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Applies Warrior's Way when Activated. Lasts for 15.0 seconds.
• Increases Fervor of caster by 8.0.
• Cannot be modified except by direct means
• The casting time of Warrior's Way is 5.0 seconds and the reuse time of the spell is 8 minutes
Adornment Slots:
White, Orange
ATTUNEABLE INFUSABLE
Ember Charm of Dexterity
HANDCRAFTED
606 Primary Attributes
900 Stamina
4,176 Power
13,932 Health
190.9 Crit Bonus
15 Resolve
17.9 Casting Speed
102.9 Crit Chance
1592.3 Potency
56.3 Haste
14.1 Block Chance
Infused Stats:
Slots
Charm
Level
100
Effects:
Perfect Warrior
Applies Perfect Warrior when Activated. Lasts for 15.0 seconds.
• Increases Fervor of caster by 8.7.
• Dazes caster
• Cannot be modified except by direct means
• The casting time of Perfect Warrior is 5.0 seconds and the reuse time of the spell is 8 minutes
Adornment Slots:
White, Orange
ATTUNEABLE INFUSABLE
Dimensional Quiver
Infused Stats:
Slots
32
HEIRLOOM
Bloody Tooth Shaman's Coat
MASTERCRAFTED LEGENDARY
645 Primary Attributes
2,167 Stamina
2,880 Power
14,400 Health
53.6 Crit Bonus
9 Resolve
29.7 AE Auto
142.4 Potency
19 Max Health
113.6 Multi Attack
Infused Stats:
Chain Armor (Chest)
Mitigation
731
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
INFUSABLE REFINED
Plumewit Cloak of Celerity
HANDCRAFTED
606 Primary Attributes
900 Stamina
4,176 Power
13,932 Health
141 Combat Skills
190.9 Crit Bonus
15 Resolve
9.1 AE Auto
102.9 Crit Chance
1592.3 Potency
32.6 Flurry
Infused Stats:
Slots
Cloak
Level
100
Adornment Slots:
White, Orange
ATTUNEABLE INFUSABLE
Gooey Goblin Smoothie
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases AGI of target by 259.6. Increases STA of target by 334.4. Increases Weapon Damage of target by 10.0. Increases Max Health of target by 10.0%. Increases Power Regen of target by 363.6.
Twark Soothsayer's Earring Thing
HANDCRAFTED
409 Primary Attributes
751 Stamina
2,235 Power
3,726 Health
34,703 Resistances
86 Combat Skills
66 Crit Bonus
5 Resolve
455 Potency
14 Flurry
35.9 Haste
39.6 Multi Attack
15.8 Reuse Speed
Infused Stats:
Slots
Ear
Level
100
Adornment Slots:
White
ATTUNEABLE INFUSABLE
Twark Soothsayer's Earring Thing
HANDCRAFTED
409 Primary Attributes
751 Stamina
2,235 Power
3,726 Health
34,703 Resistances
86 Combat Skills
66 Crit Bonus
5 Resolve
455 Potency
14 Flurry
35.9 Haste
39.6 Multi Attack
15.8 Reuse Speed
Infused Stats:
Slots
Ear
Level
100
Adornment Slots:
White
ATTUNEABLE INFUSABLE
Sathir's Shadow Chain Boots
LEGENDARY
509 Primary Attributes
1,592 Stamina
1,968 Power
9,840 Health
110.8 Crit Bonus
5 Resolve
122.4 Potency
10.3 Mitigation Increase
14.4 Max Health
3,332 Ability Mod
Infused Stats:
Chain Armor (Feet)
Mitigation
676
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
ATTUNEABLE INFUSABLE
Tempeh Trout Steak
HANDCRAFTED
Infused Stats:
Slots
Food
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases AGI of target by 259.6. Increases STA of target by 334.4. Increases Crit Bonus of target by 10.0. Increases Crit Chance of target by 114.4. Increases Health Regen of target by 363.6.
