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
35

Templar
Effects:
  On any combat or spell hit this spell may cast Involuntary Cure on target of attack. Triggers about 4.0 times per minute.
  Dispels 67 levels of physical hostile effects on target
  Heals targets in Area of Effect for 115 - 140.
  You cannot cast this spell while under the effects of something that suppresses the use of group cures!

Sign of Pacification III (Grandmaster)
Places an impairment on the target that dazes them, preventing them from making auto attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
67
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
7.5 seconds
Resistability
24.0% Easier
Level
35

Templar
Effects:
  Decreases Combat Mitigation of target by 1.1.
  Dazes target
  Epic targets gain an immunity to Daze effects of 22.5 seconds and duration is reduced to 2.5 seconds.
  Resistibility increases against targets higher than level 54.

Divine Strike IV (Grandmaster)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
65
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
35.4% Easier
Level
38

Templar
Effects:
  Inflicts 318 - 389 divine damage on target.
  Inflicts 318 - 389 divine damage on target.
  If target is undead

Icefall IV (Grandmaster)
Deals instant cold damage to an enemy. Additional damage is done to Elemental enemies.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
74
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
35.4% Easier
Level
39

Warden
Effects:
  Inflicts 458 - 559 cold damage on target.
  Inflicts 458 - 559 cold damage on target.
  If target is elemental

Frostbite VI (Grandmaster)
Deals cold damage over time and decreases the elemental resistance of the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
197
Casting
1 seconds
Recovery
0.5 seconds
Recast
24 seconds
Duration
24 seconds
Resistability
35.4% Easier
Level
87

Warden
Effects:
  Inflicts 328 - 401 cold damage on target instantly and every 4 seconds.
  Decreases Combat Mitigation of target by 1.3.
  Decreases Mitigation of target vs elemental damage by 1,754.

Insidious Whisper (Grandmaster)
Increases the target's hate towards the shadowknight, with additional hate over time.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
9 seconds
Resistability
43.0% Easier
Level
1

Shadowknight
Effects:
  Increases Threat to target by 337 - 412 instantly and by 59 - 72 every 3 seconds thereafter
  Inflicts 6 - 7 disease damage on target.
  Inflicts 3 - 4 disease damage on target every 3 seconds.

Divine Strike VI (Grandmaster)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
110
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
35.4% Easier
Level
67

Templar
Effects:
  Inflicts 643 - 786 divine damage on target.
  Inflicts 643 - 786 divine damage on target.
  If target is undead

Harmony VIII (Grandmaster)
Dazes all enemies near the templar, preventing them from auto attacking, and reduces their hate towards the templar. Any hostile actions taken on them will break the daze effect.
FABLED
Target
Caster
Power
268
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
99

Templar
Effects:
  Decreases threat priority of targets in Area of Effect by 1 position
  Decreases Threat to targets in Area of Effect by 28,643
  Decreases Combat Mitigation of targets in Area of Effect by 2.5.
  Dazes targets in Area of Effect
  Dispelled when target receives hostile action
  Dispelled when target takes damage
  Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.

Simple Minds V (Grandmaster)
Deals mental damage over time and drains power of target enemy and surrounding encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
147
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
64

Coercer
Effects:
  Inflicts 122 - 149 mental damage on target encounter instantly and every 4 seconds.
  Decreases power of target encounter by 40 instantly and every 4 seconds.

Virtue VII (Grandmaster)
An augmentation that increases the strength, spell resistance, and wisdom of the templar's ally. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
132
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
900 seconds
Level
99

Templar
Effects:
  Increases STR and WIS of target by 219.0.
  Increases Mitigation of target vs elemental, noxious and arcane damage by 640.

Spell Curse III (Grandmaster)
An impairment on an encounter that deals mental damage to a target whenever they are struck by a damaging spell for up to 3 spells.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
187
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
24.0% Easier
Level
68

Coercer
Effects:
  When damaged with a spell this spell will cast Lash on target.
  Inflicts 458 - 560 mental damage on target.
  Grants a total of 3 triggers of the spell.
  Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.

Healing Fate VII (Grandmaster)
An impairment placed on an opponent that will grant Health to the Templar and allies when the opponent takes a certain amount of damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
128
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
216 seconds
Resistability
24.0% Easier
Level
96

Templar
Effects:
  When target receives a reduction in health of 20% this spell will cast Fate of Healing on caster. Lasts for 8.0 seconds.
  Heals group members (AE) for 2,102.

