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Bodyguard IV (Apprentice)
Greatly increases defense, deflection, aggression, base avoidance, physical damage mitigation, and poison damage mitigation at the cost of offensive melee skills. This is the bruiser's primary defensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
44

Bruiser
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 1.4% to base avoidance.
  Caster will deflect 9.5% of incoming attacks.
  Increases Parry of caster by 12.5.
  Decreases Slashing, Piercing and Crushing of caster by 13.2.
  Increases Aggression of caster by 9.4.
  Increases Defense and Deflection of caster by 12.5.
  Increases Mitigation of caster vs noxious damage by 836.
  Increases the caster's effectiveness of worn armor vs physical damage by 25%.

Retaliate (Apprentice)
A high damage attack that staggers the target, preventing them from making normal combat attacks for a short duration.
Target
Enemy
Range
Up to 5.0 meters
Power
84
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
7 seconds
Resistability
12.0% Easier
Level
40

Guardian
Effects:
  Inflicts 158 - 263 melee damage on target
  Dazes target
  Epic targets gain an immunity to Daze effects of 21.0 seconds and duration is reduced to 2.3 seconds.
  Resistibility increases against targets higher than level 59.

Refusal of Atonement (Apprentice)
Inflicts massive divine damage to the target.
Target
Enemy
Range
Up to 30.0 meters
Power
98
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
25.2% Easier
Level
40

Paladin
Effects:
  Inflicts 269 - 449 divine damage on target.

Razor Edge III (Apprentice)
An attack from the side or front that deals medium damage. If it hits, it cripples target's ability to parry.
Target
Enemy
Range
Up to 5.0 meters
Power
59
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
43

Swashbuckler
Effects:
  Inflicts 185 - 309 melee damage on target
  Decreases Parry of target by 24.5.
  Must be in front of or flanking

Body Check IV (Apprentice)
An attack that knocks the opponent down and stuns them for a short duration.
Target
Enemy
Range
Up to 5.0 meters
Power
51
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
2.5 seconds
Resistability
12.0% Easier
Level
41

Berserker
Effects:
  Throws target back
  Inflicts 54 - 163 crushing damage on target
  Stuns target
  Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
  Resistibility increases against targets higher than level 60.

Rejuvenating Celebration II (Apprentice)
Increases in-combat health regeneration and stamina of the troubador's group.
Target
Group (AE)
Power
61
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
6 seconds
Level
44

Troubador
Effects:
  Increases STA of group members (AE) by 27.9.
  Increases Combat Health Regen of group members (AE) by 51.3.

Ambush V (Apprentice)
A stealthed attack that deals great damage. It can only be used while in stealth.
Target
Enemy
Range
Up to 5.0 meters
Power
45
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
49

Assassin
Effects:
  Inflicts 242 - 403 melee damage on target
  You must be sneaking to use this ability.

Pummel IV (Apprentice)
A melee attack that does some extra damage.
Target
Enemy
Range
Up to 5.0 meters
Power
40
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
43

Bruiser
Effects:
  Inflicts 56 - 170 melee damage on target

Killing Instinct (Apprentice)
Target
Caster
Power
84
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
36 seconds
Level
40

Ranger
Effects:
  Increases Multi Attack of caster by 45.9.
  Increases Ranged of caster by 17.1.

Beg for Mercy II (Apprentice)
The brigand or the target ally begs for forgiveness from enemy attacks, allowing the brigand to intervene and prevent some of the damage and decrease the encounter's hate towards themselves or their ally.
Target
Raid or Group Friend
Range
Up to 15.0 meters
Power
84
Recovery
0.5 seconds
Recast
150 seconds
Duration
15 seconds
Level
40

Brigand
Effects:
  Reduces all damage done to target by 34.44%. This spell will absorb a total of 3 attacks.
  When damaged this spell will cast Beg on target's attacker.
  Decreases threat priority of target encounter by 1 position
  Decreases Threat to target encounter by 1,758
  Grants a total of 3 triggers of the spell.
  If profession other than Fighter

Painbringer IV (Apprentice)
An extra attack that deals additional damage over time. Some of the damage will be restored back to the shadowknight as health.
Target
Enemy
Range
Up to 5.0 meters
Power
35
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
9 seconds
Resistability
12.0% Easier
Level
43

Shadowknight
Effects:
  Applies Painbringer. Lasts for 9.0 seconds.
  Heals caster for 1.1% of max health instantly and every 3 seconds.
  This effect cannot be critically applied.
  Inflicts 61 - 101 melee damage on target
  Inflicts 16 disease damage on target every 3 seconds.

