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Dispatch III (Master)
A high damage melee attack from flanking or behind that severely cripples all of target's resistances for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
169
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
13 seconds
Level
84

Brigand
Effects:
  Inflicts 845 - 1,408 melee damage on target
  Decreases Combat Mitigation of target by 12.2.
  Decreases Mitigation of target vs all damage by 6,451.
  Must be flanking or behind

Ykeshan Hoops of Dominance
LEGENDARY
54 Primary Attributes
54 Stamina
395 Resistances
21 Combat Skills
1.1 Crit Bonus
12.4 DPS
2.5 Casting Speed
3 Crit Chance
5 Potency
Slots
Ear

Level
80

Adornment Slots:
White, Turquoise, Orange
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  

Bloodletter Chain Greaves
TREASURED
53 Primary Attributes
53 Stamina
20 Combat Skills
1.1 Crit Bonus
2.5 Casting Speed
2.9 Crit Chance
4.9 Potency
129 Ability Mod
Chain Armor (Legs)

Mitigation
370

Level
80

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM  ATTUNEABLE  

Remnant of Nightmare
These appear to be trinkets used by Miragul in order to access the many planes of power! They are most likely remnants from experimental rituals or ceremonies!
This item is Collectible.
This item can be sold to certain NPCs for 725 personal status. Selling it also earns guild status if your guild is below level 70.

Symbol of Wizard Mastery
A symbol of one of the many facets that reflects Miragul's mastery of sorcery, enchantment, necromancy, and wizardry, as well as the complex inner world that made him both a genius and a tyrant!
This item is Collectible.
This item can be sold to certain NPCs for 725 personal status. Selling it also earns guild status if your guild is below level 70.

Draconic Collar of the Sun
TREASURED
46 Primary Attributes
46 Stamina
360 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Cloth Armor (Shoulders)

Mitigation
168

Level
80

All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE  

waterlogged stone
A merchant might pay a few coin for this item.

Grandmaster's Staff of Clouds
TREASURED
46 Primary Attributes
46 Stamina
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Staff

One-Handed Crushing

Damage
97 - 292
(97.2 Rating)
Delay
4.0 seconds
Level
80

All Fighters, All Mages, Defiler, Fury, Inquisitor, Mystic, Templar, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Emperor's Amulet of Prophets
TREASURED
30 Primary Attributes
19 Ability Mod
Slots
Neck

Level
71

All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Green
ATTUNEABLE  

Opulent Armguards of Knowledge
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
2.9 Multi Attack
Chain Armor (Forearms)

Mitigation
274

Level
66

Assassin, Berserker, Brigand, Defiler, Dirge, Guardian, Inquisitor, Mystic, Paladin, Ranger, Shadowknight, Swashbuckler, Templar, Troubador
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Tormenting Conversion II (Master)
Causes the inquisitor's target to flee in terror. When the fear effect ends, the target is mesmerized for a short duration and their hate towards the inquisitor is reduced over-time.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
169
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
8 seconds
Resistability
21.0% Easier
Level
61

Inquisitor
Effects:
  Applies Traumatization on termination. Lasts for 10.0 seconds.
  Decreases Threat to target by 5,270 instantly and Decreases Threat by 5,257 every 2 seconds thereafter
  Mesmerizes target
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 30.0 seconds and duration is reduced to 3.3 seconds.
  Resistibility increases against targets higher than level 80.
  Makes target afraid
  30% chance to dispel when target takes damage
  Resistibility increases against targets higher than level 80.

Cunning Defense IV (Master)
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
60

Assassin
Effects:
  Increases AGI of caster by 75.2.
  Adds 2.5% to base avoidance.
  Decreases Slashing and Piercing of caster by 22.6.
  Increases Parry of caster by 43.2.
  Increases Defense of caster by 57.6.

Harbinger Shoulder Pads
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Chain Armor (Shoulders)

Mitigation
166

Level
40

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
LORE  ATTUNEABLE  

Necklace of the Pickpocket
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Slots
Neck

Level
40

All Scouts
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE  
Chanah
90 Assassin
Item Discoveries
Chanah was first to discover 14 items* on their server**.
Item Discovery Date
Dispatch III (Master)2010-02-18 07:49:03 PM
Ykeshan Hoops of Dominance2008-11-19 09:34:53 PM
Bloodletter Chain Greaves2008-11-25 08:06:26 PM
Remnant of Nightmare2008-11-18 09:38:11 PM
Symbol of Wizard Mastery2008-11-18 09:18:42 PM
Draconic Collar of the Sun2007-12-14 10:01:05 PM
waterlogged stone2008-01-02 08:38:59 PM
Grandmaster's Staff of Clouds2007-12-02 01:52:57 PM
Emperor's Amulet of Prophets2007-11-18 10:08:20 AM
Opulent Armguards of Knowledge2007-11-17 04:52:37 PM
Tormenting Conversion II (Master)2006-03-26 02:40:09 PM
Cunning Defense IV (Master)2006-03-20 08:46:49 PM
Harbinger Shoulder Pads2005-11-20 03:00:24 PM
Necklace of the Pickpocket2005-09-15 10:17:09 AM   

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).