EQ2U has successfully been updated to PHP 8. Please let us know if you find any problems by submitting a report through the Contact Us feature!
Charm of Perpetual Mortality
TREASURED
10 Stamina
10 Primary Attributes
4 Combat Skills
Infused Stats:
Slots
Charm
Level
30
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Healing Words of Spirit
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
0.2 Potency
7 Ability Mod
Infused Stats:
Slots
Charm
Level
40
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Small Ammo Pouch
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
3
NO-VALUE NO-TRADE
Glorified Tunic of Momentum
MASTERCRAFTED FABLED
11 Stamina
11 Primary Attributes
5 Combat Skills
Infused Stats:
Leather Armor (Chest)
Mitigation
131
Level
30
Channeler, Fury, Warden
Effects:
Divine Purpose
When Equipped:
• Increases the caster's heals and wards by 5%.
Adornment Slots:
White
ATTUNEABLE
Halfling Medium's Veil
TREASURED
11 Stamina
11 Primary Attributes
5 Combat Skills
Infused Stats:
Slots
Cloak
Level
30
Adornment Slots:
White
ATTUNEABLE
Strong Evervictorious Rum
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
95
Satiation
High
Duration
5 hours
Effects:
Increases STA and WIS of target by 75.0. Increases Power Regen of target by 151.6. Increases outgoing heal and ward amount by 2%.
Stud of Vindication
LEGENDARY
12 Stamina
12 Primary Attributes
45 Resistances
4 Combat Skills
Infused Stats:
Slots
Ear
Level
30
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Portal Jumper's Earlet
FABLED
11 Stamina
11 Primary Attributes
45 Resistances
5 Combat Skills
Infused Stats:
Slots
Ear
Level
30
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Conserver's Leather Boots of Wisdom
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Infused Stats:
Leather Armor (Feet)
Mitigation
68
Level
20
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Giant Panther Stew
HANDCRAFTED
Infused Stats:
Slots
Food
Level
95
Satiation
High
Duration
5 hours
Effects:
Increases STA and WIS of target by 75.0. Increases Health Regen of target by 236.9. Increases outgoing heal and ward amount by 2%.
Pure Preserver's Bands
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Infused Stats:
Leather Armor (Forearms)
Mitigation
68
Level
20
All Fighters, All Priests, All Scouts
Adornment Slots:
White
NO-TRADE
Grower's Gloves
TREASURED
8 Stamina
8 Primary Attributes
3 Combat Skills
Infused Stats:
Leather Armor (Hands)
Mitigation
68
Level
20
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise
ATTUNEABLE
Pinjula's Cap of Alchemy
LEGENDARY
8 Stamina
8 Primary Attributes
3 Combat Skills
Infused Stats:
Leather Armor (Head)
Mitigation
69
Level
20
All Fighters, All Priests, All Scouts
Effects:
Insightful Awareness
When Equipped:
• When any damage is received this spell has a 5% chance to cast Flash of Insight on caster.
• Increases power of target by 21 - 39.
• Cannot be modified except by direct means
Adornment Slots:
White
LORE ATTUNEABLE
Tainted Signet of Immortality
LEGENDARY
11 Stamina
11 Primary Attributes
45 Resistances
4 Combat Skills
Infused Stats:
Slots
Finger
Level
30
Adornment Slots:
White, Green
LORE-EQUIP ATTUNEABLE
agate bracelet
TREASURED
6 Stamina
6 Primary Attributes
10 Resistances
2 Combat Skills
Infused Stats:
Slots
Wrist
Level
10
Adornment Slots:
White
ATTUNEABLE
Grower's Leggings
LEGENDARY
9 Stamina
9 Primary Attributes
3 Combat Skills
Infused Stats:
Leather Armor (Legs)
Mitigation
73
Level
20
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
The Hand of Malice
FABLED
8 Stamina
8 Primary Attributes
3 Combat Skills
Infused Stats:
Slots
Neck
Level
20
Effects:
Hand of Malice
Applies Hand of Malice when Activated. Lasts for 10 minutes.
• Charms target
• If under level 35
• This is not an undead creature.
• This creature is too powerful to heed the call of malice.
• Certain enemies cannot be charmed
• The casting time of Hand of Malice is 3.0 seconds and the reuse time of the spell is 1 hour
• Requires 3649 Health to cast.
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Infernal Dagger of Nightfall
TREASURED
10 Stamina
10 Primary Attributes
4 Combat Skills
Infused Stats:
Staff
One-Handed Crushing
Damage
14 - 78
(23.04 Rating)
Delay
4.0 seconds
Level
30
All Fighters, All Mages, All Priests, Beastlord
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Toxic Bow of the Neurotic
MASTERCRAFTED FABLED
11 Stamina
11 Primary Attributes
5 Combat Skills
Infused Stats:
Bow
Ranged
Damage
47 - 267
(34.86 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
30
All Scouts, Channeler
Effects:
Vital Exposure III
When Equipped:
• On a critical combat hit this spell may cast Vital Exposure III on target of attack. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 33 - 36 disease damage on target instantly and every 2 seconds.
• Inflicts an additional 3 - 3 disease damage on target every tick.
• Decreases the target's physical mitigation over time.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell may cast Vital Exposure III on target of spell. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 33 - 36 disease damage on target instantly and every 2 seconds.
• Inflicts an additional 3 - 3 disease damage on target every tick.
• Decreases the target's physical mitigation over time.