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Crushbone Legionnaire Mantle
TREASURED
8 Stamina
8 Primary Attributes
3 Combat Skills
Chain Armor (Shoulders)

Mitigation
83

Level
20

All Scouts, Defiler, Mystic
Adornment Slots:
White, Turquoise
NO-TRADE  

Gnomish Mechanized Bow
TREASURED
15 Stamina
15 Primary Attributes
6 Combat Skills
Bow

Ranged

Damage
70 - 209
(39.89 Rating)
Delay
7.0 seconds
Range
2 - 35 meters
Level
40

All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Sabatons of Rage
LEGENDARY
19 Primary Attributes
19 Stamina
7 Combat Skills
0.2 Crit Chance
0.5 Potency
11 Ability Mod
Plate Armor (Feet)

Mitigation
305

Level
50

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  

Imbued Ruthenium Band of Stamina
MASTERCRAFTED
10 Stamina
10 Primary Attributes
48 Resistances
4 Combat Skills
Slots
Finger

Level
32

Effects:
Aura of Stamina
When Equipped:
  When any damage is received this spell has a 3% chance to cast Spark of Stamina on caster. Lasts for 45.0 seconds.
  Increases STA of caster by 10.2.
  Increases Combat Health Regen of caster by 15.6.
  Cannot be modified except by direct means
Adornment Slots:
White, Green
ATTUNEABLE  

Imbued Diamondine Band of Stamina
HANDCRAFTED
10 Stamina
11 Primary Attributes
100 Resistances
5 Combat Skills
Slots
Finger

Level
40

Effects:
Aura of Stamina
When Equipped:
  When any damage is received this spell has a 3% chance to cast Spark of Stamina on caster. Lasts for 45.0 seconds.
  Increases STA of caster by 10.3.
  Increases Combat Health Regen of caster by 12.0.
  Cannot be modified except by direct means
Adornment Slots:
White, Green
ATTUNEABLE  

Fashioned Coral Earring
MASTERCRAFTED
4 Stamina
4 Primary Attributes
2 Combat Skills
Slots
Ear

Level
12

Adornment Slots:
White
ATTUNEABLE  

Jael's Dreadful Deprivation (Expert)
Two ranged attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target is rooted for a short duration. This requires a ranged weapon.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
2.0 - 25.0 meters
Power
24
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
16.0% Easier
Level
16

Dirge
Effects:
  Inflicts 42 - 71 disease damage on target
  Inflicts 42 - 71 disease damage on target
  Roots target
  If weapon equipped in Ranged
  Epic targets gain an immunity to Root effects of 18.0 seconds and duration is reduced to 2.0 seconds.
  Resistibility increases against targets higher than level 35.

Quick Strike III (Expert)
A quick attack that deals medium damage and does slashing damage over time.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
15
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
15

Assassin
Effects:
  Inflicts 47 - 79 melee damage on target
  Inflicts 9 slashing damage on target every 4 seconds.

Quick Strike III (Apprentice)
A quick attack that deals medium damage and does slashing damage over time.
Target
Enemy
Range
Up to 5.0 meters
Power
15
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
15

Assassin
Effects:
  Inflicts 29 - 48 melee damage on target
  Inflicts 6 slashing damage on target every 4 seconds.

Cunning Defense (Apprentice)
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
18

Assassin
Effects:
  Increases AGI of caster by 13.9.
  Adds 1.5% to base avoidance.
  Decreases Slashing and Piercing of caster by 13.8.
  Increases Parry of caster by 7.7.
  Increases Defense of caster by 10.3.

