November 14, 2024 -- EQ2U is ready to be updated for the Scars of Destruction expansion. This year, I am asking you to help me add Quests to EQ2U. See the Quest Journal pages for more information!
• Caster will Riposte 1.0% of incoming frontal attacks. Attacks from other quadrants have the same chance of being Parried.
• Increases Riposte Damage of caster by 50.0.
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM ATTUNEABLE
Zealot's Steel Gauntlets
LEGENDARY
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
2.5 Casting Speed
3 Crit Chance
5 Potency
4.8 Mitigation Increase
Infused Stats:
Plate Armor (Hands)
Mitigation
507
Level
80
Paladin, Shadowknight
Effects:
Haste
When Equipped:
• Increases Haste of caster by 35.0.
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Void Knight's Darksteel Helm
LEGENDARY
55 Primary Attributes
55 Stamina
21 Combat Skills
1.1 Crit Bonus
3.1 Crit Chance
5.1 Potency
5 Mitigation Increase
3.2 Reuse Speed
Infused Stats:
Plate Armor (Head)
Mitigation
526
Level
80
Paladin, Shadowknight
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Skleross Bands of Glory
LEGENDARY
45 Primary Attributes
45 Stamina
356 Resistances
0.8 Crit Bonus
9.7 DPS
2.3 Crit Chance
3.6 Potency
5 Max Health
Infused Stats:
Slots
Wrist
Level
79
Effects:
Divine Restoration
When Equipped:
• On a combat hit this spell may cast Divine Restoration on caster. Triggers about 1.2 times per minute.
• Heals caster for 368.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
LORE NO-TRADE
Ca'iluer's Necklace of Ro
LEGENDARY
53 Stamina
53 Primary Attributes
20 Combat Skills
2.9 Crit Chance
4.9 Potency
6.4 Max Health
1.1 Crit Bonus
129 Ability Mod
Infused Stats:
Slots
Neck
Level
80
Effects:
Runic Barrier
When Equipped:
• When damaged with a melee weapon this spell has a 6% chance to cast Runic Barrier on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
'Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music.' - Kristian Wilson, Nintendo, Inc. 1989