You are viewing EQ2U as a guest.

Log in or Register
How to become a EQ2U Scholar (Patreon)
June 19, 2024 -- The new Anashti Sul server on the 2006 "Origins" EQ2 ruleset is now live. Sadly, there are no plans for it to support Census.
Adventure Report (on some pages called Kunark Ascending Report) has been updated to cover 16 of the 21 expansions AND now has tooltips you can hover over each expansion's quest count like 11 / 17 and it will show you which quests are done or not!
You can help support continued development by becoming an EQ2U Scholar (Patreon). Mercenaries are NOW AVAILABLE for EQ2U Scholars (Patreon supporters). Already a subscriber? Add your Patreon e-mail address.

Incinerate (Apprentice)
Deals unresistable heat damage over time to an enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
5
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
14 seconds
Level
3

Wizard
Effects:
  Inflicts 2 - 3 heat damage on target instantly and every 2 seconds.

Magma Chamber (Apprentice)
Stuns the wizard's target briefly and deals instant heat damage.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
10
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
12.0% Easier
Level
2

Wizard
Effects:
  Inflicts 21 - 36 heat damage on target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
  Resistibility increases against targets higher than level 21.

Divine Smite II (Apprentice)
Deals instant divine damage to target enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
14
Casting
2 seconds
Recovery
0.5 seconds
Recast
2.5 seconds
Resistability
25.2% Easier
Level
9

Templar
Effects:
  Inflicts 30 - 36 divine damage on target.

Death Swarm II (Apprentice)
Deals divine damage over time to the target and lowers their defense.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
15
Casting
1 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
12 seconds
Resistability
25.2% Easier
Level
9

Fury
Effects:
  Inflicts 13 - 16 divine damage on target instantly and every 3 seconds.
  Decreases Combat Mitigation of target by 0.3.
  Decreases Defense of target by 2.8.

Ice Storm II (Apprentice)
Deals instant cold damage and decreases the movement speed of target enemy and surrounding encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
28
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
8

Conjuror
Effects:
  Inflicts 28 - 35 cold damage on target encounter.
  Slows target encounter by 31.6%.
  5% chance to dispel when target takes damage
  5% chance to dispel when target receives hostile action

Elemental Aspect (Apprentice)
An augmentation that increases the power pool and elemental resistance for the conjuror's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
7

Conjuror
Effects:
  Increases Max Power of group members (AE) by 23.1.
  Increases Mitigation of group members (AE) vs elemental damage by 87.

Acid (Journeyman)
Deals unresistable instant poison damage to an enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
5
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
18 seconds
Level
3

Warlock
Effects:
  Inflicts 2 - 4 poison damage on target instantly and every 3 seconds.

Fiery Annihilation (Apprentice)
Deals unresistable instant heat damage and additional heat damage over time to an enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
5
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
3

Conjuror
Effects:
  Inflicts 10 heat damage on target.
  Inflicts 2 heat damage on target every 4 seconds.

Dissolve II (Apprentice)
Deals instant poison damage to the targeted enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
14
Casting
2 seconds
Recovery
0.5 seconds
Recast
4 seconds
Resistability
25.2% Easier
Level
6

Warlock
Effects:
  Inflicts 28 - 52 poison damage on target.

Cataclysm (Apprentice)
Interrupts and deals great amounts of poison damage over time to all enemies surrounding the warlock.
HANDCRAFTED
Target
Caster
Power
11
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
3 seconds
Resistability
12.0% Easier
Level
2

Warlock
Effects:
  Interrupts targets in Area of Effect
  Inflicts 3 - 6 poison damage on targets in Area of Effect instantly and every second.

Acid (Apprentice)
Deals unresistable instant poison damage to an enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
5
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
18 seconds
Level
3

Warlock
Effects:
  Inflicts 2 - 4 poison damage on target instantly and every 3 seconds.

Chains of Torment (Journeyman)
Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
12
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
5

Necromancer
Effects:
  Applies Chains of Torment on termination. Lasts for 5.0 seconds.
  Slows target by 17.1%.
  Makes target afraid
  30% chance to dispel when target takes damage
  Resistibility increases against targets higher than level 24.
  Roots target
  15% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 30.0 seconds and duration is reduced to 3.3 seconds.
  Resistibility increases against targets higher than level 24.