Battery and Assault III (Grandmaster)
Two quick attacks. If one of these attacks misses, the successive ones will miss automatically.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
37
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
26

Brigand
Effects:
  Inflicts 112 - 187 melee damage on target
  Inflicts 112 - 187 melee damage on target

Tenacity of War
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96

Effects:
Tenacity of War
When Equipped:
  Increases Unconscious Health of caster by 25,000.0.
  Increases AE Auto Attack Avoid Chance of caster by 30.0.
  This effect does not stack with itself when adorned on multiple items
  Cannot be modified except by direct means
NO-VALUE  

Superior Rune: Accuracy
FABLED
Adds the following to an item:
3 Strikethrough
3 Accuracy
Type:
Purple Adornment
Slots:
Head, Chest, Shoulders, Forearms, Hands, Legs, Feet
Level
96

Sigil of Accuracy 1/8
Sigil of Accuracy
Item Set Details:
(1)  +9% Strikethrough +9% Accuracy 
(2)  +9% Strikethrough +9% Accuracy 
(3)  +9% Strikethrough +9% Accuracy 
(4)  +9% Strikethrough +9% Accuracy 
(5)  +9% Strikethrough +9% Accuracy 
(6)  +9% Strikethrough +9% Accuracy 
(7)  +9% Strikethrough +9% Accuracy 
(8)  +30% Crit Bonus +30% Potency +250 Combatskills 
NO-VALUE  

Word of Redemption IV (Grandmaster)
Heals all allies near the templar.
FABLED
Target
Group (AE)
Power
335
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
56

Templar
Effects:
  Heals group members (AE) for 1,157 - 1,414.

Vital Intercession V (Grandmaster)
Augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring. "Your experience is worthy of song -- but I'm sure you'd rather accept my thanks and approval than hear me sing." - Parak Loreseeker, Gnollslayer
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
153
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
54

Templar
Effects:
  When any damage is received this spell will cast Supplicant's Prayer on target.
  Heals target for 344 - 420.
  Grants a total of 5 triggers of the spell.
  This reactive heal will only trigger if the target is below 99% health before the heal applies.

Shield of Faith III (Grandmaster)
A group augmentation that places a protective barrier over the templar's group, that increases arcane resistance and wards arcane sources of damage for a limited duration.
FABLED
Target
Group (AE)
Power
78
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
57

Templar
Effects:
  Wards group members (AE) against 1,683 points of arcane damage
  Increases Mitigation of group members (AE) vs arcane damage by 958.

Meliorate VII (Grandmaster)
Instantly heals some of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
170
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
57

Templar
Effects:
  Heals target for 988 - 1,207.

Holy Salvation II (Grandmaster)
If target ally receives damage that would be fatal, instead that ally is healed and their physical resistance is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
FABLED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
55

Templar
Effects:
  On death this spell will cast Salvation on target. Lasts for 36.0 seconds.
  Heals target for 1,396.
  Increases Mitigation of target vs physical damage by 924.
  Grants a total of 1 trigger of the spell.
Honeycake
100 Guardian
Item Discoveries
Honeycake was first to discover 408 items* on their server**.
Item Discovery Date
Involuntary Gift (Grandmaster)2014-12-13 02:13:29 PM   
Sign of Pacification III (Grandmaster)2014-12-13 02:09:42 PM   
Divine Strike IV (Grandmaster)2014-12-13 02:07:49 PM   
Icefall IV (Grandmaster)2015-04-13 01:36:37 PM
Frostbite VI (Grandmaster)2015-06-15 01:06:25 PM
Insidious Whisper (Grandmaster)2015-06-07 02:04:24 PM
Divine Strike VI (Grandmaster)2015-03-08 11:43:28 PM
Harmony VIII (Grandmaster)2014-12-02 08:58:40 PM   
Simple Minds V (Grandmaster)2015-04-20 06:12:18 PM
Virtue VII (Grandmaster)2014-11-29 05:54:24 PM   
Spell Curse III (Grandmaster)2015-04-20 06:13:57 PM
Healing Fate VII (Grandmaster)2014-12-05 10:10:21 PM
Battery and Assault III (Grandmaster)2015-06-19 08:35:03 PM
Tenacity of War2014-12-06 12:48:10 AM
Superior Rune: Accuracy2014-11-28 11:09:32 PM
Word of Redemption IV (Grandmaster)2014-11-20 09:45:35 PM   
Vital Intercession V (Grandmaster)2014-11-20 09:41:53 PM   
Shield of Faith III (Grandmaster)2014-11-20 09:40:23 PM   
Meliorate VII (Grandmaster)2014-11-20 09:38:05 PM   
Holy Salvation II (Grandmaster)2014-11-20 09:36:38 PM   

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).