Increases Melee Multiplier of target by 1.97. Increases All Attributes of target by 7.7%. Increases Max Health of target by 73.1%. Increases Power Regen of target by 713.8. Increases Potency of target by 1,485.9.
Increases Melee Multiplier of target by 1.97. Increases Ability Doublecast of target by 3.9. Increases All Attributes of target by 7.7%. Increases Crit Bonus of target by 346.1. Increases Health Regen of target by 713.8.
This will grow in power as you complete Solo Reign of Shadows Weekly Missions.
LEGENDARY
Adds the following to an item:
754 Stamina
1,133 Primary Attributes
8.2 Ability Doublecast
710 Potency
29.8 Max Health
56.5 Crit Bonus
10.1 Fervor
13 Overcap Fervor
217,766 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
120
Spirit Stone Stats:
+1,188 agi +789 sta
+8.8% Ability Doublecast +735% Potency +60.5% Crit Bonus +30.8% Max Health +10.7% Fervor +13.2% Fervor Overcap +240,429 Ability Modifier
Progress to Next Level:
6
20%
NO-VALUE NO-TRADE
Unseen Ascetic Dagger
LEGENDARY
3,090 Primary Attributes
5,930 Stamina
123,035 Power
195,781 Health
22.3 Casting Speed
442.2 Crit Chance
15452 Potency
295 Resolve
1,107 Overcap Crit Bonus
158,715 Ability Mod
Infused Stats:
Dagger
One-Handed Piercing
Damage
2715 - 4,072
(1696.76 Rating)
Delay
4.0 seconds
Level
122
All Fighters, All Mages, All Scouts, Channeler, Defiler, Mystic
Adornment Slots:
White, Red, Red, Blue, Cyan
HEIRLOOM
Acrylia Adornment of Increased Criticals
Adds the following to an item:
61.7 Crit Bonus
14 Overcap Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
120
NO-VALUE NO-TRADE
Abysmal Sea Rune: Anguish
LEGENDARY
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Anguish
When Equipped:
• On a hostile ability cast this spell has a 25% chance to cast Anguish on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases all damage done to target encounter by 0.9%.
• Inflicts 1,316 mental damage on target encounter instantly and every second.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Elemental Rending
LEGENDARY
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Elemental Rending
When Equipped:
• On a hostile ability cast this spell has a 25% chance to cast Elemental Rending on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases elemental damage done to target by 3%.
• Inflicts 3,895 cold damage on target.
• Inflicts 3,895 heat damage on target.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Mystery
LEGENDARY, Mystery
PRESTIGE
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary, Wrist, Ranged, Waist, Cloak
Level
120
Effects:
Mystery
When Equipped:
• Increases Fervor of caster by 100.0.
• Increases Fervor Overcap of caster by 60.0.
NO-VALUE NO-TRADE
Acrylia One Handed Rune of Zeal
Adds the following to an item:
35.8 Crit Bonus
219.7 Potency
22.9 Weapon Damage
Type:
Cyan Adornment
Slots:
Primary, Secondary
Level
120
NO-VALUE NO-TRADE
Unseen Restrained Baton
LEGENDARY
3,090 Primary Attributes
5,930 Stamina
123,035 Power
195,781 Health
146.2 DPS
26.2 AE Auto
442.2 Crit Chance
15452 Potency
295 Resolve
1,107 Overcap Crit Bonus
Infused Stats:
Spell Autoattack Weapon (Focus)
Ranged
Damage
6787 - 10,181
(2120.95 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
122
All Mages, All Priests
Adornment Slots:
White, Red, Red, Blue, Cyan
HEIRLOOM
Acrylia Adornment of Increased Criticals
Adds the following to an item:
61.7 Crit Bonus
14 Overcap Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
120
NO-VALUE NO-TRADE
Abysmal Sea Rune: Devastation Strike
FABLED
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Devastation Strike
When Equipped:
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
• On a hostile ability cast this spell has a 20% chance to cast Devastation Strike on target of spell. This effect normalizes based off of a three second triggering event.
• Inflicts 6,233 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Noxious Rending
LEGENDARY
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Noxious Rending
When Equipped:
• On a hostile ability cast this spell has a 25% chance to cast Noxious Rending on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases noxious damage done to target by 3%.
• Inflicts 1,091 disease damage on target encounter instantly and every second.
• Inflicts an additional 64 disease damage on target encounter every tick.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Insight
LEGENDARY, Insight
PRESTIGE
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Insight
Applies Insight when Equipped.
• Increases Ability Doublecast of caster by 14.6.
• Increases Fervor of caster by 48.0.
• Increases Potency of caster by 2,476.6.
• Increases Fervor Overcap of caster by 56.2.
• On a hostile ability cast this spell has a 15% chance to cast Insightful Destruction on target of spell. Lasts for 9.0 seconds.
• Inflicts 20,058 crushing damage on target.
• Decreases Combat Mitigation of target by 1,426.6.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 16.0 seconds.
NO-VALUE NO-TRADE LORE
Acrylia Secondary Rune of Zeal
Adds the following to an item:
35.8 Crit Bonus
439.4 Potency
22.9 Weapon Damage
Type:
Cyan Adornment
Slots:
Ranged
Level
120
NO-VALUE NO-TRADE
Libant's Ring of Insight
FABLED
2,677 Primary Attributes
5,080 Stamina
108,452 Power
172,577 Health
190,835 Resistances
343 Combat Skills
975.6 Crit Bonus
305 Resolve
15010.5 Potency
19.6 Haste
96 Weapon Damage
Infused Stats:
Slots
Finger
Level
123
Adornment Slots:
White, Red, Green
LORE-EQUIP NO-TRADE
Acrylia Adornment of Increased Criticals
Adds the following to an item:
61.7 Crit Bonus
14 Overcap Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
120
NO-VALUE NO-TRADE
Abysmal Sea Rune: Championship [IX]
LEGENDARY, Championship
Adds the following to an item:
3.7 Ability Doublecast
832.9 Potency
343.2 Max Health
649,440 Ability Mod
Type:
Red Adornment
Slots:
Primary, Secondary, Finger, Ranged, Waist, Cloak
Level
120
NO-VALUE NO-TRADE LORE
Star Shard
This will grow in power as you complete Heroic Reign of Shadows Weekly Missions.
LEGENDARY
Adds the following to an item:
875 Stamina
1,319 Primary Attributes
10 Ability Doublecast
790 Potency
33 Max Health
68.5 Crit Bonus
12.5 Fervor
15 Overcap Fervor
298,935 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
120
Spirit Stone Stats:
+1,371 agi +907 sta
+10.4% Ability Doublecast +810% Potency +71.5% Crit Bonus +33.8% Max Health +12.9% Fervor +15.4% Fervor Overcap +323,575 Ability Modifier
• On a hostile ability cast this spell has a 25% chance to cast Elemental Rending on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases elemental damage done to target by 3%.
• Inflicts 3,895 cold damage on target.
• Inflicts 3,895 heat damage on target.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Anguish
LEGENDARY
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Anguish
When Equipped:
• On a hostile ability cast this spell has a 25% chance to cast Anguish on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases all damage done to target encounter by 0.9%.
• Inflicts 1,316 mental damage on target encounter instantly and every second.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.