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Flamboyant Strike (Grandmaster)
An offensive attack that cripples the target's intelligence.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
61
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Resistability
24.0% Easier
Level
44

Swashbuckler
Effects:
  Inflicts 190 - 317 melee damage on target
  Decreases INT of target by 92.1.

Deadly Shot (Grandmaster)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
6
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
3

Assassin
Effects:
  Inflicts 9 - 15 ranged damage on target
  Inflicts 9 - 15 ranged damage on target
  If weapon equipped in Ranged

Song of Magic (Grandmaster)
Grants increased focus and improves effectiveness of all casting and taunting skills of the troubador's group. Increases to those skills makes it more difficult for enemies to outright resist your group's spells and reduces their power cost if they are a beneficial spell.
FABLED
Target
Group (AE)
Power
10
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
3

Troubador
Effects:
  Increases Disruption, Subjugation, Ordination, Ministration and Aggression of group members (AE) by 2.7.
  Increases Focus of group members (AE) by 5.4.

Sandra's Deafening Strike II (Grandmaster)
A quick attack that deals mental damage and absorbs some power from the target.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
8
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
8

Troubador
Effects:
  Inflicts 28 - 47 mental damage on target
  Decreases power of target by 25 - 42.
  Increases power of caster by 15 - 25.

Shanghai III (Grandmaster)
A stealth attack that deals great damage and knocks the target down.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
20
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
21

Swashbuckler
Effects:
  Applies Knockdown on termination. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 145 - 241 melee damage on target
  You must be sneaking to use this ability.

Vexing Verses II (Grandmaster)
Inflicts minor damage, decreases target's defense, slows their casting speed and burns their power and health every time they use an ability.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
32
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
22

Troubador
Effects:
  Inflicts 26 - 43 magic damage on target.
  Decreases Combat Mitigation of target by 0.4.
  Decreases Casting Speed of target by 33.6%.
  Decreases Defense of target by 11.1.
  Target will lose 21% more power when power is consumed.
  21% of target's power consumed will also be drained from target's health.

Razor Edge (Grandmaster)
An attack from the side or front that deals medium damage. If it hits, it cripples target's ability to parry.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
23
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Resistability
24.0% Easier
Level
15

Swashbuckler
Effects:
  Inflicts 103 - 172 melee damage on target
  Decreases Parry of target by 15.1.
  Must be in front of or flanking

Snap of the Wrist II (Grandmaster)
Two precise quick attacks. If one of these attacks misses, the successive one will miss automatically.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
37
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
26

Swashbuckler
Effects:
  Inflicts 101 - 169 melee damage on target
  Inflicts 101 - 169 melee damage on target

Flurry of Blades (Grandmaster)
Three quick attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, target's physical damage resistance is decreased.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
40
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Resistability
24.0% Easier
Level
28

Swashbuckler
Effects:
  Inflicts 75 - 126 melee damage on target
  Inflicts 75 - 126 melee damage on target
  Inflicts 75 - 126 melee damage on target
  Decreases Mitigation of target vs physical damage by 353.

Immobilizing Lunge (Grandmaster)
Deals damage and roots the target in place for a very short duration.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
20
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
4 seconds
Resistability
24.0% Easier
Level
13

Ranger
Effects:
  Inflicts 61 - 103 melee damage on target
  Roots target
  Epic targets gain an immunity to Root effects of 12.0 seconds and duration is reduced to 1.3 seconds.
  Resistibility increases against targets higher than level 32.

Immobilizing Lunge II (Grandmaster)
Deals damage and roots the target in place for a very short duration.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
39
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
4 seconds
Resistability
24.0% Easier
Level
27

Ranger
Effects:
  Inflicts 132 - 221 melee damage on target
  Roots target
  Epic targets gain an immunity to Root effects of 12.0 seconds and duration is reduced to 1.3 seconds.
  Resistibility increases against targets higher than level 46.

Bloody Reminder (Grandmaster)
A penetrating attack that deals significant damage over time.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
12

Ranger
Effects:
  Inflicts 11 - 19 melee damage on target
  Inflicts 31 piercing damage on target instantly and every 2.6 seconds.

