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Thuri's Doleful Thrust IV (Grandmaster)
A quick attack that drains the target's health, granting a portion of it to the dirge.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
27
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
29

Dirge
Effects:
  Inflicts 105 - 175 melee damage on target
  Heals caster for 69.

Invocation IV (Grandmaster)
Interrupts target enemy and deals divine damage.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
42
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
35.4% Easier
Level
31

Inquisitor
Effects:
  Interrupts target
  Inflicts 178 - 218 divine damage on target.

Sacred Armor III (Grandmaster)
A group augmentation which increases max health of the fighters in the inquisitor's group and physical mitigation of the non-fighters in the inquisitor's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
15 seconds
Level
33

Inquisitor
Effects:
  Increases Max Health of group members (AE) by 12.9%.
  Increases Mitigation of group members (AE) vs physical damage by 319.
  If not fighter

Unflinching Will II (Grandmaster)
Greatly increases defense, parry, aggression, physical and cold damage mitigation at the cost of offensive melee skills. This is the berserker's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16

Berserker
Effects:
  Reduces physical damage done to caster by 5%.
  Decreases Slashing, Piercing and Crushing of caster by 4.8.
  Increases Aggression of caster by 4.0.
  Increases Defense and Parry of caster by 8.1.
  Increases Mitigation of caster vs elemental damage by 581.
  Increases the caster's effectiveness of worn armor vs physical damage by 15%.

Rune of Thought II (Grandmaster)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the illusionist's group.
FABLED
Target
Group (AE)
Power
77
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
26

Illusionist
Effects:
  Applies Rune of Thought to qualifying pets.
  Increases the Fervor of all spells by 5.
  Increases INT and WIS of group members (AE) by 33.9.
  Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 100.
  Increases the damage and healing of all spells by 5.

Entrance IV (Grandmaster)
Mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
108
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Resistability
24.0% Easier
Level
38

Illusionist
Effects:
  Mesmerizes target
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 1 minute 30 seconds and duration is reduced to 10.0 seconds.
  Resistibility increases against targets higher than level 57.

Lockdown III (Grandmaster)
Roots the illusionist's target in place, preventing them from movement. This also stifles and blurs their vision until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
63
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
32 seconds
Resistability
24.0% Easier
Level
33

Illusionist
Effects:
  Applies Stifle. Lasts for 3.0 seconds.
  Blurs vision of target.
  Stifles target
  Dispelled when target takes damage
  Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
  Resistibility increases against targets higher than level 52.
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 1 minute 36 seconds and duration is reduced to 10.7 seconds.
  Resistibility increases against targets higher than level 52.

Noxious Symphony II (Grandmaster)
Increases noxious resistance of all the dirge's allies.
FABLED
Range
Up to 10.0 meters
Power
72
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
34

Dirge
Effects:
  Applies Concentrated Symphony.
  Increases Mitigation of group members (AE) vs noxious damage by 800.
  Increases Mitigation of raid and group members (AE) vs noxious damage by 800.

Ancient Shroud V (Grandmaster)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
153
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
54

Defiler
Effects:
  Wards target against 1,301 points of all damage

Atrophy V (Grandmaster)
Impairment that decreases target's attack speed.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
107
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
24.0% Easier
Level
52

Defiler
Effects:
  Decreases Combat Mitigation of target by 1.1.
  Decreases Haste of target by 25.5.
  Decreases DPS of target by 17.4.

Warden of the Forest (Grandmaster)
The warden takes on the form of a wolf, increasing physical resistance, spell resistance, and an increased focus. While in this form, the warden also gains the ability to see invisible creatures.
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
20

Warden
Effects:
  Shapechanges caster into a wolf
  Grants See Invisibility to caster.
  Increases Focus of caster by 15.1.
  Increases Mitigation of caster vs physical damage by 168.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 672.

