Assassinate Mastery
ETHEREAL, Mastery
PRESTIGE
Adds the following to an item:
1 Ability Doublecast
5 Fervor
Type:
Orange Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
100
Assassin
Effects:
Assassinate Mastery
When Equipped:
• Grants a 5% chance to instantly recast any offensive Combat Art used.
• Increases the damage and healing of Assassinate by 100.
• Assassinate has a 50% chance of clearing the reuse of Assassinate. This effect may only trigger once every 90 seconds.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Gushing Wound VIII (Master)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
118
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
21.0% Easier
Level
88
Assassin
Effects:
• Applies Untreated Bleeding on termination.
• Inflicts 530 - 883 piercing damage on target.
• Inflicts 75 - 126 melee damage on target
• Inflicts 114 - 189 piercing damage on target instantly and every 4 seconds.
Flameshield (Journeyman)
An augmentation placed on an ally, that deals instant heat damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
41
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
20
Conjuror
Effects:
• When damaged with a melee weapon this spell will cast Flameshield on target's attacker.
• Inflicts 7 heat damage on target.
Obliterated Psyche II (Journeyman)
Impairment that decreases Arcane, Elemental, and Noxious mitigations on an opponent.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
67
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
35
Coercer
Effects:
• Decreases Combat Mitigation of target by 1.8.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 385.
Personae Reflection III (Journeyman)
The illusionist summons a replica illusion that inherits some of the illusionist's spells. Although not as powerful as the illusionist's spell damage, the illusionary replica retains the power of their control spells.
HANDCRAFTED
Target
Caster
Power
12116
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
2100 seconds
Level
20
Illusionist
Effects:
• Summons a pet Illusion Ally
Simple Minds IV (Journeyman)
Deals mental damage over time and drains power of target enemy and surrounding encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
116
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
50
Coercer
Effects:
• Inflicts 59 - 72 mental damage on target encounter instantly and every 4 seconds.
• Decreases power of target encounter by 19 instantly and every 4 seconds.
Focused Intervention (Journeyman)
An augmentation that greatly heals an ally when they are attacked, and has a limited number of heals before expiring. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
260
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
50
Templar
Effects:
• When any damage is received this spell will cast Benefaction on target.
• Heals target for 380 - 464.
• Grants a total of 8 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Chromatic Shower (Journeyman)
Deals mental damage over time and stifles the illusionist's enemies in an area near the target of the spell.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
327
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
1 seconds
Resistability
12.0% Easier
Level
50
Illusionist
Effects:
• Inflicts 127 - 155 mental damage on target encounter instantly and every 0.2 seconds.
• Stifles target encounter
• Epic targets gain an immunity to Stifle effects of 3.0 seconds and duration is reduced to 0.3 seconds.
• Resistibility increases against targets higher than level 69.
Surge of Ro II (Journeyman)
For a short time, the wizard deals additional heat damage with every heat spell that strikes an enemy.
HANDCRAFTED
Target
Caster
Power
34
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
46
Wizard
Effects:
• On a hostile ability cast this spell will cast Flame Surge on target of spell. Lasts for 3.0 seconds.
• Inflicts 19 - 23 heat damage on target instantly and every second.
• Will trigger off of heat abilities.
Mark of Divinity III (Journeyman)
Impairment that is cast on an opponent that decreases their Arcane resistance and has a chance to heal over time an ally that successfully attacks this opponent in melee.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
63
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
46
Templar
Effects:
• Decreases Combat Mitigation of target by 0.5.
• Decreases Mitigation of target vs arcane damage by 506.
• When damaged with a melee weapon this spell has a 20% chance to cast Mark of Nobility on target's attacker. Lasts for 8.0 seconds.
• Heals target for 23 instantly and every 2 seconds.
Spirit of the Mammoth III (Journeyman)
A group augmentation that increases the strength and stamina of the mystic's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
46
Mystic
Effects:
• Increases STR and STA of group members (AE) by 39.4.
Autumn's Kiss III (Journeyman)
Replenishes health over time for a short duration to the druid's group.
HANDCRAFTED
Target
Group (AE)
Power
221
Casting
3 seconds
Recovery
0.5 seconds
Recast
12 seconds
Duration
10 seconds
Level
42
Fury
Effects:
• Heals group members (AE) for 163 - 199 instantly and every 2 seconds.
Brainshock V (Journeyman)
Deals unresistable mental damage and drains power from an enemy over time. A portion of this power is added to the coercer.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
63
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
45
Coercer
Effects:
• Inflicts 159 - 195 mental damage on target instantly and every 6 seconds.
• Decreases power of target by 20 instantly and every 6 seconds.
• Increases power of caster by 99.
Invective (Journeyman)
An augmentation placed on an ally that has a chance to deal disease damage over time and place an impairment that does additional disease damage each time the attacked opponent consumes power. This spell does not require any concentration, but can only be maintained on a single ally.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Power
62
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
45
Defiler
Effects:
• On a hit this spell may cast Deadly Invective on target of attack. Lasts for 24.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 64 disease damage on target instantly and every 4 seconds.
Paranoia IV (Journeyman)
Temporarily stuns the illusionist's target and deals mental damage.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
116
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
5.6% Harder
Level
41
Illusionist
Effects:
• Inflicts 162 - 243 mental damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 60.
Signet of Intellect III (Journeyman)
A group augmentation that increases the intelligence, agility, and base avoidance of the coercer's group.
HANDCRAFTED
Target
Group (AE)
Power
114
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
40
Coercer
Effects:
• Increases INT and AGI of group members (AE) by 34.1.
• Adds 1.8% to base avoidance.
Geotic Rune III (Journeyman)
A group augmentation that increases resistance to all types for the conjuror's group and their pets. Pets in the conjuror's group receive an additional bonus to their defense.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
40
Conjuror
Effects:
• Increases Defense of group members' pets (AE) by 8.3.
• Increases Mitigation of group members (AE) vs all damage by 132.
Regalia (Journeyman)
An additional mesmerization spell for the illusionist that costs less but lasts for a shorter duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted or fizzled.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
76
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
15 seconds
Resistability
12.0% Easier
Level
40
Illusionist
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 45.0 seconds and duration is reduced to 5.0 seconds.
• Resistibility increases against targets higher than level 59.
Power of Mind III (Journeyman)
An augmentation that increases the power pool and arcane resistance for the coercer's group. The arcane resist protects more against mental than magic and divine.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
35
Coercer
Effects:
• Increases Max Power of group members (AE) by 181.5.
• Increases Mitigation of group members (AE) vs arcane damage by 308.
Vehement Skin (Journeyman)
Augmentation that grants stoneskin that protects against all physical damage to the conjuror's summoned minion for up to 3 attacks. As long as this spell has not expired, it also increases the minion's defense skill.
HANDCRAFTED
Target
Caster's Pet
Power
112
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
30 seconds
Level
40
Conjuror
Effects:
• Increases Defense of target by 13.2.
• Will absorb physical damage. This spell will absorb a total of 3 attacks.
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Item Discoveries |
Dania was first to discover 38 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).