Earstud of Crawling Growth
FABLED
32 Primary Attributes
32 Stamina
406 Resistances
13 Combat Skills
0.4 Crit Bonus
0.6 AE Auto
1.2 Crit Chance
1.8 Potency
Slots
Ear
Level
70
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
Nightwalker's Waistband of Healing
LEGENDARY
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
0.6 AE Auto
1.2 Crit Chance
1.8 Potency
Slots
Waist
Level
70
Adornment Slots:
White, Turquoise
ATTUNEABLE
Feral Windwalker's Dark Eclipse Bands of Butchery
FABLED
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
1.2 Crit Chance
1.8 Potency
40 Ability Mod
Leather Armor (Forearms)
Mitigation
253
Level
68
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise
ATTUNEABLE
Spinechiller Blood IV (Adept)
Deals medium damage and poisons the target, dealing additional poison damage over time.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
39
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
27
Beastlord
Effects:
• Inflicts 51 - 86 poison damage on target
• Inflicts 13 - 22 poison damage on target instantly and every 4 seconds.
Sibyl's Ill Omen Chain Cuffs of Commanding
FABLED
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
1.2 Casting Speed
1.2 Crit Chance
1.8 Potency
Chain Armor (Forearms)
Mitigation
318
Level
60
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Fearless Outlaw's Lambent Vambraces
FABLED
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
1.2 Crit Chance
1.8 Potency
2.7 Haste
Chain Armor (Forearms)
Mitigation
309
Level
60
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Otherworldly Spiritwalker's Spirit Fury Handguards
FABLED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
32 Ability Mod
Chain Armor (Hands)
Mitigation
281
Level
60
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Disciple Woven Armband of Faith
TREASURED
13 Stamina
13 Primary Attributes
120 Resistances
5 Combat Skills
Slots
Wrist
Level
40
Adornment Slots:
White
NO-TRADE
Undertaker's Clawed Fist
TREASURED
25 Primary Attributes
25 Stamina
9 Combat Skills
0.2 Crit Bonus
3.9 DPS
0.7 Crit Chance
1 Potency
Slots
Charm
Level
50
Adornment Slots:
White
NO-TRADE
Protector's Moon Etched Leather Gloves
TREASURED
10 Stamina
10 Primary Attributes
4 Combat Skills
Leather Armor (Hands)
Mitigation
102
Level
30
All Fighters, All Priests, All Scouts
Adornment Slots:
White
NO-TRADE
Feign Death V (Master)
Allows the brawler to sometimes trick enemies into thinking that the brawler is dead. This effect can be cancelled by standing.
FABLED
Target
Caster
Recovery
0.5 seconds
Recast
10 seconds
Duration
43200 seconds
Level
70
Bruiser, Monk
Effects:
• Feigns Death with 97% chance of success
Chronicle of Gromok, Vol. I, page 2
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
Chronicle of Gromok, Vol. III, page 4
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
Dervish Amulet
TREASURED
4 Stamina
4 Primary Attributes
1 Combat Skills
Slots
Neck
Level
10
Adornment Slots:
White, Green
ATTUNEABLE
Armor of Seasons V (Master)
A group augmentation that increases the physical mitigation to the warden's non-fighter allies and the health of the warden's fighter allies.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
61
Warden
Effects:
• Increases Max Health of group members (AE) by 677.0.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 561.
• If not fighter
Chaos V (Master)
Increases the physical defense of the berserker's group against slashing, piercing, and crushing attacks for a short duration. Defense versus crushing attacks is especially improved.
FABLED
Target
Group (AE)
Power
92
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
68
Berserker
Effects:
• Increases Mitigation of group members (AE) vs physical damage by 816.
Tap Essence IV (Adept)
Drains health from the target encounter, returning a portion of the drained health as power to the troubador's group.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
109
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
25.2% Easier
Level
70
Troubador
Effects:
• Inflicts 121 - 201 mental damage on target encounter.
• Increases power of group members (AE) by 100 - 167.
Grisly Protection V (Adept)
An augmentation cast on the necromancer's minion that places them into a defensive stance, increasing their spell resistance, aggression, hate generation, and granting them a damage shield that drains health from an attacker, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.
TREASURED
Target
Caster
Power
128
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
70
Necromancer
Effects:
• Applies Grisly Protection to qualifying pets.
• Decreases Haste of target by 25.0.
• Increases Max Health of target by 12.0%.
• Increases Hate Gain of target by 34.6.
• Increases Aggression of target by 12.6.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 840.
• On any combat or spell hit this spell will cast Shout on target of attack.
• Increases Threat to target encounter by 892 - 1,090
• When damaged this spell will cast Grisly Feedback on target's attacker.
• Inflicts 32 disease damage on target.
• Heals caster for 24.
Dragon Rage IV (Adept)
Every attack the monk makes has a chance to increase hate with the attacked target.
TREASURED
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
70
Monk
Effects:
• On a melee hit this spell may cast Dragon Stance on target of attack. Triggers about 10.0 times per minute.
• Increases Threat to target by 4,188
Rune of Thought V (Adept)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the illusionist's group.
TREASURED
Target
Group (AE)
Power
187
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
68
Illusionist
Effects:
• Applies Rune of Thought to qualifying pets.
• Increases the Fervor of all spells by 5.
• Increases INT and WIS of group members (AE) by 64.1.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 188.
• Increases the damage and healing of all spells by 5.
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Item Discoveries |
Rald was first to discover 29 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).