Breeze III (Grandmaster)
Increases in-combat power replenishment of the coercer's group. This ability does stack with the bard's concentration group power replenishment song.
"I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
FABLED
Target
Group (AE)
Power
132
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
47
Coercer
Effects:
• Increases Combat Power Regen of group members (AE) by 32.8.
Dark Infestation (Grandmaster)
Does poison damage over time to the target, and also has a chance to summon up to three dark broodlings to attack the target every time the target receives noxious damage. Be warned, dark broodlings are extremely unstable entities and will attack everything nearby while they're present.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
242
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
24 seconds
Resistability
35.4% Easier
Level
52
Warlock
Effects:
• Inflicts 189 - 231 poison damage on target instantly and every 4 seconds.
• When damaged with a spell this spell has a 35% chance to cast Dark Broodlings on target. Lasts for 6.0 seconds.
• Summons 3 limited pets to aid the caster
• Grants a total of 1 trigger of the spell.
• Will trigger off of disease or poison abilities.
Ignore Pain IV (Grandmaster)
Heals a percentage of the bruiser's health.
FABLED
Target
Caster
Power
72
Casting
1 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
9.6 seconds
Level
34
Bruiser
Effects:
• Heals caster for 34.4 - 42.0% of caster's max health.
• This effect cannot be critically applied.
• When any damage is received this spell will cast Thickened Calluses on target.
• Heals target for 63 - 77.
• Grants a total of 4 triggers of the spell.
• The healing of this spell cannot be modified except by direct means
Aria of Magic (Grandmaster)
Grants the troubador's group a chance to strike for additional mental damage before every hostile spell they cast on a target.
FABLED
Target
Group (AE)
Power
48
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
600 seconds
Level
22
Troubador
Effects:
• On a hostile spell hit this spell has a 30% chance to cast Dissonant Note on target of spell.
• Inflicts 57 - 96 mental damage on target.
• Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.
Lucky Gambit III (Grandmaster)
An attack that strikes all enemies surrounding the swashbuckler.
FABLED
Target
Caster
Power
60
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
28
Swashbuckler
Effects:
• Inflicts 166 - 277 melee damage on targets in Area of Effect
Gut Kick III (Grandmaster)
An extra high damage single enemy attack.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
31
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
33
Guardian
Effects:
• Interrupts target
• Inflicts 99 - 166 crushing damage on target
Mortality Mark II (Grandmaster)
Drains wisdom and causes the target to take more damage from all sources, while also increasing the stamina and spell resistance of the necromancer.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
74
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
39
Necromancer
Effects:
• Increases all damage done to target by 1.68%.
• Decreases Combat Mitigation of target by 0.4.
• Decreases WIS of target by 33.6.
• Increases WIS and STA of caster by 50.7.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 164.
Snap of the Wrist V (Grandmaster)
Two precise quick attacks. If one of these attacks misses, the successive one will miss automatically.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
92
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
68
Swashbuckler
Effects:
• Inflicts 319 - 532 melee damage on target
• Inflicts 319 - 532 melee damage on target
Garsin's Funeral March II (Grandmaster)
Causes the target to flee.
FABLED
Target
Enemy
Range
Up to 20.0 meters
Power
84
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
40
Dirge
Effects:
• Decreases Combat Mitigation of target by 2.1.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 59.
Master of the Hunt II (Grandmaster)
A group augmentation that increases the elemental resistance and stamina of the fury's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
30
Fury
Effects:
• Increases STA of group members (AE) by 14.5.
• Increases Mitigation of group members (AE) vs elemental damage by 630.
Distortion III (Grandmaster)
Deals instant poison damage to an enemy and returns a portion of this damage as power replenishment to the warlock.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
238
Casting
3 seconds
Recovery
0.5 seconds
Recast
12 seconds
Resistability
35.4% Easier
Level
51
Warlock
Effects:
• Inflicts 1,022 - 1,898 poison damage on target.
• Increases power of caster by 102.
Hateful Slam (Grandmaster)
An attack that knocks the enemy down, stuns them for a short duration, and increases their hate over time towards the Shadowknight.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
13
Shadowknight
Effects:
• Applies Knockdown. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 25 - 42 disease damage on target
• Increases Threat to target by 933 instantly and by 386 every 3 seconds thereafter
Ancient Terror (Grandmaster)
Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
111
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
39
Defiler
Effects:
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 58.
Runic Armor III (Grandmaster)
A group augmentation that increases physical mitigation to the mystic's non-fighter allies, health to the mystic's fighter allies (when the mystic is level 94 or above), and a replenishing ward against physical damage to the entire group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
33
Mystic
Effects:
• Wards group members (AE) against 56 points of physical damage
• Increases Mitigation of group members (AE) vs physical damage by 319.
• If not fighter
Premonition III (Grandmaster)
An augmentation that increases the health and power of the mystic's ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
30
Mystic
Effects:
• Increases STA of target by 29.1.
• Increases Max Power of target by 340.2.
Grasping Bones II (Grandmaster)
Briefly stuns the necromancer's target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
87
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
4.4 seconds
Resistability
8.8% Easier
Level
30
Necromancer
Effects:
• Stuns target
• Epic targets gain an immunity to Stun effects of 13.1 seconds and duration is reduced to 1.5 seconds.
• Resistibility increases against targets higher than level 49.
Manatap (Grandmaster)
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
65
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
34
Illusionist
Effects:
• Decreases power of target encounter by 37 instantly and every 4 seconds.
• Increases power of group members (AE) by 25 instantly and every 4 seconds.
Retaliate III (Grandmaster)
A high damage attack that staggers the target, preventing them from making normal combat attacks for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
138
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
7 seconds
Resistability
24.0% Easier
Level
68
Guardian
Effects:
• Inflicts 545 - 908 melee damage on target
• Dazes target
• Epic targets gain an immunity to Daze effects of 21.0 seconds and duration is reduced to 2.3 seconds.
• Resistibility increases against targets higher than level 87.
Misfortune's Kiss IV (Grandmaster)
A stealth attack that deals great damage and reduces the target's wisdom.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
33
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
24.0% Easier
Level
35
Dirge
Effects:
• Inflicts 355 - 591 melee damage on target
• Decreases WIS of target by 26.9.
• You must be sneaking to use this ability.
Hyran's Seething Sonata (Grandmaster)
A song played for an ally that increases their aggression skill and the amount of hate they generate in combat.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
68
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
32
Dirge
Effects:
• Increases Hate Gain of target by 26.1.
• Increases Aggression of target by 16.1.
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Item Discoveries |
Asheley was first to discover 98 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).