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Handkerchief of the Ambushing Spirit
LEGENDARY
3 Stamina
3 Primary Attributes
Infused Stats:
Slots
Charm
Level
1
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Symbol of Wisdom
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Infused Stats:
Slots
Charm
Level
20
All Priests
Adornment Slots:
White
NO-TRADE
metallic reptile hide quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
MASTERCRAFTED
Infused Stats:
Slots
30
Dark Windcaller's Tunic
TREASURED
2 Stamina
2 Primary Attributes
Infused Stats:
Leather Armor (Chest)
Mitigation
4
Level
1
Channeler, Fury, Warden
Adornment Slots:
White
NO-TRADE
Novice Medium's Worn Cloak
TREASURED
2 Stamina
2 Primary Attributes
Infused Stats:
Slots
Cloak
Level
1
Adornment Slots:
White
ATTUNEABLE
flask of murky water
A flask of murky water, probably used before.
Infused Stats:
Slots
Drink
Level
10
Satiation
Average
Duration
15 minutes
Effects:
Increases Power Regen of target by 5.7. This effect suspends during combat
NO-VALUE
Bonespire Dust Earring
TREASURED
4 Stamina
4 Primary Attributes
1 Combat Skills
Infused Stats:
Slots
Ear
Level
10
Adornment Slots:
White
ATTUNEABLE
Bonespire Dust Earring
TREASURED
4 Stamina
4 Primary Attributes
1 Combat Skills
Infused Stats:
Slots
Ear
Level
10
Adornment Slots:
White
ATTUNEABLE
Brawler's Foot Wraps
TREASURED
3 Stamina
3 Primary Attributes
Infused Stats:
Leather Armor (Feet)
Mitigation
3
Level
1
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
dried bread
A set of dry bread, enough to satisfy hunger but not taste.
Infused Stats:
Slots
Food
Level
10
Satiation
Average
Duration
30 minutes
Effects:
Increases Health Regen of target by 4.0. This effect suspends during combat