Bound Oath of Truth Forearms
LEGENDARY
509 Primary Attributes
1,592 Stamina
1,968 Power
9,840 Health
110.8 Crit Bonus
5 Resolve
116.2 DPS
10.7 AE Auto
122.4 Potency
14.4 Max Health
Infused Stats:
Chain Armor (Forearms)
Mitigation
676
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
ATTUNEABLE INFUSABLE
Greenmist Embraced Chain Gauntlets
LEGENDARY
509 Primary Attributes
1,592 Stamina
1,968 Power
9,840 Health
110.8 Crit Bonus
5 Resolve
122.4 Potency
10.3 Mitigation Increase
83.3 Haste
14.4 Max Health
Infused Stats:
Chain Armor (Hands)
Mitigation
676
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
ATTUNEABLE INFUSABLE
Tree Morass Chain Armor
LEGENDARY
509 Primary Attributes
1,592 Stamina
1,968 Power
9,840 Health
110.8 Crit Bonus
5 Resolve
43.6 Casting Speed
122.4 Potency
166.6 Haste
6.8 Weapon Damage
Infused Stats:
Chain Armor (Head)
Mitigation
676
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
ATTUNEABLE INFUSABLE
Twark Soothsayer's Battle Band
HANDCRAFTED
409 Primary Attributes
751 Stamina
2,235 Power
17,733 Health
34,703 Resistances
86 Combat Skills
66 Crit Bonus
5 Resolve
103.6 Potency
7 Flurry
35.9 Haste
39.6 Multi Attack
15.8 Reuse Speed
15.3 Weapon Damage
5,913 Ability Mod
Infused Stats:
Slots
Finger
Level
100
Adornment Slots:
White, Green
ATTUNEABLE INFUSABLE
Twark Pitfighter's Scuffed Cuffs
HANDCRAFTED
409 Primary Attributes
751 Stamina
2,235 Power
21,235 Health
34,703 Resistances
86 Combat Skills
36 Crit Bonus
5 Resolve
0.2 Ability Doublecast
103.6 Potency
7.9 Mitigation Increase
8.8 Flurry
35.9 Haste
13.8 Max Health
7,392 Ability Mod
Infused Stats:
Slots
Wrist
Level
100
Adornment Slots:
White
ATTUNEABLE INFUSABLE
Bloody Tooth Chainmail Leggings
MASTERCRAFTED LEGENDARY
645 Primary Attributes
2,167 Stamina
2,880 Power
14,400 Health
53.6 Crit Bonus
9 Resolve
29.7 Casting Speed
142.4 Potency
13.9 Mitigation Increase
19 Max Health
Infused Stats:
Chain Armor (Legs)
Mitigation
731
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
INFUSABLE REFINED
Twark Pitfighter's Fighting Collar
HANDCRAFTED
409 Primary Attributes
751 Stamina
2,235 Power
17,733 Health
36 Crit Bonus
5 Resolve
27.4 DPS
5 AE Auto
51.5 Crit Chance
103.6 Potency
14.9 Mitigation Increase
7 Flurry
5,913 Ability Mod
Infused Stats:
Slots
Neck
Level
100
Adornment Slots:
White, Green
ATTUNEABLE INFUSABLE
Penumbrous Blade
LEGENDARY
510 Primary Attributes
1,145 Stamina
29.3 Crit Bonus
4 Resolve
3.9 AE Auto
178 Crit Chance
34.7 Potency
60.8 Haste
3,825 Ability Mod
Infused Stats:
Deity:
+3 sta
0.8% Potency
0.9% Crit Bonus
+22.7 Abil Mod
Sword
One-Handed Slashing
Damage
138 - 779
(229.23 Rating)
Delay
4.0 seconds
Level
100
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Effects:
Blackanvil Strike
When Equipped:
• On any combat or spell hit this spell may cast Blackanvil Strike on target of attack. Triggers about 4.0 times per minute.
• Inflicts 9,650 divine damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Cyan
ATTUNEABLE INFUSED
Aphotic Etched Bow
LEGENDARY
476 Primary Attributes
1,089 Stamina
27.8 Crit Bonus
1 Resolve
15 Casting Speed
167.6 Crit Chance
32 Potency
28.4 Haste
2,285 Ability Mod
Infused Stats:
Bow
Ranged
Damage
410 - 2,326
(304.01 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
100
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Neural Lash
When Equipped:
• On any combat or spell hit this spell may cast Neural Lash on target of attack. Triggers about 4.0 times per minute.
• Inflicts 4,649 divine damage on target encounter.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Cyan
NO-TRADE INFUSABLE
Twark Soothsayer's Battle Band
HANDCRAFTED
409 Primary Attributes
751 Stamina
2,235 Power
17,733 Health
34,703 Resistances
86 Combat Skills
66 Crit Bonus
5 Resolve
103.6 Potency
7 Flurry
35.9 Haste
39.6 Multi Attack
15.8 Reuse Speed
15.3 Weapon Damage
5,913 Ability Mod
Infused Stats:
Slots
Finger
Level
100
Adornment Slots:
White, Green
ATTUNEABLE INFUSABLE
Twark Pitfighter's Scuffed Cuffs
HANDCRAFTED
409 Primary Attributes
751 Stamina
2,235 Power
21,235 Health
34,703 Resistances
86 Combat Skills
36 Crit Bonus
5 Resolve
0.2 Ability Doublecast
103.6 Potency
7.9 Mitigation Increase
8.8 Flurry
35.9 Haste
13.8 Max Health
7,392 Ability Mod
Infused Stats:
Slots
Wrist
Level
100
Adornment Slots:
White
ATTUNEABLE INFUSABLE
Rust Resistant Dhalgar Dagger
LEGENDARY
481 Primary Attributes
1,100 Stamina
28.4 Crit Bonus
2 Resolve
3.7 AE Auto
171.1 Crit Chance
32 Potency
58 Haste
2,332 Ability Mod
Infused Stats:
Deity:
+4 sta
0.2% Potency
0.1% Crit Bonus
+29.7 Abil Mod
Dagger
One-Handed Piercing
Damage
130 - 736
(216.5 Rating)
Delay
4.0 seconds
Level
100
All Fighters, All Mages, All Scouts, Channeler, Defiler, Mystic
Effects:
Molten Detonation
When Equipped:
• On any combat or spell hit this spell may cast Molten Detonation on target of attack. Triggers about 4.0 times per minute.
• Inflicts 4,649 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
This character has 3,093,998 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 124,144 health per tick while out-of-combat.
This character has a Maximum Power pool of 189,582. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 7,967 power per tick while out-of-combat.
This character runs 87% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 216,830 whatsits.
This character resists Noxious damage in the amount of 217,080 whatsits.
This character resists Arcane damage in the amount of 216,780 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 1099.1% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 120,532, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 20.4 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
92.715 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.4375 seconds, a 25% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
469 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 100% chance to strike up to four additional targets (not their current target) they are facing with their weapon.
The 1-4 attacks generated from AE Autoattack can trigger (proc) items, effects, and spells.
Hard Cap: 100%
An unused 26.2 points of AE Autoattack should be reforged into something else.
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
200%+ MA = 1.25 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 99.2% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.