Armor of Seasons (Apprentice)
A group augmentation that increases the physical mitigation to the warden's non-fighter allies and the health of the warden's fighter allies.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
5
Warden
Effects:
• Increases Max Health of group members (AE) by 22.8.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 49.
• If not fighter
Nature's Embrace (Apprentice)
Replenishes a large amount of target ally's health.
Target
Friend
Range
Up to 20.0 meters
Power
17
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
3
Warden
Effects:
• Heals target for 18 - 22.
• Heals target for 2 - 3 every second.
Sylvan Bloom (Apprentice)
Instantly heals some of target ally's health.
Target
Friend
Range
Up to 20.0 meters
Power
4
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
6 seconds
Level
1
Warden
Effects:
• Heals target for 8 - 9.
• Heals target for 1 - 2 every second.
Dawnstrike (Apprentice)
Deals instant heat damage to an enemy.
Target
Enemy
Range
Up to 30.0 meters
Power
2
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
1
Warden
Effects:
• Inflicts 10 - 13 heat damage on target.
Sylvan Bloom II (Apprentice)
Instantly heals some of target ally's health.
Target
Friend
Range
Up to 20.0 meters
Power
24
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
6 seconds
Level
7
Warden
Effects:
• Heals target for 27 - 33.
• Heals target for 4 - 5 every second.
Fortify Elements (Apprentice)
An augmentation that increases the power pool and elemental resistance for the wizard's group. The elemental resist protects more against heat than cold.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
7
Wizard
Effects:
• Increases Max Power of group members (AE) by 21.9.
• Increases Mitigation of group members (AE) vs elemental damage by 83.
Solar Flare II (Apprentice)
Deals instant heat damage to the targeted enemy.
Target
Enemy
Range
Up to 35.0 meters
Power
14
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
6
Wizard
Effects:
• Inflicts 27 - 50 heat damage on target.
Hemorrhage (Apprentice)
Deals instant mental damage and interrupts an opponent. This spell has a fast casting time.
Target
Enemy
Range
Up to 35.0 meters
Power
2
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
1
Coercer
Effects:
• Interrupts target
• Inflicts 7 - 9 mental damage on target.
Forced Hesitation (Apprentice)
Roots the coercer's target in place, preventing them from movement. This also blurs their vision and prevents them from normal combat attacks until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
Target
Enemy
Range
Up to 25.0 meters
Power
12
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
18 seconds
Resistability
12.0% Easier
Level
5
Coercer
Effects:
• Applies Blind. Lasts for 4.0 seconds.
• Blurs vision of target.
• Dazes target
• Dispelled when target takes damage
• Epic targets gain an immunity to Daze effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 54.0 seconds and duration is reduced to 6.0 seconds.
• Resistibility increases against targets higher than level 24.
Brainshock (Apprentice)
Deals unresistable mental damage and drains power from an enemy over time. A portion of this power is added to the coercer.
Target
Enemy
Range
Up to 35.0 meters
Power
5
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
3
Coercer
Effects:
• Inflicts 9 - 11 mental damage on target instantly and every 6 seconds.
• Decreases power of target by 1 instantly and every 6 seconds.
• Increases power of caster by 5.
Shield of Awakened Stone
TREASURED
24 Primary Attributes
24 Stamina
174 Resistances
9 Combat Skills
3.6 DPS
0.6 Crit Chance
0.9 Potency
Tower Shield
Slots
Secondary
Protection
1,135
Level
58
Berserker, Guardian
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
The Desert Serpent - Page 13
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.
The Tale of Tirazzah - Page 16
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.
canine incisor
The razor sharp front teeth of a canine. A merchant might pay a few coin for this item.
a damaged superb quality armadillo hide
UNCOMMON
prickly pear
This raw harvest looks as if it could be used for crafting level 50-59 items.
NO-VALUE
clove
This raw harvest looks as if it could be used for crafting level 50-59 items.
NO-VALUE
macadamia nut
This raw harvest looks as if it could be used for crafting level 50-59 items.
NO-VALUE
severed sandalwood
This raw harvest looks as if it could be used for crafting level 50-59 items.
NO-VALUE
succulent root
This raw harvest looks as if it could be used for crafting level 50-59 items.
NO-VALUE
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Item Discoveries |
Malifica was first to discover 209 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).