Lightning Strike IV (Grandmaster)
A quick attack that strikes with lightning, inflicting heat damage.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
27
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
29

Ranger
Effects:
  Inflicts 129 - 216 heat damage on target

Song of Magic III (Grandmaster)
Grants increased focus and improves effectiveness of all casting and taunting skills of the troubador's group. Increases to those skills makes it more difficult for enemies to outright resist your group's spells and reduces their power cost if they are a beneficial spell.
FABLED
Target
Group (AE)
Power
66
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
31

Troubador
Effects:
  Increases Disruption, Subjugation, Ordination, Ministration and Aggression of group members (AE) by 15.6.
  Increases Focus of group members (AE) by 31.2.

Focus Aim (Grandmaster)
Greatly improves the ranger's ranged skill and accuracy with increased attack speed and Multi-Attack Chance for a short duration at the cost of all melee skills. This ability does not cost power and can be used while stifled.
FABLED
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
10 seconds
Level
22

Ranger
Effects:
  Applies Nature's Focus. Lasts for 10.0 seconds.
  Increases Accuracy of group members (AE) by 25.2%.
  Increases Slashing, Piercing and Crushing of group members (AE) by 44.4.
  Increases Accuracy of caster by 8.4%.
  Increases Haste of caster by 55.4.
  Increases Multi Attack of caster by 63.7.
  Decreases Piercing and Slashing of caster by 66.0.
  Increases Ranged of caster by 44.4.

Emberstrike III (Grandmaster)
A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
20
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
21

Ranger
Effects:
  Inflicts 157 - 263 heat damage on target
  You must be sneaking to use this ability.

Searing Shot II (Grandmaster)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
24
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
16

Ranger
Effects:
  Inflicts 53 - 89 heat damage on target
  Inflicts 53 - 89 heat damage on target
  Requires bow or aim

Thunderous Overture (Grandmaster)
A spell that inflicts mental damage on targets surrounding the troubador.
FABLED
Target
Caster
Power
32
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
35.4% Easier
Level
26

Troubador
Effects:
  Inflicts 157 - 261 mental damage on targets in Area of Effect.

Sandra's Deafening Strike III (Grandmaster)
A quick attack that deals mental damage and absorbs some power from the target.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
15
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
15

Troubador
Effects:
  Inflicts 51 - 86 mental damage on target
  Decreases power of target by 47 - 79.
  Increases power of caster by 28 - 47.
Dreamflower
33 Illusionist
Item Discoveries
Dreamflower was first to discover 19 items* on their server**.
Item Discovery Date
Flamboyant Strike (Grandmaster)2016-09-05 03:05:17 PM
Deadly Shot (Grandmaster)2023-03-22 05:16:04 PM
Song of Magic (Grandmaster)2016-08-23 03:38:09 AM
Sandra's Deafening Strike II (Grandmaster)2016-08-23 03:40:40 AM
Shanghai III (Grandmaster)2016-02-18 07:59:19 PM
Vexing Verses II (Grandmaster)2016-09-18 03:29:03 PM
Razor Edge (Grandmaster)2017-07-25 08:26:30 PM
Snap of the Wrist II (Grandmaster)2016-02-26 10:42:25 PM
Flurry of Blades (Grandmaster)2016-02-18 11:23:38 PM
Immobilizing Lunge (Grandmaster)2016-02-18 10:27:37 PM
Immobilizing Lunge II (Grandmaster)2016-02-18 10:29:26 PM
Bloody Reminder (Grandmaster)2016-02-18 07:54:38 PM
Lightning Strike IV (Grandmaster)2016-02-18 10:56:27 PM
Song of Magic III (Grandmaster)2017-06-04 08:11:07 PM
Focus Aim (Grandmaster)2016-02-18 10:51:42 PM
Emberstrike III (Grandmaster)2016-02-18 08:03:00 PM
Searing Shot II (Grandmaster)2016-03-03 07:41:15 PM
Thunderous Overture (Grandmaster)2016-03-03 07:44:58 PM
Sandra's Deafening Strike III (Grandmaster)2016-11-27 01:12:58 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).