Paralyzing Strike II (Apprentice)
An attack that roots the target on successful hit. Subsequent attacks have a small chance at breaking the root effect.
Target
Enemy
Range
Up to 5.0 meters
Power
95
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
46

Assassin
Effects:
  Inflicts 304 - 507 melee damage on target
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 36.0 seconds and duration is reduced to 4.0 seconds.
  Resistibility increases against targets higher than level 65.

Overpower IV (Apprentice)
A melee attack that does some extra damage.
Target
Enemy
Range
Up to 5.0 meters
Power
35
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
43

Guardian
Effects:
  Inflicts 76 - 127 melee damage on target

Head Crush III (Apprentice)
A melee attack that interrupts the target and decreases their focus skill on a successful hit.
Target
Enemy
Range
Up to 5.0 meters
Power
56
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
45

Berserker
Effects:
  Interrupts target
  Inflicts 74 - 222 crushing damage on target

Natural Selection III (Apprentice)
A powerful ranged stealthed attack that strikes enemies in an area near the target.
Target
Enemy
Range
2.0 - 25.0 meters
Power
146
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
47

Ranger
Effects:
  Inflicts 313 - 522 ranged damage on targets in Area of Effect
  You must be sneaking to use this ability.
  Requires bow or aim

Mutilate III (Apprentice)
A melee attack that deals additional slashing damage over time and reduces the target's attack speed on a successful hit.
Target
Enemy
Range
Up to 5.0 meters
Power
52
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
42

Berserker
Effects:
  Inflicts 16 - 50 slashing damage on target
  Inflicts 34 slashing damage on target instantly and every 4 seconds.
  Decreases Haste of target by 6.7.

Murderous Rake III (Apprentice)
An attack from flanking or behind the target that cripples their arcane (Magic, Divine, and Mental), noxious (Poison and Disease), and elemental (Heat and Cold) mitigations.
Target
Enemy
Range
Up to 5.0 meters
Power
99
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Level
48

Brigand
Effects:
  Inflicts 241 - 402 melee damage on target
  Decreases Combat Mitigation of target by 6.9.
  Decreases Mitigation of target vs elemental, noxious and arcane damage by 912.
  Must be flanking or behind

Deadly Focus (Apprentice)
Increases the Multi-Attack Chance and melee offensive skills of the assassin.
Target
Caster
Power
84
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
36 seconds
Level
40

Assassin
Effects:
  Increases Crit Bonus of caster by 28.8.
  Increases Accuracy of caster by 4.7%.
  Increases Multi Attack of caster by 30.6.
  Increases Piercing, Slashing and Crushing of caster by 11.4.

Miracle Shot II (Apprentice)
A ranged arrow attack that does not require line of sight.
Target
Enemy
Range
2.0 - 25.0 meters
Power
63
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
46

Ranger
Effects:
  Inflicts 276 - 460 ranged damage on target
  Requires you to currently have line of sight or to have acquired the target with line of sight
  Requires bow or aim

Meteor Fist IV (Apprentice)
A high damage melee attack that costs the bruiser's health instead of power.
Target
Enemy
Range
Up to 5.0 meters
Health
112
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
40 seconds
Resistability
12.0% Easier
Level
45

Bruiser
Effects:
  Inflicts 203 - 339 heat damage on target
Tkila
90 Dirge
Item Discoveries
Tkila was first to discover 564 items* on their server**.
Item Discovery Date
Bodyguard IV (Apprentice)2004-12-06 07:13:09 PM
Retaliate (Apprentice)2004-12-06 07:13:08 PM
Refusal of Atonement (Apprentice)2004-12-06 07:13:07 PM
Razor Edge III (Apprentice)2004-12-06 07:13:05 PM
Body Check IV (Apprentice)2004-12-06 07:12:48 PM
Rejuvenating Celebration II (Apprentice)2004-12-06 07:12:35 PM
Ambush V (Apprentice)2004-12-06 07:12:32 PM
Pummel IV (Apprentice)2004-12-06 07:12:30 PM
Killing Instinct (Apprentice)2004-12-06 07:11:45 PM
Beg for Mercy II (Apprentice)2004-12-06 07:11:42 PM
Painbringer IV (Apprentice)2004-12-06 07:11:22 PM
Paralyzing Strike II (Apprentice)2004-12-06 07:11:21 PM
Overpower IV (Apprentice)2004-12-06 07:11:19 PM
Head Crush III (Apprentice)2004-12-06 07:11:06 PM
Natural Selection III (Apprentice)2004-12-06 07:11:04 PM
Mutilate III (Apprentice)2004-12-06 07:11:03 PM
Murderous Rake III (Apprentice)2004-12-06 07:11:01 PM
Deadly Focus (Apprentice)2004-12-06 07:10:48 PM
Miracle Shot II (Apprentice)2004-12-06 07:10:46 PM
Meteor Fist IV (Apprentice)2004-12-06 07:10:45 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).