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June 19, 2024 -- The new Anashti Sul server on the 2006 "Origins" EQ2 ruleset is now live. Sadly, there are no plans for it to support Census.
Adventure Report (on some pages called Kunark Ascending Report) has been updated to cover 16 of the 21 expansions AND now has tooltips you can hover over each expansion's quest count like 11 / 17 and it will show you which quests are done or not!
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Sacrificial Restoration (Apprentice)
Heals a large amount of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
20
Casting
3 seconds
Recovery
0.5 seconds
Recast
11.5 seconds
Level
3

Defiler
Effects:
  Heals target for 45 - 54.

Soulrot II (Apprentice)
Quickly deals disease damage over time to an enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
10
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Duration
4 seconds
Resistability
25.2% Easier
Level
6

Necromancer
Effects:
  Inflicts 5 - 6 disease damage on target instantly and every second.

Unholy Covenant (Apprentice)
An augmentation that increases the power pool and noxious resistance for the necromancer's group. The noxious resist protects more against disease than poison.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
7

Necromancer
Effects:
  Increases Max Power of group members (AE) by 23.1.
  Increases Mitigation of group members (AE) vs noxious damage by 87.

Deteriorate (Apprentice)
An impairment that decreases the target's strength and agility.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
7
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
25.2% Easier
Level
7

Mystic
Effects:
  Decreases STR and AGI of target by 2.9.

Soulrot (Apprentice)
Quickly deals disease damage over time to an enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
2
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Duration
4 seconds
Resistability
25.2% Easier
Level
1

Necromancer
Effects:
  Inflicts 2 - 3 disease damage on target instantly and every second.

Root (Apprentice)
Roots the warden's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
16
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
18 seconds
Resistability
12.0% Easier
Level
7

Warden
Effects:
  Applies Ensnare on termination. Lasts for 12.0 seconds.
  Slows target by 31.4%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 54.0 seconds and duration is reduced to 6.0 seconds.
  Resistibility increases against targets higher than level 26.

Sylvan Bloom II (Apprentice)
Instantly heals some of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
24
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
6 seconds
Level
7

Warden
Effects:
  Heals target for 28 - 35.
  Heals target for 5 - 6 every second.

Nature's Embrace (Apprentice)
Replenishes a large amount of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
17
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
3

Warden
Effects:
  Heals target for 19 - 23.
  Heals target for 2 - 3 every second.

Aspect of the Forest (Apprentice)
An augmentation that increases the wisdom, stamina, and spell resistance of an ally.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
4

Warden
Effects:
  Increases STA of target by 3.1.
  Increases WIS of target by 9.9.
  Increases Mitigation of target vs elemental, noxious and arcane damage by 25.

Armor of Seasons (Apprentice)
A group augmentation that increases the physical mitigation to the warden's non-fighter allies and the health of the warden's fighter allies.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
5

Warden
Effects:
  Increases Max Health of group members (AE) by 24.0.
  If fighter
  Increases Mitigation of group members (AE) vs physical damage by 52.
  If not fighter

Atrophy (Journeyman)
Impairment that decreases target's attack speed.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
4
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
2

Defiler
Effects:
  Decreases Combat Mitigation of target by 0.1.
  Decreases Haste of target by 11.2.
  Decreases DPS of target by 6.5.

Divine Smite (Apprentice)
Deals instant divine damage to target enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
2
Casting
2 seconds
Recovery
0.5 seconds
Recast
2.5 seconds
Resistability
25.2% Easier
Level
1

Templar
Effects:
  Inflicts 8 - 10 divine damage on target.

Heal Servant (Apprentice)
Heals the conjuror's pet.
HANDCRAFTED
Target
Caster's Pet
Power
7
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
2

Conjuror
Effects:
  Dispels 8 levels of any hostile effects on target
  Heals target for 17.

