Merciless Stomp II (Grandmaster)
A melee attack that does additional damage if the target was recently affected by a knockdown effect and knocks them down again.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
35
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
24
Bruiser
Effects:
• Applies Knockdown. Lasts for 2.4 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.2 seconds and duration is reduced to 0.8 seconds.
• Inflicts 127 - 211 crushing damage on target
Malevolent Diatribe III (Grandmaster)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
FABLED
Target
Group (AE)
Power
221
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
42
Inquisitor
Effects:
• When any damage is received this spell will cast Atoning Faith on target.
• Heals target for 249 - 304.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Roundhouse Kick III (Grandmaster)
A melee attack that deals moderate slashing damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
31
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
33
Monk
Effects:
• Inflicts 104 - 174 slashing damage on target
Geotic Rune IV (Grandmaster)
A group augmentation that increases resistance to all types for the conjuror's group and their pets. Pets in the conjuror's group receive an additional bonus to their defense.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
54
Conjuror
Effects:
• Increases Defense of group members' pets (AE) by 17.0.
• Increases Mitigation of group members (AE) vs all damage by 272.
Elemental Aspect III (Grandmaster)
An augmentation that increases the power pool and elemental resistance for the conjuror's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
35
Conjuror
Effects:
• Increases Max Power of group members (AE) by 277.2.
• Increases Mitigation of group members (AE) vs elemental damage by 470.
Fancy Footwork II (Grandmaster)
Increases defense, parry, aggression, and physical damage mitigation while reducing the offensive melee skills. This is the swashbuckler's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
32
Swashbuckler
Effects:
• Decreases Slashing, Piercing and Crushing of caster by 16.3.
• Increases Aggression of caster by 8.1.
• Increases Defense and Parry of caster by 16.1.
• Increases the caster's effectiveness of worn armor vs physical damage by 18%.
Roundhouse III (Grandmaster)
A kick attack that deals moderate crushing damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
31
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
33
Bruiser
Effects:
• Inflicts 72 - 217 crushing damage on target
Battery and Assault V (Grandmaster)
Two quick attacks. If one of these attacks misses, the successive ones will miss automatically.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
74
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
54
Brigand
Effects:
• Inflicts 266 - 444 melee damage on target
• Inflicts 266 - 444 melee damage on target
Back into the Fray (Grandmaster)
Replenishes target ally's health. If target ally is under 50% health, the amount replenished is doubled.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
148
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
52
Fury
Effects:
• Heals target for 750 - 917.
• If over 50% Health
• Heals target for 1,500 - 1,833.
• If at 50% Health or less
Glacial Lance IV (Grandmaster)
The beastlord launches a frigid lance at their target, inflicting cold damage. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
35
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
24
Beastlord
Effects:
• Inflicts 133 - 222 cold damage on target
• If weapon equipped in Ranged
Amnesia II (Grandmaster)
Stuns the target briefly and wipes the enemy's memory of all previous aggressions. When the stun expires, the enemy will go after the coercer unless it has been attacked by another person.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
271
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
1.5 seconds
Resistability
24.0% Easier
Level
74
Coercer
Effects:
• Stuns target
• Wipes target's memory of any aggression
• Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
• Resistibility increases against targets higher than level 93.
Forward Charge II (Grandmaster)
Increases the guardian's offensive melee skills and strength, at the cost of decreased defense skill. This is the guardian's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16
Guardian
Effects:
• Increases STR of caster by 44.4.
• Increases Fervor of caster by 0.7.
• Decreases Defense of caster by 4.8.
• Increases Slashing, Piercing and Crushing of caster by 12.1.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Breeze II (Grandmaster)
Increases in-combat power replenishment of the coercer's group. This ability does stack with the bard's concentration group power replenishment song.
"I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
FABLED
Target
Group (AE)
Power
95
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
33
Coercer
Effects:
• Increases Combat Power Regen of group members (AE) by 21.0.
Dashing Swathe III (Grandmaster)
A powerful attack that strikes all enemies surrounding the swashbuckler. Anyone struck by this attack will be knocked down for a short time.
FABLED
Target
Caster
Power
149
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
48
Swashbuckler
Effects:
• Applies Knockdown. Lasts for 2.4 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.2 seconds and duration is reduced to 0.8 seconds.
• Inflicts 469 - 782 melee damage on targets in Area of Effect
Aneurysm IV (Grandmaster)
Dazes the target and deals instant mental damage. Daze prevents the target from making normal auto attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
148
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
9 seconds
Resistability
24.0% Easier
Level
53
Illusionist
Effects:
• Inflicts 387 - 473 mental damage on target.
• Dazes target
• Epic targets gain an immunity to Daze effects of 27.0 seconds and duration is reduced to 3.0 seconds.
• Resistibility increases against targets higher than level 72.
Chromatic Storm IV (Grandmaster)
Deals mental damage over time and interrupts the target and surrounding encounter members. When the spell duration expires, it interrupts the encounter again.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
116
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
50
Illusionist
Effects:
• Applies Stumble on termination.
• Interrupts target
• Interrupts target encounter
• Inflicts 90 - 110 mental damage on target encounter instantly and every 2 seconds.
Resolute Faith (Grandmaster)
Grants the paladin a chance to shield an ally from melee attacks, by allowing the target a chance to use the paladin's avoidance check after their own avoidance check. This also increases the paladin's defense skill.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
31
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
21
Paladin
Effects:
• Grants target a 26% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Increases Defense of caster by 5.3.
Abomination II (Grandmaster)
Reduces all of target's attributes, which includes strength, agility, wisdom and intelligence along with the increasing damage dealt to the target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
31
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
21
Defiler
Effects:
• Decreases STR, AGI, WIS and INT of target by 6.6.
• Decreases Max Health of target by 1.0%.
Meteor Fist IV (Grandmaster)
A high damage melee attack that costs the bruiser's health instead of power.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Health
112
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
40 seconds
Resistability
24.0% Easier
Level
45
Bruiser
Effects:
• Inflicts 360 - 600 heat damage on target
Mind's Eye (Grandmaster)
Grants some power over time to the coercer's group for a limited duration.
FABLED
Target
Group (AE)
Power
90
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
48
Coercer
Effects:
• Increases Combat Power Regen of group members (AE) by 11.8.
|
|
Item Discoveries |
Asheley was first to discover 98 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).