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Watchman's Spidersilk Set: Hands
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Hands
Level
50

All Fighters, All Priests, All Scouts
Watchman's Spidersilk Set 1/7
Item Set Details:
(3)  +3 Combatskills 
(5)  Applies Watchman's Ward.
  Wards caster against 100 points of
  When damaged with a melee weapon this spell has a 7% chance to cast Watchman's Ward on caster. Lasts for 12.0 seconds.
(7)  +4 Combatskills 
NO-VALUE  

Bangle of the Ice King
FABLED
21 Primary Attributes
21 Stamina
200 Resistances
9 Combat Skills
0.4 Crit Chance
0.7 Potency
1.3 Multi Attack
Slots
Wrist

Level
50

Effects:
Haste
When Equipped:
  Increases Haste of caster by 20.0.
Adornment Slots:
White
LORE-EQUIP  ATTUNEABLE  

Tesserarius' Honed Leather Mantle
LEGENDARY
531 Primary Attributes
1,659 Stamina
2,430 Power
12,150 Health
115.5 Crit Bonus
22.5 AE Auto
127.5 Potency
7 Resolve
86.7 Multi Attack
14.3 Weapon Damage
Leather Armor (Shoulders)

Mitigation
669

Level
100

Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM  ATTUNEABLE  INFUSABLE  

Flow Like Wind (Grandmaster)
Increases the monk's offensive melee skills and attack speed, at the cost of decreased defense skill. This is the monk's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
4

Monk
Effects:
  Increases Haste of caster by 20.4.
  Increases Fervor of caster by 0.6.
  Decreases Defense of caster by 1.8.
  Increases Slashing, Piercing, Crushing and Ranged of caster by 4.5.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.

Calm Tranquility (Grandmaster)
Increases the attack and casting speeds of all the Monk's allies.
FABLED
Range
Up to 50.0 meters
Power
22
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
9

Monk
Effects:
  Increases Ability Casting Speed of raid and group members (AE) by 4.5%.
  Increases Haste of raid and group members (AE) by 11.2.

Clarion VIII (Grandmaster)
Increases the target's hate towards the paladin, with increasing hate over time.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
68
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
6 seconds
Resistability
43.0% Easier
Level
82

Paladin
Effects:
  Increases Threat to target by 6,475 - 7,771 instantly and by 1,804 - 2,063 every 2 seconds thereafter

Mountain Stance IV (Grandmaster)
Stuns you in place while greatly increasing your physical mitigation.
FABLED
Target
Caster
Power
158
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
30 seconds
Level
78

Monk
Effects:
  Increases Mitigation of caster vs physical damage by 2,752.
  Dazes caster
  Roots caster

Frozen Palm VI (Grandmaster)
A high damage melee attack that costs the monk's health instead of power.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Health
148
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
73

Monk
Effects:
  Inflicts 539 - 899 cold damage on target

Crouching Tiger (Grandmaster)
Greatly increases defense, deflection, aggression, base avoidance, physical and mental damage mitigation at the cost of offensive melee skills. This is the monk's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
4

Monk
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 2.5% to base avoidance.
  Caster will deflect 16.8% of incoming attacks.
  Increases Parry of caster by 3.0.
  Decreases Slashing, Piercing and Crushing of caster by 1.8.
  Increases Aggression of caster by 1.8.
  Increases Defense and Deflection of caster by 3.0.
  Increases Mitigation of caster vs arcane damage by 258.
  Increases the caster's effectiveness of worn armor vs physical damage by 25%.

Lich II (Grandmaster)
Changes the necromancer into a lich, allowing the slow conversion of health into power over time. All of the lich's disease based hostile spells siphon additional health from the target and adds the health to the lich.
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
70

Necromancer
Effects:
  Shapechanges caster into an archlich
  Increases power of caster by 6.7% instantly and every 6 seconds.
  This effect cannot be critically applied.
  On a hostile spell cast this spell will cast Lich's Siphoning on target of spell.
  Inflicts 203 disease damage on target.
  Heals caster for 135.
  Will trigger off of disease abilities.

Holy Strike IV (Grandmaster)
A melee attack that deals divine damage and additional divine damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
128
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
70

Paladin
Effects:
  Inflicts 394 - 657 divine damage on target
  Inflicts 158 - 263 divine damage on target every 4 seconds.

