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Daring Focus
LEGENDARY
55 Stamina
55 Primary Attributes
2.9 Crit Chance
5.2 Potency
6.4 Max Health
0.8 Crit Bonus
Slots
Charm
Level
90
All Scouts
Adornment Slots:
White
NO-TRADE NO-VALUE
INDESTRUCTIBLE
Daring Talisman
LEGENDARY
55 Stamina
55 Primary Attributes
12 DPS
2.9 Crit Chance
5.2 Potency
0.8 Crit Bonus
Slots
Charm
Level
90
All Scouts
Adornment Slots:
White
NO-TRADE NO-VALUE
INDESTRUCTIBLE
Adventurer's Ammo Pouch
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
TREASURED
Slots
14
NO-VALUE NO-TRADE
Savage's Daring Tunic
LEGENDARY
55 Stamina
55 Primary Attributes
20 Combat Skills
2.9 Crit Chance
5.2 Potency
0.8 Crit Bonus
7.4 Multi Attack
Chain Armor (Chest)
Mitigation
420
Level
90
Beastlord
Adornment Slots:
White
NO-TRADE NO-VALUE
INDESTRUCTIBLE
Daring Cloak
LEGENDARY
55 Stamina
55 Primary Attributes
2.9 Crit Chance
5.2 Potency
0.8 Crit Bonus
6.7 Haste
Slots
Cloak
Level
90
All Scouts
Adornment Slots:
White
NO-TRADE NO-VALUE
INDESTRUCTIBLE
flask of water
A flask of water from the nearest river.
Slots
Drink
Level
10
Satiation
Average
Duration
30 minutes
Effects:
Increases Power Regen of target by 6.0.
NO-VALUE
Daring Earring
LEGENDARY
55 Stamina
55 Primary Attributes
1,035 Resistances
2.9 Crit Chance
5.2 Potency
0.8 Crit Bonus
157 Ability Mod
Slots
Ear
Level
90
All Scouts
Adornment Slots:
White
NO-TRADE NO-VALUE
INDESTRUCTIBLE
Daring Earring
LEGENDARY
55 Stamina
55 Primary Attributes
1,035 Resistances
1.3 AE Auto
2.9 Crit Chance
5.2 Potency
0.8 Crit Bonus
Slots
Ear
Level
90
All Scouts
Adornment Slots:
White
NO-TRADE NO-VALUE
INDESTRUCTIBLE
Savage's Daring Boots
LEGENDARY
55 Primary Attributes
55 Stamina
20 Combat Skills
0.8 Crit Bonus
2.5 Casting Speed
2.9 Crit Chance
5.2 Potency
Chain Armor (Feet)
Mitigation
392
Level
90
Beastlord
Adornment Slots:
White
NO-TRADE NO-VALUE
INDESTRUCTIBLE
ration
A set of dry bread, enough to satisfy hunger but not taste.
Slots
Food
Level
10
Satiation
Average
Duration
30 minutes
Effects:
Increases Health Regen of target by 4.0. This effect suspends during combat