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Trick Shot (Master)
Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
35
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
10 seconds
Level
24

Ranger
Effects:
  Inflicts 175 - 292 ranged damage on target
  On a melee hit this spell will cast Blamed on target of attack. Lasts for 10.0 seconds.
  Increases Hate Gain of target by 30.0.
  Grants a total of 1 trigger of the spell.
  Requires bow or aim

Crippling Arrow (Master)
A precise ranged attack that cripples target's parry and deflection skills.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
45
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Resistability
21.0% Easier
Level
20

Ranger
Effects:
  Inflicts 178 - 296 ranged damage on target
  Decreases Deflection and Parry of target by 19.2.
  Requires bow or aim

Howl of the Damned II (Master)
An augmentation cast on the necromancer's minion that places them into an offensive stance, granting a chance to drain health from an enemy to the minion with every attack and spell. This augmentation also increases their attack speed and offensive casting skills, at the cost of decreased defense. This augmentation cannot be stacked with a defensive stance.
FABLED
Target
Caster
Power
49
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
25

Necromancer
Effects:
  Applies Howl of the Damned to qualifying pets.
  Increases Haste of target by 36.8.
  Decreases Defense and Parry of target by 11.3.
  Increases Disruption, Focus and Subjugation of target by 18.0.
  On any combat or spell hit this spell may cast Clawing of the Soul on target of attack. Triggers about 2.0 times per minute.
  Inflicts 114 disease damage on target.
  Heals caster for 37.

Curse of Darkness (Master)
A temporary group buff that triggers additional poison damage for every spell cast.
FABLED
Target
Group (AE)
Power
24
Casting
2 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
12 seconds
Level
25

Warlock
Effects:
  On a hostile spell cast this spell will cast Curse of Darkness on target of spell.
  Inflicts 51 - 63 poison damage on target encounter.

deer soup
This homemade food increases your maximum health and replenishes additional health during non-combat situations.
HANDCRAFTED
Slots
Food

Level
10
Satiation
High
Duration
3 hours and 4 minutes
Effects:
Increases Health Regen of target by 10.0.
Increases Max Health of target by 14.0.

a lock of coarse hair
A lock of hair. It is coarse to the touch. A merchant might pay a few coin for this item.

scaled bracer of service
TREASURED
1 Stamina
1 Primary Attributes
Leather Armor (Forearms)

Mitigation
3

Level
1

All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE  

Druidic Tunic of the Dismal Rage
TREASURED
5 Stamina
5 Primary Attributes
Leather Armor (Chest)

Mitigation
37

Level
10

All Fighters, All Priests, All Scouts
Adornment Slots:
White
LORE  NO-TRADE  

The Priest's Ring of Nature
TREASURED
5 Stamina
5 Primary Attributes
10 Resistances
1 Combat Skills
Slots
Finger

Level
10

Channeler, Fury, Warden
Adornment Slots:
White, Green
LORE  NO-TRADE  

spotted hide belt
TREASURED
1 Stamina
1 Primary Attributes
Slots
Waist

Level
1

Adornment Slots:
White
ATTUNEABLE  

a medium humanoid skull
A normal sized humanoid skull. A merchant might pay a few coin for this item.
Dene
35 Warden
Item Discoveries
Dene was first to discover 11 items* on their server**.
Item Discovery Date
Trick Shot (Master)2005-11-24 08:02:32 PM
Crippling Arrow (Master)2005-11-24 10:43:10 PM
Howl of the Damned II (Master)2005-11-24 10:30:24 PM
Curse of Darkness (Master)2005-11-24 10:22:57 PM
deer soup2005-01-29 05:05:43 PM
a lock of coarse hair2004-12-09 08:03:59 PM
scaled bracer of service2004-12-07 08:00:49 PM
Druidic Tunic of the Dismal Rage2004-12-05 09:06:50 PM
The Priest's Ring of Nature2004-12-05 09:06:50 PM
spotted hide belt2004-12-04 09:59:16 PM
a medium humanoid skull2004-12-04 07:56:36 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).