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June 19, 2024 -- The new Anashti Sul server on the 2006 "Origins" EQ2 ruleset is now live. Sadly, there are no plans for it to support Census.
Adventure Report (on some pages called Kunark Ascending Report) has been updated to cover 16 of the 21 expansions AND now has tooltips you can hover over each expansion's quest count like 11 / 17 and it will show you which quests are done or not!
You can help support continued development by becoming an EQ2U Scholar (Patreon). Mercenaries are NOW AVAILABLE for EQ2U Scholars (Patreon supporters). Already a subscriber? Add your Patreon e-mail address.

blemished Droag scale
This is a blemished scale from a Droag
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.

worn abomination molar
This is a worn Otyugh molar.
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.

large chipped Droag claw
This is a large chipped Droag claw.
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.

gold emblem of awakened
This is an emblem that has been given to the elite members of the Awakened.
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.

chipped basilisk spine
This is a chipped Basilisk spine.
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.

Meteor Fist II (Master)
A high damage melee attack that costs the bruiser's health instead of power.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Health
46
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
40 seconds
Resistability
21.0% Easier
Level
17

Bruiser
Effects:
  Inflicts 114 - 191 heat damage on target

Restoration III (Master)
Replenishes a large amount of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
103
Casting
3 seconds
Recovery
0.5 seconds
Recast
11.5 seconds
Level
18

Templar
Effects:
  Heals target for 428 - 523.

Bodyguard II (Master)
Greatly increases defense, deflection, aggression, base avoidance, physical damage mitigation, and poison damage mitigation at the cost of offensive melee skills. This is the bruiser's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16

Bruiser
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 2.4% to base avoidance.
  Caster will deflect 16.0% of incoming attacks.
  Increases Parry of caster by 7.7.
  Decreases Slashing, Piercing and Crushing of caster by 4.8.
  Increases Aggression of caster by 5.8.
  Increases Defense and Deflection of caster by 7.7.
  Increases Mitigation of caster vs noxious damage by 553.
  Increases the caster's effectiveness of worn armor vs physical damage by 25%.

Bob and Weave (Adept)
Increases the bruiser's strength, base avoidance and spell resistance.
TREASURED
Target
Caster
Power
28
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
12

Bruiser
Effects:
  Increases STR of caster by 12.5.
  Adds 3.4% to base avoidance.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 261.

Never Surrender (Adept)
Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also increases the guardian's parry skill.
TREASURED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
31
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
21

Guardian
Effects:
  Grants target a 18% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
  Increases Parry of caster by 3.8.

mantle of invigoration
TREASURED
4 Stamina
4 Primary Attributes
Leather Armor (Shoulders)

Mitigation
34

Level
10

All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE  

Sandals of the Dreadnaught
LEGENDARY
8 Stamina
8 Primary Attributes
3 Combat Skills
Leather Armor (Feet)

Mitigation
69

Level
20

Bruiser
Adornment Slots:
White
LORE  NO-TRADE  

Mantle of the Dreadnaught
LEGENDARY
8 Stamina
8 Primary Attributes
3 Combat Skills
Leather Armor (Shoulders)

Mitigation
69

Level
20

Bruiser
Adornment Slots:
White
LORE  NO-TRADE  

Leggings of the Dreadnaught
LEGENDARY
8 Stamina
8 Primary Attributes
3 Combat Skills
Leather Armor (Legs)

Mitigation
73

Level
20

Bruiser
Adornment Slots:
White
LORE  NO-TRADE  

Handwraps of the Dreadnaught
LEGENDARY
8 Stamina
8 Primary Attributes
3 Combat Skills
Leather Armor (Hands)

Mitigation
69

Level
20

Bruiser
Adornment Slots:
White
LORE  NO-TRADE  

Armwraps of the Dreadnaught
LEGENDARY
8 Stamina
8 Primary Attributes
3 Combat Skills
Leather Armor (Forearms)

Mitigation
69

Level
20

All Fighters, All Priests, All Scouts
Adornment Slots:
White
LORE  NO-TRADE  

Spaulders of the Immortal Guard
LEGENDARY
8 Stamina
8 Primary Attributes
3 Combat Skills
Plate Armor (Shoulders)

Mitigation
122

Level
20

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
LORE  ATTUNEABLE  

Gloves of Agony
LEGENDARY
8 Stamina
8 Primary Attributes
3 Combat Skills
Leather Armor (Hands)

Mitigation
69

Level
20

All Fighters, All Priests, All Scouts
Effects:
Cry of Agony
Applies Cry of Agony when Activated.
  Inflicts 15 - 46 mental damage on targets in Area of Effect.
  The casting time of Cry of Agony is 1.0 second and the reuse time of the spell is 10 minutes
Adornment Slots:
White
LORE  ATTUNEABLE  

pristine cuirboilli leather sack
Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
MASTERCRAFTED LEGENDARY
Slots
14

Smoldering Fists III (Adept)
Increases the bruiser's offensive melee skills and engulfs the bruiser's hands in flames, granting a chance to deal heat damage with every successful melee hit, at the cost of decreased defense skill. This is the bruiser's primary offensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
35

Bruiser
Effects:
  Increases Fervor of caster by 0.8.
  Decreases Defense of caster by 10.5.
  Increases Slashing, Piercing, Crushing and Ranged of caster by 18.9.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.
  On a melee hit this spell may cast Engulf on target of attack. Triggers about 2.0 times per minute.
  Inflicts 104 - 173 heat damage on target.
Zhongguolao
20 Warden
Item Discoveries
Zhongguolao was first to discover 164 items* on their server**.
Item Discovery Date
blemished Droag scale2019-05-14 04:13:34 PM
worn abomination molar2019-05-14 05:36:27 PM
large chipped Droag claw2019-05-14 04:39:55 PM
gold emblem of awakened2019-05-14 06:01:04 PM
chipped basilisk spine2019-05-14 05:18:13 PM
Meteor Fist II (Master)2019-03-17 09:24:44 PM
Restoration III (Master)2019-03-17 09:31:17 PM
Bodyguard II (Master)2019-03-17 09:34:34 PM
Bob and Weave (Adept)2019-03-17 09:24:44 PM
Never Surrender (Adept)2019-03-22 04:51:28 AM
mantle of invigoration2019-03-19 03:41:13 AM
Sandals of the Dreadnaught2019-03-17 11:47:45 PM
Mantle of the Dreadnaught2019-03-18 12:24:34 AM
Leggings of the Dreadnaught2019-03-18 01:24:25 AM
Handwraps of the Dreadnaught2019-03-17 10:53:55 PM
Armwraps of the Dreadnaught2019-03-17 11:18:42 PM
Spaulders of the Immortal Guard2019-03-21 06:00:41 AM
Gloves of Agony2019-03-20 05:18:46 AM
pristine cuirboilli leather sack2019-03-23 01:39:06 AM
Smoldering Fists III (Adept)2019-03-25 12:38:13 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).