sturdy cloth
HANDCRAFTED
NO-VALUE NO-TRADE NO-ZONE
Fighter's Helmet
TREASURED
2 Stamina
2 Primary Attributes
Plate Armor (Head)
Mitigation
6
Level
1
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Medusa Gaze II (Expert)
Stuns the coercer's target and deals mental damage.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
43
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
6 seconds
Resistability
0.8% Harder
Level
13
Coercer
Effects:
• Inflicts 84 - 102 mental damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 32.
Mesmerize (Journeyman)
Mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell can be cast while stunned or stifled.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
4
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
15 seconds
Resistability
12.0% Easier
Level
1
Coercer
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 45.0 seconds and duration is reduced to 5.0 seconds.
• Resistibility increases against targets higher than level 20.
Signet of Intellect (Adept)
A group augmentation that increases the intelligence, agility, and base avoidance of the coercer's group.
TREASURED
Target
Group (AE)
Power
40
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
12
Coercer
Effects:
• Increases INT and AGI of group members (AE) by 12.5.
• Adds 1.9% to base avoidance.
Night Strike II (Master)
A stealth attack that deals great damage and decreases target's intelligence.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
9
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
21.0% Easier
Level
9
Troubador
Effects:
• Inflicts 82 - 137 melee damage on target
• Decreases INT of target by 6.7.
• You must be sneaking to use this ability.
Enrage (Adept)
Increases the hate of all enemies in an encounter towards the berserker. This ability can be used while stifled or stunned.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
13
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
34.0% Easier
Level
8
Berserker
Effects:
• Increases Threat to target encounter by 466 - 570
Fancy Footwork II (Master)
Increases defense, parry, aggression, and physical damage mitigation while reducing the offensive melee skills. This is the swashbuckler's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
32
Swashbuckler
Effects:
• Decreases Slashing, Piercing and Crushing of caster by 16.3.
• Increases Aggression of caster by 7.7.
• Increases Defense and Parry of caster by 15.4.
• Increases the caster's effectiveness of worn armor vs physical damage by 18%.
Hemorrhage VI (Adept)
Deals instant mental damage and interrupts an opponent. This spell has a fast casting time.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
56
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
43
Coercer
Effects:
• Interrupts target
• Inflicts 160 - 216 mental damage on target.
Imprecate IV (Adept)
Deals instant disease damage to the target and decreases their noxious resistance for a short duration.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
45
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Duration
10 seconds
Resistability
25.2% Easier
Level
31
Defiler
Effects:
• Inflicts 127 - 155 disease damage on target.
• Decreases Combat Mitigation of target by 0.2.
• Decreases Mitigation of target vs noxious damage by 372.
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Item Discoveries |
Sarik was first to discover 10 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).