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June 19, 2024 -- The new Anashti Sul server on the 2006 "Origins" EQ2 ruleset is now live. Sadly, there are no plans for it to support Census.
Adventure Report (on some pages called Kunark Ascending Report) has been updated to cover 16 of the 21 expansions AND now has tooltips you can hover over each expansion's quest count like 11 / 17 and it will show you which quests are done or not!
You can help support continued development by becoming an EQ2U Scholar (Patreon). Mercenaries are NOW AVAILABLE for EQ2U Scholars (Patreon supporters). Already a subscriber? Add your Patreon e-mail address.

Sacred Armor II (Adept)
A group augmentation which increases max health of the fighters in the inquisitor's group and physical mitigation of the non-fighters in the inquisitor's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
15 seconds
Level
19

Inquisitor
Effects:
  Increases Max Health of group members (AE) by 5.3%.
  Increases Mitigation of group members (AE) vs physical damage by 134.
  If not fighter

Putrefy II (Adept)
Deals poison damage over time to the target. "He did not expect my blade to be poisoned." - 1st Lieutenant Danarg, 313 AS
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
18
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Resistability
25.2% Easier
Level
11

Defiler
Effects:
  Inflicts 16 poison damage on target instantly and every 4 seconds.
  Decreases WIS of target by 5.9.

The Storm Shepherds - The Calm
This item may be placed on the floor of all house types.
A competent bookbinder is a valuable resource who can restore any book that's had pages removed.
NO-VALUE  NO-TRADE  

Ice Prism Chestplate
FABLED
11 Stamina
11 Primary Attributes
5 Combat Skills
Plate Armor (Chest)

Mitigation
219

Level
30

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

desert mercenary's boots
4 Stamina
4 Primary Attributes
1 Combat Skills
Leather Armor (Feet)

Mitigation
23

Level
10

All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE  

iron harpoon
8 Stamina
8 Primary Attributes
Great Spear

Two-Handed Piercing

Damage
9 - 28
(6.3 Rating)
Delay
6.0 seconds
Level
10

Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White

a vial of blue animated ink
A vial of ink that seems to want to move out of the bottle on its own. A merchant might pay a few coin for this item.

Accord (Apprentice)
An augmentation cast on the sorcerer's ally that grants a chance to instantly increase their power when they are hit in melee combat. This spell does not require any concentration, but can only be maintained on a single ally.
Target
Group Friend
Range
Up to 25.0 meters
Power
37
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
900 seconds
Level
18

Warlock, Wizard
Effects:
  When damaged with a melee weapon this spell has a 10% chance to cast Unifying Essence on caster.
  Increases power of caster by 0.5 - 0.6% of caster's max power.
  This effect cannot be critically applied.
Velbetw
82 Wizard
Item Discoveries
Velbetw was first to discover 8 items* on their server**.
Item Discovery Date
Sacred Armor II (Adept)2006-03-19 07:39:20 PM
Putrefy II (Adept)2006-03-16 04:23:40 PM
The Storm Shepherds - The Calm2006-02-16 04:16:46 AM
Ice Prism Chestplate2006-03-14 09:22:49 AM
desert mercenary's boots2005-06-19 07:08:41 PM
iron harpoon2005-06-17 06:08:00 AM
a vial of blue animated ink2005-06-17 06:28:38 AM
Accord (Apprentice)2005-06-16 07:29:41 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).