Crystal Blast II (Apprentice)
Deals instant magic damage to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
10
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
6

Conjuror
Effects:
  Inflicts 22 - 29 magic damage on target.

Holy Armor (Apprentice)
A group augmentation which increases max health of the fighters in the templar's group and physical mitigation of the non-fighters in the templar's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
5

Templar
Effects:
  Increases Max Health of group members (AE) by 24.0.
  If fighter
  Increases Mitigation of group members (AE) vs physical damage by 52.
  If not fighter

Quicksand (Apprentice)
Immobilizes the conjuror's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
12
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
5

Conjuror
Effects:
  Applies Quicksand on termination. Lasts for 10.0 seconds.
  Slows target by 31.0%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Roots target
  15% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 30.0 seconds and duration is reduced to 3.3 seconds.
  Resistibility increases against targets higher than level 24.

Cataclysm (Journeyman)
Interrupts and deals great amounts of poison damage over time to all enemies surrounding the warlock.
HANDCRAFTED
Target
Caster
Power
11
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
3 seconds
Resistability
12.0% Easier
Level
2

Warlock
Effects:
  Interrupts targets in Area of Effect
  Inflicts 3 - 6 poison damage on targets in Area of Effect instantly and every second.

Epiphany (Journeyman)
Increases in-combat power replenishment of the illusionist's group. This ability does stack with the bard's concentration group power replenishment song. "I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
HANDCRAFTED
Target
Group (AE)
Power
56
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
18

Illusionist
Effects:
  Increases Combat Power Regen of group members (AE) by 6.8.

Spirit of the Mammoth (Journeyman)
A group augmentation that increases the strength and stamina of the mystic's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
18

Mystic
Effects:
  Increases STR and STA of group members (AE) by 16.1.

Dark Heart (Journeyman)
Summons a heart item to an ally that converts health into power over time. Upgrades to this spell increase the effectiveness of the summoned item. This spell cannot be cast on a player that already has a summoned heart of higher quality.
HANDCRAFTED
Target
Friend
Range
Up to 35.0 meters
Health
3570
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
18

Necromancer
Effects:
  Summon 1 Dark Heart

Armor of Seasons II (Journeyman)
A group augmentation that increases the physical mitigation to the warden's non-fighter allies and the health of the warden's fighter allies.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
19

Warden
Effects:
  Increases Max Health of group members (AE) by 89.5.
  If fighter
  Increases Mitigation of group members (AE) vs physical damage by 123.
  If not fighter
Queviet
95 Necromancer
Item Discoveries
Queviet was first to discover 199 items* on their server**.
Item Discovery Date
Incinerate (Apprentice)2006-02-03 08:27:39 AM
Magma Chamber (Apprentice)2006-02-03 08:49:32 AM
Divine Smite II (Apprentice)2006-02-03 06:47:18 AM
Death Swarm II (Apprentice)2006-02-03 06:41:21 AM
Ice Storm II (Apprentice)2006-02-03 06:53:45 AM
Elemental Aspect (Apprentice)2006-02-03 07:24:38 AM
Acid (Journeyman)2006-02-03 12:15:54 AM
Fiery Annihilation (Apprentice)2006-02-03 08:38:21 AM
Dissolve II (Apprentice)2006-02-03 07:41:42 AM
Cataclysm (Apprentice)2006-02-03 08:42:04 AM
Acid (Apprentice)2006-02-03 08:26:27 AM
Chains of Torment (Journeyman)2006-02-02 11:37:19 PM
Crystal Blast II (Apprentice)2006-02-03 07:35:20 AM
Holy Armor (Apprentice)2006-02-03 07:48:53 AM
Quicksand (Apprentice)2006-02-03 07:58:50 AM
Cataclysm (Journeyman)2006-02-03 12:04:11 AM
Epiphany (Journeyman)2006-02-02 11:13:03 PM
Spirit of the Mammoth (Journeyman)2006-02-02 11:11:47 PM
Dark Heart (Journeyman)2006-02-02 10:53:25 PM
Armor of Seasons II (Journeyman)2006-02-02 10:30:19 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).