Viscerate V (Grandmaster)
An attack from flanking or behind that deals great damage and decreases the target's agility.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
71
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Level
52

Swashbuckler
Effects:
  Inflicts 525 - 875 melee damage on target
  Decreases AGI of target by 65.5.
  Must be flanking or behind

Pummel III (Grandmaster)
A melee attack that does some extra damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
27
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
29

Bruiser
Effects:
  Inflicts 64 - 192 melee damage on target

Double Blast II (Grandmaster)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes knocked down. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
43
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
30

Brigand
Effects:
  Applies Knockdown on termination. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 118 - 197 ranged damage on target
  Inflicts 118 - 197 ranged damage on target
  If weapon equipped in Ranged

Murderous Rake II (Grandmaster)
An attack from flanking or behind the target that cripples their arcane (Magic, Divine, and Mental), noxious (Poison and Disease), and elemental (Heat and Cold) mitigations.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
72
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Level
34

Brigand
Effects:
  Inflicts 281 - 469 melee damage on target
  Decreases Combat Mitigation of target by 8.8.
  Decreases Mitigation of target vs elemental, noxious and arcane damage by 1,142.
  Must be flanking or behind

Whirling Blades II (Grandmaster)
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assassin's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
31

Assassin
Effects:
  Increases Fervor of caster by 1.3.
  Decreases Defense of caster by 9.3.
  Increases Slashing, Piercing, Ranged and Crushing of caster by 23.4.
  On a melee hit this spell may cast Swipe on target of attack. Triggers about 2.0 times per minute.
  Inflicts 127 - 211 melee damage on target

Crippling Arrow II (Grandmaster)
A precise ranged attack that cripples target's parry and deflection skills.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
72
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
34

Ranger
Effects:
  Inflicts 341 - 568 ranged damage on target
  Decreases Deflection and Parry of target by 34.3.
  Requires bow or aim

Plague VI (Grandmaster)
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
92
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Resistability
35.4% Easier
Level
67

Mystic
Effects:
  Inflicts 171 disease damage on target instantly and every 4 seconds.
  Inflicts 171 disease damage on target instantly and every 4 seconds.
  If target is nightblood
  Inflicts 171 disease damage on target instantly and every 4 seconds.
  If target is shadowed folk

Decimate (Grandmaster)
A powerful melee attack that rarely misses, and cannot be parried, deflected, riposted, or blocked. On a successful hit, it severely reduces target's parry, defense, and deflection skills for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
132
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
10 seconds
Resistability
24.0% Easier
Level
65

Guardian
Effects:
  Inflicts 620 - 1,033 melee damage on target
  Decreases Defense, Parry and Deflection of target by 65.5.

Medusa Gaze III (Grandmaster)
Stuns the coercer's target and deals mental damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
79
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
6.5 seconds
Resistability
8.8% Easier
Level
27

Coercer
Effects:
  Inflicts 196 - 240 mental damage on target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 19.5 seconds and duration is reduced to 2.2 seconds.
  Resistibility increases against targets higher than level 46.
Asheley
19 Paladin
Item Discoveries
Asheley was first to discover 98 items* on their server**.
Item Discovery Date
Thuri's Doleful Thrust IV (Grandmaster)2015-10-11 11:02:51 AM
Invocation IV (Grandmaster)2015-07-05 11:06:41 PM
Sacred Armor III (Grandmaster)2015-11-12 11:59:14 AM
Unflinching Will II (Grandmaster)2015-11-12 12:17:29 PM
Rune of Thought II (Grandmaster)2015-11-12 12:12:28 PM
Entrance IV (Grandmaster)2015-07-05 11:08:01 PM
Lockdown III (Grandmaster)2015-07-05 11:32:46 PM
Noxious Symphony II (Grandmaster)2015-08-20 01:06:55 PM
Ancient Shroud V (Grandmaster)2015-07-05 11:00:20 PM
Atrophy V (Grandmaster)2016-03-12 10:55:39 AM
Warden of the Forest (Grandmaster)2015-11-12 12:07:51 PM
Viscerate V (Grandmaster)2015-08-20 01:32:38 PM
Pummel III (Grandmaster)2015-09-15 06:45:11 PM
Double Blast II (Grandmaster)2015-10-24 12:20:41 PM
Murderous Rake II (Grandmaster)2015-10-24 12:40:35 PM
Whirling Blades II (Grandmaster)2015-08-20 12:53:14 PM
Crippling Arrow II (Grandmaster)2015-08-20 01:03:40 PM
Plague VI (Grandmaster)2016-03-12 10:47:03 AM
Decimate (Grandmaster)2016-03-12 11:12:58 AM
Medusa Gaze III (Grandmaster)2015-11-12 12:13:45 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).