Forced Hesitation II (Journeyman)
Roots the coercer's target in place, preventing them from movement. This also blurs their vision and prevents them from normal combat attacks until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
39
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
25 seconds
Resistability
12.0% Easier
Level
19

Coercer
Effects:
  Applies Blind. Lasts for 5.0 seconds.
  Blurs vision of target.
  Dazes target
  Dispelled when target takes damage
  Epic targets gain an immunity to Daze effects of 15.0 seconds and duration is reduced to 1.7 seconds.
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 1 minute 15 seconds and duration is reduced to 8.3 seconds.
  Resistibility increases against targets higher than level 38.

Armor of Nature II (Journeyman)
A group augmentation that increases the physical mitigation to the fury's non-fighter allies and the health of the fury's fighter allies.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
19

Fury
Effects:
  Increases Max Health of group members (AE) by 89.5.
  Increases Mitigation of group members (AE) vs physical damage by 123.
  If not fighter

Netherous Bind II (Journeyman)
Roots the warlock's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target has a chance of running away in fear with a movement penalty for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
39
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
15 seconds
Resistability
12.0% Easier
Level
19

Warlock
Effects:
  Applies Element of Fear on termination. Lasts for 5.0 seconds.
  Slows target by 37.2%.
  Makes target afraid
  30% chance to dispel when target takes damage
  Resistibility increases against targets higher than level 38.
  Roots target
  15% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 45.0 seconds and duration is reduced to 5.0 seconds.
  Resistibility increases against targets higher than level 38.

Chains of Torment II (Journeyman)
Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
39
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
15 seconds
Resistability
12.0% Easier
Level
19

Necromancer
Effects:
  Applies Chains of Torment on termination. Lasts for 5.0 seconds.
  Slows target by 18.6%.
  Makes target afraid
  30% chance to dispel when target takes damage
  Resistibility increases against targets higher than level 38.
  Roots target
  15% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 45.0 seconds and duration is reduced to 5.0 seconds.
  Resistibility increases against targets higher than level 38.

Pandemic II (Apprentice)
Deals disease damage over time to the targeted enemy and surrounding encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
28
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
8

Necromancer
Effects:
  Inflicts 8 - 9 disease damage on target encounter instantly and every 3 seconds.

Solar Flare II (Apprentice)
Deals instant heat damage to the targeted enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
14
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
6

Wizard
Effects:
  Inflicts 28 - 52 heat damage on target.

Fortify Elements (Apprentice)
An augmentation that increases the power pool and elemental resistance for the wizard's group. The elemental resist protects more against heat than cold.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
7

Wizard
Effects:
  Increases Max Power of group members (AE) by 23.1.
  Increases Mitigation of group members (AE) vs elemental damage by 87.
Queviet
95 Necromancer
Item Discoveries
Queviet was first to discover 199 items* on their server**.
Item Discovery Date
Sacrificial Restoration (Apprentice)2006-02-03 08:03:42 AM
Soulrot II (Apprentice)2006-02-03 07:40:24 AM
Unholy Covenant (Apprentice)2006-02-03 07:22:03 AM
Deteriorate (Apprentice)2006-02-03 07:23:13 AM
Soulrot (Apprentice)2006-02-03 09:07:02 AM
Root (Apprentice)2006-02-03 07:02:54 AM
Sylvan Bloom II (Apprentice)2006-02-03 07:28:40 AM
Nature's Embrace (Apprentice)2006-02-03 08:11:31 AM
Aspect of the Forest (Apprentice)2006-02-03 08:02:35 AM
Armor of Seasons (Apprentice)2006-02-03 07:45:20 AM
Atrophy (Journeyman)2006-02-02 11:54:09 PM
Divine Smite (Apprentice)2006-02-03 09:02:45 AM
Heal Servant (Apprentice)2006-02-03 08:45:51 AM
Forced Hesitation II (Journeyman)2006-02-02 10:38:53 PM
Armor of Nature II (Journeyman)2006-02-02 10:41:50 PM
Netherous Bind II (Journeyman)2006-02-02 10:43:30 PM
Chains of Torment II (Journeyman)2006-02-02 10:45:04 PM
Pandemic II (Apprentice)2006-02-03 06:55:23 AM
Solar Flare II (Apprentice)2006-02-03 07:39:09 AM
Fortify Elements (Apprentice)2006-02-03 07:33:10 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).