Gushing Wound (Apprentice)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
5
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
2

Assassin
Effects:
  Applies Untreated Bleeding on termination.
  Inflicts 6 - 10 piercing damage on target.
  Inflicts 0 - 1 melee damage on target
  Inflicts 1 - 2 piercing damage on target instantly and every 4 seconds.

renegade diviner's cap
4 Stamina
4 Primary Attributes
1 Combat Skills
Cloth Armor (Head)

Mitigation
14

Level
10

Adornment Slots:
White
ATTUNEABLE  

perennial brigandine leggings
4 Stamina
4 Primary Attributes
Chain Armor (Legs)

Mitigation
30

Level
10

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

Improvised Weapon (Expert)
A ranged piercing attack that does not require using an equipped ranged weapon.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
28
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
16.0% Easier
Level
30

Assassin
Effects:
  Inflicts 168 - 280 piercing damage on target

Eviscerate II (Apprentice)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
Target
Enemy
Range
Up to 5.0 meters
Power
52
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
24

Assassin
Effects:
  Inflicts 211 - 351 melee damage on target
  Must be flanking or behind
  If any of the following are true:
  You must be sneaking to use this ability.

Impale II (Apprentice)
Deals medium damage and causes the target to bleed, dealing additional piercing damage over time.
Target
Enemy
Range
Up to 5.0 meters
Power
39
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
27

Assassin
Effects:
  Inflicts 45 - 75 piercing damage on target
  Inflicts 12 - 21 piercing damage on target instantly and every 4 seconds.

Spine Shot II (Apprentice)
A ranged attack that deals very high damage from flanking or behind. It requires a ranged weapon.
Target
Enemy
Range
2.0 - 25.0 meters
Power
62
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
29

Assassin
Effects:
  Inflicts 228 - 380 ranged damage on target
  If weapon equipped in Ranged
  Must be flanking or behind

Caltrops II (Apprentice)
Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
Target
Enemy
Range
Up to 15.0 meters
Power
16
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
23

Assassin
Effects:
  Applies Snare. Lasts for 24.0 seconds.
  Slows target by 32.9%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Decreases Combat Mitigation of target by 0.6.
  Decreases Mitigation of target vs noxious damage by 437.

Aria of Magic (Apprentice)
Grants the troubador's group a chance to strike for additional mental damage before every hostile spell they cast on a target.
Target
Group (AE)
Power
48
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
600 seconds
Level
22

Troubador
Effects:
  On a hostile spell hit this spell has a 30% chance to cast Dissonant Note on target of spell.
  Inflicts 33 - 54 mental damage on target.
  Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.

Gushing Wound III (Apprentice)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
Target
Enemy
Range
Up to 5.0 meters
Power
37
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
26

Assassin
Effects:
  Applies Untreated Bleeding on termination.
  Inflicts 69 - 115 piercing damage on target.
  Inflicts 9 - 16 melee damage on target
  Inflicts 15 - 25 piercing damage on target instantly and every 4 seconds.
Кортт
82 Assassin
Item Discoveries
Кортт was first to discover 21 items* on their server**.
Item Discovery Date
Crushbone Legionnaire Mantle2007-02-23 12:04:45 AM
Gnomish Mechanized Bow2007-02-11 11:36:11 AM
Sabatons of Rage2007-01-01 07:18:10 PM
Imbued Ruthenium Band of Stamina2006-11-15 06:14:03 PM
Imbued Diamondine Band of Stamina2007-03-04 04:13:28 AM
Fashioned Coral Earring2006-09-25 09:56:25 PM
Jael's Dreadful Deprivation (Expert)2006-09-28 03:55:09 PM
Quick Strike III (Expert)2006-09-17 09:31:47 PM
Quick Strike III (Apprentice)2006-09-09 11:08:56 PM
Cunning Defense (Apprentice)2006-09-12 05:27:50 PM
Gushing Wound (Apprentice)2006-09-09 02:34:07 AM
renegade diviner's cap2006-09-18 04:02:30 PM
perennial brigandine leggings2006-09-18 04:24:05 PM
Improvised Weapon (Expert)2006-10-05 02:32:02 PM
Eviscerate II (Apprentice)2006-09-20 10:18:01 AM
Impale II (Apprentice)2006-09-25 01:32:45 PM
Spine Shot II (Apprentice)2006-09-25 01:24:12 PM
Caltrops II (Apprentice)2006-09-20 10:17:59 AM
Aria of Magic (Apprentice)2006-09-23 03:37:04 PM
Gushing Wound III (Apprentice)2006-09-21 03:55:43 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).