Flow Like Wind III (Adept)
Increases the monk's offensive melee skills and attack speed, at the cost of decreased defense skill. This is the monk's primary offensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
35
Monk
Effects:
• Increases Haste of caster by 23.7.
• Increases Fervor of caster by 0.8.
• Decreases Defense of caster by 10.5.
• Increases Slashing, Piercing, Crushing and Ranged of caster by 18.9.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Lightning Fists II (Adept)
The bruiser's fists become energized with static, unleashing magic damage with every successful melee hit for up to 5 attacks.
TREASURED
Target
Caster
Power
41
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
29
Bruiser
Effects:
• On a melee hit this spell will cast Thunder Fist on target of attack.
• Inflicts 37 magic damage on target.
• Grants a total of 5 triggers of the spell.
pristine shadow imbued canvas hex doll
HANDCRAFTED
5 Stamina
6 Primary Attributes
2 Combat Skills
Slots
Charm
Level
20
Effects:
Hex of Shadows
Applies Hex of Shadows when Activated. Lasts for 1 minute 48 seconds.
• Applies Hex of Fright. Lasts for 1 minute 48 seconds.
• Decreases Haste of target by 9.6.
• Cannot be modified except by direct means
• Slows target by 25.5%.
• 5% chance to dispel when target takes damage
• 5% chance to dispel when target receives hostile action
• The casting time of Hex of Shadows is 1.0 second and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Turquoise
ATTUNEABLE
pristine ruin imbued canvas hex doll
HANDCRAFTED
5 Stamina
6 Primary Attributes
2 Combat Skills
Slots
Charm
Level
20
Effects:
Hex of Ruin
Applies Hex of Ruin when Activated. Lasts for 1 minute 48 seconds.
• Decreases Mitigation of target vs physical damage by 180.
• The casting time of Hex of Ruin is 1.0 second and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Turquoise
ATTUNEABLE
Dark Heart (Master)
A heart that grants power replenishment over-time in exchange for health when used.
FABLED
Charges
3/3
Casting
2 seconds
Duration
3 minutes 20 seconds
Recast
1 minutes
Level
16
Effects:
Draw upon Heart
Applies Draw upon Heart when Activated. Lasts for 20.0 seconds.
• Increases power of caster by 2.3 - 2.9% of caster's max power
• Increases power of caster by 1.1 - 1.4% of caster's max power every 4 seconds
• This effect cannot be critically applied.
• Requires 7690 Health to cast.
TEMPORARY NO-VALUE NO-TRADE LORE
Encase II (Master)
Stuns the warlock's target briefly and deals instant cold damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
105
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
21.0% Easier
Level
30
Warlock
Effects:
• Inflicts 389 - 649 cold damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 49.
Binding the Tome of Life
FABLED
11 Stamina
11 Primary Attributes
5 Combat Skills
Leather Armor (Forearms)
Mitigation
115
Level
30
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Scourge of the Tormentor
FABLED
11 Stamina
11 Primary Attributes
5 Combat Skills
Great Hammer
One-Handed Crushing
Damage
16 - 49
(25.94 Rating)
Delay
2.5 seconds
Level
30
All Fighters, All Priests, Beastlord
Effects:
Tormenting Strike Glyph
When Equipped:
• On a combat hit this spell may cast Disease Bolt on target of attack. Lasts for 24.0 seconds. Triggers about 1.8 times per minute.
• Inflicts 37 - 46 disease damage on target.
• Inflicts 35 - 43 disease damage on target every 6 seconds.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Body Like Mountain (Master)
Increases slashing, piercing, and crushing resistance and roots the monk in place.
FABLED
Target
Caster
Power
45
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Level
26
Monk
Effects:
• Increases Mitigation of caster vs physical damage by 208.
• Roots caster
Bloody Reminder II (Master)
A penetrating attack that deals significant damage over time.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
37
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
21.0% Easier
Level
26
Ranger
Effects:
• Inflicts 24 - 41 melee damage on target
• Inflicts 66 piercing damage on target instantly and every 2.6 seconds.
Bob and Weave II (Master)
Increases the bruiser's strength, base avoidance and spell resistance.
FABLED
Target
Caster
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
26
Bruiser
Effects:
• Increases STR of caster by 32.3.
• Adds 4.5% to base avoidance.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 649.
Unholy Blessing II (Adept)
Places an augmentation on a group member that drains health from any opponents that attack them. This effect can trigger 5 times.
TREASURED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
72
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
24 seconds
Level
26
Shadowknight
Effects:
• When damaged this spell will cast Voracious Soul on target's attacker.
• Inflicts 33 - 40 disease damage on target.
• Heals caster for 65 - 79.
• Grants a total of 5 triggers of the spell.
Ancestral Mettle II (Adept)
A group augmentation that increases the noxious resistance and stamina of the mystic's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
30
Mystic
Effects:
• Increases STA of group members (AE) by 10.4.
• Increases Mitigation of group members (AE) vs noxious damage by 450.
Ball of Fire II (Adept)
Launches a ball of fire towards the enemy, dealing instant heat damage.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
176
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Resistability
25.2% Easier
Level
37
Wizard
Effects:
• Inflicts 489 - 908 heat damage on target.
Noxious Symphony II (Adept)
Increases noxious resistance of all the dirge's allies.
TREASURED
Range
Up to 10.0 meters
Power
72
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
34
Dirge
Effects:
• Applies Concentrated Symphony.
• Increases Mitigation of group members (AE) vs noxious damage by 571.
• Increases Mitigation of raid and group members (AE) vs noxious damage by 571.
Ward of the Untamed (Adept)
A group augmentation that places a protective barrier over the warden's group, that increases elemental resistance and wards elemental sources of damage for a limited duration.
TREASURED
Target
Group (AE)
Power
41
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
29
Warden
Effects:
• Wards group members (AE) against 529 points of elemental damage
• Increases Mitigation of group members (AE) vs elemental damage by 348.
Painful Lamentations II (Master)
Does a medium amount of mental damage to the target encounter and interrupts them.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
85
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
12 seconds
Resistability
21.0% Easier
Level
29
Troubador
Effects:
• Interrupts target encounter
• Inflicts 225 - 375 mental damage on target encounter.
Condemn IV (Master)
An impairment that decreases all resistances of target enemy.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
53
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
32.8% Easier
Level
38
Inquisitor
Effects:
• Decreases Combat Mitigation of target by 2.3.
• Decreases Mitigation of target vs all damage by 365.
Bruising Spirit (Adept)
Increases the bruiser's physical mitigation at the cost of health over time.
TREASURED
Target
Caster
Health
364
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
180 seconds
Level
26
Bruiser
Effects:
• Increases Mitigation of caster vs physical damage by 218.
Boon of the Damned II (Master)
An augmentation cast on the warlock's ally that grants a chance to increase their power and the warlock's power over time when the ally is hit in melee combat. This spell does not require any concentration, but can only be maintained on a single ally. If that ally is a fighter, then a small amount of the warlock's hate acquired in combat is transferred to that ally.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
46
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
33
Warlock
Effects:
• Causes 4% Threat to transfer to target when in combat
• If Fighter
• When damaged with a melee weapon this spell has a 10% chance to cast Mana Boon on target. Lasts for 16.0 seconds.
• Increases power of target by 17 instantly and every 4 seconds.
• Increases power of caster by 17 instantly and every 4 seconds.
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Item Discoveries |
Zhongguolao was first to discover 164 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).