Inner Calm V (Grandmaster)
Increases the monk's strength and spell mitigation.
FABLED
Target
Caster
Power
138
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
68

Monk
Effects:
  Increases STR of caster by 89.7.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 2,228.

Blaze Kick VI (Grandmaster)
A powerful kick attack that deals crushing damage and continues to deal additional heat damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
93
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
77

Bruiser
Effects:
  Inflicts 388 - 647 melee damage on target
  Inflicts 168 heat damage on target every 6 seconds.
  Inflicts 738 heat damage on target every 6 seconds.

Crescent Strike (Grandmaster)
A melee attack that strikes nearby enemies surrounding the monk, dealing magic damage when they are hit.
FABLED
Target
Caster
Power
18
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
7

Monk
Effects:
  Inflicts 34 - 57 magic damage on targets in Area of Effect

Challenge (Grandmaster)
Interrupts and increases the hate of all enemies in an encounter towards the monk.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
13
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
43.0% Easier
Level
8

Monk
Effects:
  Interrupts target encounter
  Increases Threat to target encounter by 653 - 798

Essence Shift (Grandmaster)
Converts health from a summoned minion into power for the conjuror.
FABLED
Target
Caster's Pet
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
13

Conjuror
Effects:
  Inflicts 111 magic damage on target.
  Increases power of caster by 55.

Holy Circle VII (Grandmaster)
A melee attack that strikes nearby enemies surrounding the paladin, and replenishes some health of nearby group members.
FABLED
Target
Caster
Power
154
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
85

Paladin
Effects:
  Inflicts 451 - 753 divine damage on targets in Area of Effect
  Heals group members (AE) for 5.9 - 7.2% of caster's max health.
  This effect cannot be critically applied.

Charging Tiger II (Grandmaster)
A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
35
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
27

Monk
Effects:
  Applies Knockdown on termination. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 81 - 136 melee damage on target

Natural Selection (Grandmaster)
A powerful ranged stealthed attack that strikes enemies in an area near the target.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
64
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
19

Ranger
Effects:
  Inflicts 195 - 326 ranged damage on targets in Area of Effect
  You must be sneaking to use this ability.
  Requires bow or aim

Feign Death II (Grandmaster)
Allows the brawler to sometimes trick enemies into thinking that the brawler is dead. This effect can be cancelled by standing.
FABLED
Target
Caster
Recovery
0.5 seconds
Recast
10 seconds
Duration
43200 seconds
Level
28

Bruiser, Monk
Effects:
  Feigns Death with 77% chance of success
Zinj
121 Monk
Item Discoveries
Zinj was first to discover 540 items* on their server**.
Item Discovery Date
Watchman's Spidersilk Set: Hands2020-09-07 11:01:29 PM
Bangle of the Ice King2019-07-20 10:29:16 PM
Tesserarius' Honed Leather Mantle2019-07-20 08:57:03 PM
Flow Like Wind (Grandmaster)2016-07-04 03:06:32 PM   
Calm Tranquility (Grandmaster)2016-07-04 03:03:39 PM   
Clarion VIII (Grandmaster)2016-09-08 02:09:48 AM
Mountain Stance IV (Grandmaster)2016-08-30 12:17:33 AM
Frozen Palm VI (Grandmaster)2016-08-30 12:16:32 AM
Crouching Tiger (Grandmaster)2016-08-13 02:42:18 AM
Lich II (Grandmaster)2019-10-19 03:07:18 PM
Holy Strike IV (Grandmaster)2016-09-08 02:06:10 AM
Inner Calm V (Grandmaster)2016-08-30 12:15:38 AM
Blaze Kick VI (Grandmaster)2022-05-05 10:40:44 PM
Crescent Strike (Grandmaster)2016-08-08 01:42:12 PM
Challenge (Grandmaster)2016-08-13 02:09:16 PM
Essence Shift (Grandmaster)2016-08-13 02:49:04 AM
Holy Circle VII (Grandmaster)2016-10-16 10:29:31 PM
Charging Tiger II (Grandmaster)2016-08-21 09:25:07 PM
Natural Selection (Grandmaster)2016-10-13 02:17:37 AM
Feign Death II (Grandmaster)2016-08-19 10:46:10 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).