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Arachmech Core
FABLED
395 Primary Attributes
744 Stamina
30 Crit Bonus
4 Resolve
28.1 DPS
44.3 Crit Chance
34.6 Potency
15.6 Reuse Speed
811 Ability Mod
Infused Stats:
Deity:
+75 sta
3.0% Potency
2.0% Crit Bonus
+134.8 Abil Mod
Slots
Charm
Level
100
Effects:
Magical Shielding
Applies Magical Shielding when Activated. Lasts for 10.0 seconds.
• Uses the caster's power to restore health to the target group member. Heals 65% of all incoming damage. 6% of the amount healed is subtracted from the caster's power. Terminates if the caster doesn't have the power to absorb the attack.
• This item may not be used in a PvP zone.
• Cannot be modified except by direct means
• The reuse time of Magical Shielding is 30.0 seconds
Adornment Slots:
White
HEIRLOOM ATTUNEABLE INFUSED
Eye of Xoth
LEGENDARY
380 Primary Attributes
730 Stamina
30 Crit Bonus
3 Resolve
13.8 DPS
42.2 Crit Chance
33 Potency
36 Haste
1,591 Ability Mod
Infused Stats:
Deity:
+4 sta
0.9% Potency
0.4% Crit Bonus
+35.8 Abil Mod
Slots
Charm
Level
100
Effects:
Shelter
Applies Shelter when Activated. Lasts for 12.0 seconds.
• Summons a sigil on the ground that makes any group member immune to stun, stifle, fear and daze. All group members receive a ward for 70,000 instantly and every second inside of the sigil.
• Increases the wearer's Potency between 58 and 158 based on the potency of the wearer's group and raid members, including mercenaries.
• Increases the wearer's chance to trigger a legendary, fabled, or mythical crit based on the crit chance of the wearer's group and raid members, including mercenaries.
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE INFUSED
Tarnished Hoop of Polyph
FABLED
395 Primary Attributes
744 Stamina
30,687 Resistances
78 Combat Skills
20.2 Crit Bonus
4 Resolve
28.1 DPS
24.5 Potency
15.6 Reuse Speed
811 Ability Mod
Infused Stats:
Deity:
+7 sta
0.4% Potency
0.7% Crit Bonus
+23.8 Abil Mod
Slots
Ear
Level
100
All Priests
Effects:
Pirate's Aim
When Equipped:
• On a healing spell cast this spell may cast Pirate's Aim on target of spell cast. Lasts for 20.0 seconds. Triggers about 5.0 times per minute.
• Heals target for 266,175.
• Increases Potency of target by 31.0.
• Increases Potency of caster by 72.0.
• Once healed by this effect, the wearer cannot trigger it again on the same target for 20 seconds
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM ATTUNEABLE INFUSED
Ever Rending Stud
LEGENDARY
380 Primary Attributes
730 Stamina
29,521 Resistances
75 Combat Skills
20.2 Crit Bonus
3 Resolve
27.6 DPS
21.6 Potency
15 Reuse Speed
795 Ability Mod
Infused Stats:
Deity:
+7 sta
0.3% Potency
0.5% Crit Bonus
+26.8 Abil Mod
Slots
Ear
Level
100
All Priests
Effects:
Veeshan's Restoration
When Equipped:
• On a healing spell cast this spell may cast Veeshan's Restoration on the group. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Reduces physical damage done to group members (AE) by 10%. This spell will absorb a total of 10 attacks.
• Instantly restores 4.65% of incoming damage to the group
• On any combat or spell hit this spell may cast Countermoves on the raid. Lasts for 5.0 seconds. Triggers about 0.6 times per minute.
• Increases Potency of raid and group members (AE) by 16.0.
• Cannot be modified except by direct means
• When any damage is received this spell will cast Countermoves on the raid. Lasts for 5.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Potency of raid and group members (AE) by 16.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
Adornment Slots:
White
HEIRLOOM ATTUNEABLE INFUSED
Buckler of Transmutation
FABLED
525 Primary Attributes
1,167 Stamina
29.6 Crit Bonus
5 Resolve
19.2 Casting Speed
181.5 Crit Chance
35.7 Potency
30.7 Haste
3,901 Ability Mod
Infused Stats:
Deity:
+53 sta
0.5% Potency
3.0% Crit Bonus
+153.3 Abil Mod
Buckler (Shield)
Slots
Secondary
Protection
1,515
Level
100
All Priests, All Scouts
Effects:
Noxious Rending
When Equipped:
• On any combat or spell hit this spell may cast Noxious Rending IV on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases all damage done to target by 0.8%.
• Inflicts 820 disease damage on target instantly and every second.